Search found 19 matches

by mori
Tue Apr 25, 2017 11:44 pm
Forum: Bugs Archive
Topic: (1.5.3) Accessing the library locks up game
Replies: 0
Views: 880

(1.5.3) Accessing the library locks up game

Just got to the fortress with this character, and tried to access the library. Multiple attempts led to the game hanging at the same spot each time when loading the lore collection.

Log of last attempt
by mori
Sat Mar 18, 2017 4:34 pm
Forum: General Discussion
Topic: Server stability?
Replies: 15
Views: 6741

Re: Server stability?

I think DarkGod may need more donations of money as well as tears of pain. I've mentioned this jokingly in chat several times now, but I seriously think there needs to be a fundraiser to upgrade the servers so chat was more stable etc. Would this be realistic, DG? Maybe throw in some donation perks...
by mori
Sat Mar 18, 2017 2:10 am
Forum: General Discussion
Topic: Server stability?
Replies: 15
Views: 6741

Re: Server stability?

Bearscape portal was just a suggestion. Feel free to post other ideas instead of shooting down others.
by mori
Sat Mar 18, 2017 1:31 am
Forum: General Discussion
Topic: Server stability?
Replies: 15
Views: 6741

Re: Server stability?

I think DarkGod may need more donations of money as well as tears of pain. I've mentioned this jokingly in chat several times now, but I seriously think there needs to be a fundraiser to upgrade the servers so chat was more stable etc. Would this be realistic, DG? Maybe throw in some donation perks...
by mori
Mon Feb 29, 2016 8:08 pm
Forum: Dumb Questions
Topic: New Prodigy?
Replies: 2
Views: 1121

Re: New Prodigy?

Titan Battlesmashers are enemies you encounter in late-game EoR. This patch changed out a prodigy they previously had to Irresistible Sun.
by mori
Mon Feb 29, 2016 8:06 pm
Forum: Dumb Questions
Topic: best way to keep up-to-date?
Replies: 8
Views: 2037

Re: best way to keep up-to-date?

I have a slightly odd case. Bought the game via Steam, but donated via website several times since then. Got EoR via the website, and installed it manually. Needless to say Steam has no idea I own EoR, and since I'm launching via Steam I don't get any notification that EoR has updated. I'm ok with m...
by mori
Sun Jan 17, 2016 4:49 am
Forum: Addons
Topic: oldRPG Revival 3.0
Replies: 50
Views: 31445

Re: oldRPG Revival 3.0

You extracted the music wrong. The top level folder (tome-oldrpgmusicrev) should be in addons, with the overload and init.lua within it. Nothing will happen if you extract the overload and init.lua themselves to the addons folder. D'oh. Knew I was making a boneheaded mistake somewhere. Thanks for t...
by mori
Sat Jan 16, 2016 5:24 pm
Forum: Addons
Topic: oldRPG Revival 3.0
Replies: 50
Views: 31445

Re: oldRPG Revival 3.0

I also seem to be having troubles getting the custom music to work. I downloaded the extended pack, extracted it to C:\Program Files (x86)\Steam\steamapps\common\TalesMajEyal\game\addons, and it added the "overload" folder and init.lua... but none of the the music in-game has changed, and ...
by mori
Sun Oct 11, 2015 9:56 pm
Forum: Ideas
Topic: Automatically deactivate Meditation when enemies appear
Replies: 11
Views: 4949

Re: Automatically deactivate Meditation when enemies appear

He might have one of the auto-explore/rest add-ons. The one I use turns equilibrium on when resting and off when resting is over. If rest is interrupted by damage or by sighting an enemy, it does not turn it off automatically (which is a very good thing if you still need to restore equilibrium.) In...
by mori
Fri Oct 09, 2015 8:57 pm
Forum: Addons
Topic: [v1.0.0-1.1.0+] ZOmnibus Addon Pack/ZOmnibus Lite
Replies: 518
Views: 2116381

Re: [v1.0.0-1.1.0+] ZOmnibus Addon Pack

Posted this in the Ideas forum, but it might be a better fit for this addon: It'd be nice the ability to have Meditation automatically turn OFF when an enemy interrupts your rest. That or a "deactivate upon seeing an enemy" option in the Bind Talents screen.
by mori
Fri Oct 09, 2015 8:53 pm
Forum: Ideas
Topic: Automatically deactivate Meditation when enemies appear
Replies: 11
Views: 4949

Automatically deactivate Meditation when enemies appear

While it's handy that Meditation activates on rest to help restore lost Equilibrium, I've had far too many moments where I've fought enemies that have interrupted my rest but forgotten to turn off Meditation beforehand. It would be nice if there was a "deactivate upon seeing an enemy" opti...
by mori
Sun Aug 16, 2015 8:21 pm
Forum: General Discussion
Topic: ToME site down?
Replies: 8
Views: 2925

Re: ToME site down?

Likewise, can't connect to te4.org nor in-game.
by mori
Fri May 08, 2015 1:46 am
Forum: Bugs Archive
Topic: (1.3.1) Massive LUA errors while fighting Doomed Shade
Replies: 1
Views: 736

(1.3.1) Massive LUA errors while fighting Doomed Shade

I'm getting LUA errors that cause my PC to lock up for 20-30 minutes at a time while trying to fight the Doomed Shade as a Temporal Warden.

http://pastebin.com/4SwpzFRv

Any questions/advice/comments are quite welcome. I've also submitted my savegame to Stunt in hopes I can salvage this character.
by mori
Sun Mar 15, 2015 9:34 pm
Forum: Bugs Archive
Topic: (1.2.5) Meteoric Crash randomly targets self if within AoE
Replies: 0
Views: 744

(1.2.5) Meteoric Crash randomly targets self if within AoE

I had a Wildfire Archmage with Meteoric Crash that would occasionally become the target of his own meteors if he was within the AoE of one of his own spells (like Fireflash). Wouldn't cause any damage to my character (possibly because of Wildfire and/or Spellcraft... but still sort of a waste when I...
by mori
Sun Mar 15, 2015 9:29 pm
Forum: Bugs Archive
Topic: (1.2.5 ) Can't re-enter Land of Poosh
Replies: 1
Views: 784

(1.2.5 ) Can't re-enter Land of Poosh

Not sure if this was intentional or not, but if one RoR's out of the Land of Poosh, they can't re-enter despite Kelad still being alive.

If this is intentional though, shouldn't there be a warning for this and any other stages that might get messed up if one RoR's out?