Search found 24 matches
- Wed Jun 25, 2014 11:31 am
- Forum: Ideas
- Topic: Idea on making mindslayer striking tree interesting
- Replies: 19
- Views: 6977
Re: Idea on making mindslayer striking tree interesting
Maybe just make each individual talent more interesting by itself, instead of adding more synergies? That can also help. I also think that shorter cooldown is needed or at least some way to make it shorter. Most of time as meelee slayer i use basic attack instead of meelee talents because they are ...
- Wed Jun 25, 2014 11:22 am
- Forum: Ideas
- Topic: Mindslayer balancing
- Replies: 90
- Views: 29338
Re: Mindslayer balancing
I think that I found where is the problem with telekinetically wielded mindstar and psiblades, and why I thouth it is bug. It looks like that psiblades bonuses aplly to psi slot even if psiblades aren't active and I overlooked it before. So it seems that problem is in the psiblades talent itself and...
- Wed Jun 25, 2014 1:03 am
- Forum: Ideas
- Topic: Mindslayer balancing
- Replies: 90
- Views: 29338
Re: Mindslayer balancing
I don't know if it's intended or not, but psiblades bonuses don't apply on telekinetically wielded mindstar. If it's intended than it needs to be mentioned in beyond the flesh description, if not, it's bug 
Also beyond the flesh description part of mindstars is old and need to be corrected.

Also beyond the flesh description part of mindstars is old and need to be corrected.
- Tue Jun 24, 2014 10:43 am
- Forum: Ideas
- Topic: Mindslayer balancing
- Replies: 90
- Views: 29338
Re: Mindslayer balancing
This sound as a good idea.Am thinking about swapping the positions of Implode and Kinetic Surge.
Also thinking that Augmented Mobility should be Skate, Mindhook, TK Leap, Quick as Thought.
- Mon Jun 23, 2014 7:15 pm
- Forum: Ideas
- Topic: Mindslayer balancing
- Replies: 90
- Views: 29338
Re: Mindslayer balancing
Incorrect desription - Beyond the flesh: When using telekinetically wielded gem then it shows incorrectly how many stats points gem add, because its use old formula. Example tier 3 gem add 9 to stats and stats are added correctly, but beyond the flesh says that the gem add +12.
- Mon Jun 23, 2014 12:16 pm
- Forum: Ideas
- Topic: Mindslayer balancing
- Replies: 90
- Views: 29338
Re: Mindslayer balancing
Charged strike bug persisted error = "Lua Error: /engine/interface/ActorTalents.lua:175: /engine/interface/ActorTalents.lua:153: /data/talents/psionic/augmented-striking.lua:240: attempt to index global 'src' (a nil value)\ stack traceback:\ \9/data/talents/psionic/augmented-striking.lua:240: i...
- Sun Jun 22, 2014 11:02 am
- Forum: Ideas
- Topic: Mindslayer balancing
- Replies: 90
- Views: 29338
Re: Mindslayer balancing
Another bug: charged strike error = "Lua Error: /engine/interface/ActorTalents.lua:175: /engine/interface/ActorTalents.lua:153: /data/talents/psionic/augmented-striking.lua:240: attempt to index global 'src' (a nil value)\ stack traceback:\ \9/data/talents/psionic/augmented-striking.lua:240: in...
- Sun Jun 22, 2014 9:36 am
- Forum: Ideas
- Topic: Mindslayer balancing
- Replies: 90
- Views: 29338
Re: Mindslayer balancing
I probably found bug in last test version. Mindhook have same requirments as tel. leap instead of level req. 8 and willpower 28.
- Fri Jun 20, 2014 12:17 am
- Forum: Ideas
- Topic: Mindslayer balancing
- Replies: 90
- Views: 29338
Re: Mindslayer balancing
I also like proposed changes. From my point of view I would like to see Augmentation similar to Lethality, even if we don't change functionality Augmentation, it need some at least some other effect (something like higher chance to crit or so) to make more interesting invest class points in it. Righ...
- Wed Jun 18, 2014 12:47 am
- Forum: Ideas
- Topic: Mindslayer balancing
- Replies: 90
- Views: 29338
Re: Mindslayer balancing
After longer testing I have some remarks. Beyond the Flesh - weapon - ok, gem - bonus stats are super, but I would consider tune it little bit down, Diamond with effect of resonant focus add 35 to all stats and I feel it is too much. Also if you are lucky and find early higher tier gem it will be bi...
- Sat Jun 07, 2014 12:02 am
- Forum: Ideas
- Topic: Mindslayer balancing
- Replies: 90
- Views: 29338
Re: Mindslayer balancing
Melkhior wrote: My idea to make conventional weapon and mindstar mindslayer equal. Mindslayer weapon mastery generic tree: 1. talent - Weapon mastery - same as classical weapon mastery, but instead str/dex use will/cun and instead of str requirment for weapons use same value in willpower (example w...
- Fri Jun 06, 2014 12:22 am
- Forum: Ideas
- Topic: Mindslayer balancing
- Replies: 90
- Views: 29338
Re: Mindslayer balancing
My idea to make conventional weapon and mindstar mindslayer equal. Mindslayer weapon mastery generic tree: 1. talent - Weapon mastery - same as classical weapon mastery, but instead str/dex use will/cun and instead of str requirment for weapons use same value in willpower (example weapon need str 24...
- Sun Jun 01, 2014 1:21 pm
- Forum: Ideas
- Topic: Comprehensive Mindslayer rework
- Replies: 258
- Views: 54154
Re: Comprehensive Mindslayer rework
Ok, I understand, i counted dex mainly, because that augmentation right now add also to dex and I forget that I really don't need it (maybe only exception dual wielding daggers). Even then I will not probably build str, because right now you can boost str enought with telekinetically wielded gem and...
- Sun Jun 01, 2014 10:49 am
- Forum: Ideas
- Topic: Comprehensive Mindslayer rework
- Replies: 258
- Views: 54154
Re: Comprehensive Mindslayer rework
Ok, but it will create another problem. With some talents scaleing with str/dex and some will/cun player have to invest almost to all stats (str build with auras - invest in str/dex/will/con, need also shields add even cun). So we will have another arcane blade - really hard to play meelee class and...
- Sat May 31, 2014 9:02 am
- Forum: Ideas
- Topic: Comprehensive Mindslayer rework
- Replies: 258
- Views: 54154
Re: Comprehensive Mindslayer rework
Maybe, or we cvan make it basic characteristic of mindslayer. All weapons will use willpower and cunning instead of strenght and dex and mindslayer can ignore strenght requirments. Even if it means that mindslayer lose access to weapon mastery and armour mastery ( with resheape it isn't that big pro...