Search found 52 matches

by RedBucket
Fri Sep 05, 2014 5:11 am
Forum: General Discussion
Topic: I'm new! How to kill Amathon?
Replies: 12
Views: 5759

Re: I'm new! How to kill Amathon?

When I fought Atamathon on my brawler, I got barbequed by the retaliation damage. Combination kick destroys the reflect damage sustain, axe kick reliably shuts off all his talents because he has no confusion resistance, exploit weakness can work on his resistances, and grappling is as good as always...
by RedBucket
Fri Sep 05, 2014 5:00 am
Forum: Ideas
Topic: Necromancer Rework
Replies: 22
Views: 9302

Re: Necromancer Rework

HousePet wrote:I'm not sure how liches using celestial energies is thematic?
Unlimited. Cosmic. Power.

Don't enemy liches get the shadow tree instead though?
by RedBucket
Thu Aug 14, 2014 4:34 am
Forum: General Discussion
Topic: Revised Berserker and Skirmisher Feedback Thread
Replies: 112
Views: 47920

Re: Revised Berserker and Skirmisher Feedback Thread

Bloodthirst is the least problematic tree berserkers have at the moment. Superiority, Warcries, and Field Control need revising the most. It really bugged me when Warshout and Relentless Fury got disabled by disarm. Execution never looked appealing because it's weaker(powers up slower) against stron...
by RedBucket
Thu Aug 14, 2014 3:51 am
Forum: Dumb Questions
Topic: Spellshock and Damage Penetration question
Replies: 2
Views: 998

Re: Spellshock and Damage Penetration question

Spellshock does not divide their resistances, it subtracts from them. The change in their resists is shown on their character sheet. Something with 100% all resist would have 80% all resist while spellshocked. I think all resist and elemental resist are a bit weird in how they add together, so you w...
by RedBucket
Thu Aug 14, 2014 3:33 am
Forum: Ideas
Topic: Is the grand corruptor too strong? (spoilers)
Replies: 54
Views: 24182

Re: Is the grand corruptor too strong?

It's more annoying now vile life exists and there's more incentive to go to spellblaze. there is an area before the Grand Corruptor which gives you a good warning about what is to come. I don't quite understand what you're saying here. And unknown tunnels does the opposite of prepare you for dark cr...
by RedBucket
Wed Aug 06, 2014 8:17 pm
Forum: Spoilers
Topic: Need help fighting the Grand Corruptor in the FearScape
Replies: 12
Views: 7472

Re: Need help fighting the Grand Corruptor in the FearScape

Maybe next time you could try finding some gloves of dispersion before fighting him. Discovering whether or not you can outlast fearscape the hard way is not fun.
by RedBucket
Wed Aug 06, 2014 1:14 am
Forum: Ideas
Topic: Necromancer Rework
Replies: 22
Views: 9302

Re: Necromancer Rework

I played a necromancer a while back and it seems like most of my problems with them are already covered in this thread(no place for generics, skills not ordered where useful, star fury is weird, damage types all over the place). A few thoughts: Make lich form reduce cooldown and mana costs of nightf...
by RedBucket
Tue Aug 05, 2014 8:28 pm
Forum: Ideas
Topic: Create terrain effects using diggers
Replies: 2
Views: 1229

Re: Create terrain effects using diggers

If they are granted on-carry, they don't need to be that strong, because the only thing the option costs you is the encumbrance from having the digger in your inventory. Fell auras, spellblaze scars, antimagic bushes, and fonts of life are definitely good enough to make a real impact. Since more peo...
by RedBucket
Mon Aug 04, 2014 8:31 pm
Forum: Ideas
Topic: Create terrain effects using diggers
Replies: 2
Views: 1229

Create terrain effects using diggers

Terrain effects(fonts of life, fell auras, glimmerstones, etc) very rarely do anything, so I was thinking that some diggers could grant you the ability to create these effects. This also provides more thematic egos for diggers. The way I imagine this working is, a certain ego gives you +1 capacity t...
by RedBucket
Sun Aug 03, 2014 8:39 pm
Forum: Spoilers
Topic: Trolling the residents of Eyal and the cosmos
Replies: 9
Views: 6791

Re: Trolling the residents of Eyal and the cosmos

dancingVelociraptor wrote:Oh, new fun fact. Ghoul Rot can turn anything into a humanoid shaped ghoul. Rats? Ghoul. Poison Ivy? Ghoul. Swarm of Bees? Ghoul!
And it can turn a brittle clear ooze in an army of ghouls.
by RedBucket
Sat Aug 02, 2014 9:39 pm
Forum: Character Reports
Topic: YAVP - Halfling Brawler, first win on Normal (finally!) :)
Replies: 3
Views: 2576

Re: YAVP - Halfling Brawler, first win on Normal (finally!)

You need a torque of thermal shield to fight atamathon on a brawler. His retaliation is about 300 fire damage with his damage mods accounted for.
by RedBucket
Fri Aug 01, 2014 10:17 pm
Forum: Spoilers
Topic: Trolling the residents of Eyal and the cosmos
Replies: 9
Views: 6791

Re: Trolling the residents of Eyal and the cosmos

If you take off the cloak in town and immediately put it back on, anything that saw you will target you but not attack you, causing them to follow you. This can be useful for leading the residents of Derth into a hole you dug through the outer ring, so they don't get killed by the storm. Or for lead...
by RedBucket
Tue Jul 29, 2014 1:07 am
Forum: Bugs Archive
Topic: Shattering shout not destroying close projectiles
Replies: 3
Views: 1351

Shattering shout not destroying close projectiles

I just had this happen. A rigor mortis projectile was on my own square, and I used shattering shout but it didn't stop it.
by RedBucket
Mon Jul 28, 2014 4:09 am
Forum: Bugs Archive
Topic: Some things that don't show up in ASCII
Replies: 2
Views: 1365

Re: Some things that don't show up in ASCII

The acid area of effect for sand worm tunnelers(wretchling acid is fine though). Some things also have weird glyph choices. The yeeks in the village are all "p" even though the yaechs in Murgol's and the wayist are "y". The blood master is "@" and I don't remember if th...
by RedBucket
Fri Jul 25, 2014 11:29 pm
Forum: Ideas
Topic: Wound/disease synergy for reavers
Replies: 0
Views: 1080

Wound/disease synergy for reavers

Add bleed damage to bone spear, bone grab, and bone nova. Bone grab can choose landing area at level 5(this has the side effect of making it useful for corrupters). Ruin: Diseases you inflict on wounded targets deal X% more damage and wounds you inflict on diseased targets increase the duration of a...