Search found 4 matches
- Thu Jun 05, 2014 9:18 pm
- Forum: Bugs Archive
- Topic: Reload Change and circumventing the disarming
- Replies: 0
- Views: 594
Reload Change and circumventing the disarming
I saw in the patch notes that you now reload while moving by default. I also noticed that you get disarmed while reloading with the bow/sling as the active weapon. So what i quickly found was that you can circumvent the disarm debuff caused by reloading by swapping weapons and moving. Was this inten...
- Sat May 03, 2014 4:22 am
- Forum: Ideas
- Topic: Wyrmic idea
- Replies: 22
- Views: 6341
Re: Wyrmic idea
i like the idea of changing up breaths from samey dmg breaths [if memory serves,havent done wyrmic in a bit] As far as your suggestions, fire and ice are good ideas,not sure about ice stopping projectiles though,and maybe have it freeze instead of slow. Lightning breath,i like but think the splash i...
- Sat May 03, 2014 4:14 am
- Forum: Ideas
- Topic: Summoner Issues
- Replies: 4
- Views: 1606
Re: Summoner Issues
Those are pretty common complaints, actually. Inasmuch as anyone complains about Summoners anymore. :) I don't have the answers as to why, though. Although consider fighting an enemy summoner who could summon behind you meatwall. That would be bad, usually, don't you think? And what's to stop you f...
- Sat May 03, 2014 1:38 am
- Forum: Ideas
- Topic: Summoner Issues
- Replies: 4
- Views: 1606
Summoner Issues
Having just played a yeek summoner,I have seen a few things that seem like they should be changed mainly using Control and casting pets. As far as using control to control your pets,it works fine. The issue is more with the orders given to the player character. Every time i had used control to contr...