Search found 5 matches
- Wed Mar 18, 2015 9:10 pm
- Forum: Addons
- Topic: Generalist Class Pack
- Replies: 5
- Views: 2260
Re: Generalist Class Pack
Chronomancer generalist does not get the new talents in 1.3. Any chance for a fix?
- Wed Aug 27, 2014 11:45 am
- Forum: Addons
- Topic: Chaotic Race (Human Subrace)
- Replies: 23
- Views: 9876
Re: Chaotic Race (Human Subrace)
I know this is not exactly meant to work properly, but I wouldn't mind having at least some control over what talents you get. It definitely would be unbalanced, but could be nerfed with experience penalty. If it's possible, there could be options to gain only talents that use same resources your ex...
- Mon Mar 31, 2014 1:37 am
- Forum: Ideas
- Topic: Arena: fight other players' characters
- Replies: 7
- Views: 3603
Re: Arena: fight other players' characters
I was thinking of an arena mode where you start a level 1 character and it loads at random a character of equal level from the characters vault (probably needs to check for addon compatibility). When you beat an opponent you gain an experience level and the opponent drops all equipment, you get some...
- Sun Mar 30, 2014 6:17 am
- Forum: Ideas
- Topic: Auto-explore improvements
- Replies: 2
- Views: 1438
Auto-explore improvements
An option to have auto-explore work so that you have to hold down the keybind, and adjustable speed (turns per second). It would also be nice to have auto-explore stop when you pick up items. It could be customizable so that it stops only when you pick up items of certain types and/or tier/ego level...
- Sun Mar 30, 2014 5:56 am
- Forum: Ideas
- Topic: More automatic triggers
- Replies: 1
- Views: 1201
More automatic triggers
I would like to see more options how to automatically trigger talents, such as: above or below % of resource, taking damage, only on rest etc. Some classes have terrible amounts of talent management which can make turns last very long. Addition of some simple triggers would make the gameplay more fl...