Hmm, and this is what happens at font size 15 with the fantasy type font. Now the chat is in yet another font and now it's smaller than the main font. I think the tooltip is a little smaller than main too too. O.o
Search found 12 matches
- Fri Mar 21, 2014 6:38 pm
- Forum: Addons
- Topic: [1.3.0] UI Mod - Bigger fonts, ambient sound toggle, etc.
- Replies: 219
- Views: 90272
- Fri Mar 21, 2014 6:20 pm
- Forum: Addons
- Topic: [1.3.0] UI Mod - Bigger fonts, ambient sound toggle, etc.
- Replies: 219
- Views: 90272
Re: [1.1.5] Bigger fonts, ambient sound toggle, etc.
New version seems pretty cool, but I'm having some strangeness with font sizes. I have my font set to the simpler one and the size set to 15, and the chat font (which i'm guessing is different from everything else) is overtaking everything else. marson-fonts.png Seperate font size box for the chat w...
- Fri Mar 14, 2014 3:47 pm
- Forum: Bugs Archive
- Topic: 1.1.5 - Strangeness with Scroll_Size
- Replies: 4
- Views: 1345
Re: 1.1.5 - Strangeness with Scroll_Size
Are you using my UI Mod by any chance? I modified it so that your avatar won't go under any of the UI elements. Oh well, damn, that's probably it. Does your modification figure things dynamically or did you just use a fixed screen area? I'll need to take a look at that cause i'd like to mod it to n...
- Fri Mar 14, 2014 9:58 am
- Forum: Bugs Archive
- Topic: 1.1.5 - (Option to?) not override gamma in windowed mode?
- Replies: 2
- Views: 1686
Re: 1.1.5 - (Option to?) not override gamma in windowed mode
Nope, that dosen't fix it. After some experimentation, here's the order of what's happening: I run my (primary monitor) desktop at around 0.8 gamma and 60 contrast (default 100) via AMD's color controls. I'm actually not sure which of the values is getting messed up, now that I think about it. When ...
- Fri Mar 14, 2014 7:45 am
- Forum: Bugs Archive
- Topic: 1.1.5 - (Option to?) not override gamma in windowed mode?
- Replies: 2
- Views: 1686
1.1.5 - (Option to?) not override gamma in windowed mode?
I'm not sure if this should go in bugs, ideas, or development, but it's a thing that I'd really like changed / added because it annoys me. Basically, every time I'm done with ToME I need to go find catalyst and reactivate my desltop color settings becuase ToME messes with the screen gamma settings. ...
- Fri Mar 14, 2014 7:27 am
- Forum: Bugs Archive
- Topic: 1.1.5 - Strangeness with Scroll_Size
- Replies: 4
- Views: 1345
1.1.5 - Strangeness with Scroll_Size
When I set the game option Scroll Distance to 1, I still can't get very close to the edge of the screen in most directions. The places my player is standing in this crappy composite images mark the corners of what the game appears to consider 'onscrean' for the purpose of movment triggered scrolling...
- Thu Mar 13, 2014 4:19 pm
- Forum: Addons
- Topic: Deleting addons from steam causes mess, don't do it
- Replies: 12
- Views: 7050
Re: Steam Addon Delete-Reupload Kerfluffle
Ok, in my case it turns out the the te4.org database stores the steam id of the addon and if it exists addon-developer attempts to run an update to steam instead of a create, which thwn fails.
DarkGod fixed this for me by manually clearing the field in the te4 database or some such magic :3
DarkGod fixed this for me by manually clearing the field in the te4 database or some such magic :3
- Tue Mar 11, 2014 7:49 pm
- Forum: Development
- Topic: Superloading and module-level local variables
- Replies: 11
- Views: 4839
Re: Superloading and module-level local variables
Marson - the superload system dosen't actually do the 'before and after original function' thing for you, that's why the examples explicitly save the old function to something else and then call it; I chose not to do that right off the bat :3. DG - That's interesting. It really seems that for superl...
- Tue Mar 11, 2014 12:22 pm
- Forum: Addons
- Topic: Deleting addons from steam causes mess, don't do it
- Replies: 12
- Views: 7050
Re: Steam Addon Delete-Reupload Kerfluffle
Hmmm, I got a reply from steam support that was little more than "not our problem" :\
- Tue Mar 11, 2014 12:20 pm
- Forum: Development
- Topic: Superloading and module-level local variables
- Replies: 11
- Views: 4839
Superloading and module-level local variables
Soo, I was just making a modlet to tweak the display of the chat/gamelogs, which requires changing some functions in mod/class/uiset/Minimalist.lua ... near the top of that file is: -- require require etc module(..., package.seeall, class.inherit(UISet, TooltipsData)) local move_handle = {core.displ...
- Sun Mar 09, 2014 3:12 am
- Forum: Addons
- Topic: Deleting addons from steam causes mess, don't do it
- Replies: 12
- Views: 7050
Re: Steam Addon Delete-Reupload Kerfluffle
I've submitted a ticket to Steam support for this now that I've had time to sit down and work with their site and write up a proper report.
- Fri Mar 07, 2014 9:29 am
- Forum: Addons
- Topic: Deleting addons from steam causes mess, don't do it
- Replies: 12
- Views: 7050
Deleting addons from steam causes mess, don't do it
Basically deleting an addon from steam creates a mess that requires te4 dev intervention to fix. So... don't do that. :3 -- original message -- Hi! I was trying to debug the fact that my custom preview icons weren't showing up on Steam Workshop (in the end this turned to be because I didn't read cl...