Search found 33 matches

by synek
Sun Jan 03, 2021 8:42 pm
Forum: General Discussion
Topic: Nightmare builds
Replies: 6
Views: 3567

Re: Nightmare builds

So, this is best build possible?
by synek
Wed Dec 30, 2020 3:32 pm
Forum: General Discussion
Topic: Nightmare builds
Replies: 6
Views: 3567

Re: Nightmare builds

overgoat wrote:I'm not sure if you have the DLC, but picking up tinkers from the tinker escort can greatly help with survivability on melee characters.
I consider, buying it. I have read reports that's like playing with cheats :D
by synek
Tue Dec 29, 2020 10:24 pm
Forum: General Discussion
Topic: Nightmare builds
Replies: 6
Views: 3567

Nightmare builds

Hi, I have trouble in making feasible nightmare builds. Either I have no dmg or I crumble like paper (my normal builds does not work on nightmare) - i have to say i am not patient, i want to kill fast. I have found only way with proc sun paladin which require no items (it has power spike with 1 poin...
by synek
Wed Mar 08, 2017 6:19 pm
Forum: Metaclass: Celestials
Topic: Proc sunpaladin for bad players - 1.4.9 normal adventure
Replies: 20
Views: 26594

Re: Proc sunpaladin for bad players - 1.4.9 normal adventur

You're using staves but no staff combat. Why? You're playing sunpal, using a weapon, building Mag as your primary stat and you didn't take Arcane Might as a prodigy. Why? You're not using Strength for your weapon so PES instantly becomes viable but you didn't take it. Do you not own embers? And not...
by synek
Wed Mar 08, 2017 6:13 pm
Forum: Metaclass: Celestials
Topic: Proc sunpaladin for bad players - 1.4.9 normal adventure
Replies: 20
Views: 26594

Re: Proc sunpaladin for bad players - 1.4.9 normal adventur

Weapon of Wrath is a super awkward proc to use due to not being your main damage types and needing you to lose HP which is actually really hard as sun paladin. It does have the highest base damage out of any proc though IIRC? You could probably salvage a staff build on Insane anyway since you'd hav...
by synek
Wed Mar 08, 2017 5:27 pm
Forum: Metaclass: Celestials
Topic: Proc sunpaladin for bad players - 1.4.9 normal adventure
Replies: 20
Views: 26594

Re: Proc sunpaladin for bad players - 1.4.9 normal adventur

You're using staves but no staff combat. Why? You're playing sunpal, using a weapon, building Mag as your primary stat and you didn't take Arcane Might as a prodigy. Why? You're not using Strength for your weapon so PES instantly becomes viable but you didn't take it. Do you not own embers? And not...
by synek
Wed Mar 08, 2017 5:26 pm
Forum: Metaclass: Celestials
Topic: Proc sunpaladin for bad players - 1.4.9 normal adventure
Replies: 20
Views: 26594

Re: Proc sunpaladin for bad players - 1.4.9 normal adventur

OLOL such a rage over a build which is not meta :) Did not expected this. Well I am well aware that this is not optimal build - as the matter of fact is should not be! I just dont like to play what everyone else is playing but I always try to limit myself to some more funny (challenging) routes. But...
by synek
Wed Mar 08, 2017 1:34 pm
Forum: Metaclass: Celestials
Topic: Proc sunpaladin for bad players - 1.4.9 normal adventure
Replies: 20
Views: 26594

Re: Proc sunpaladin for bad players - 1.4.9 normal adventur

Micbran wrote:Short staff acc bonus proc getting nerfed.
Is there any list of upcoming changes?
by synek
Wed Mar 08, 2017 12:34 pm
Forum: Metaclass: Celestials
Topic: Proc sunpaladin for bad players - 1.4.9 normal adventure
Replies: 20
Views: 26594

Re: Proc sunpaladin for bad players - 1.4.9 normal adventur

Micbran wrote:R.I.P. this build in 1.5
Why, what are the planed changes?
by synek
Wed Mar 08, 2017 12:34 pm
Forum: Metaclass: Celestials
Topic: Proc sunpaladin for bad players - 1.4.9 normal adventure
Replies: 20
Views: 26594

Re: Proc sunpaladin for bad players - 1.4.9 normal adventur

Mordy wrote:I don't think you ever need 5/5 in Healing Light. The reason is that the heal can crit. At 5/5 with maxed Mag and Cun, you are looking at a LOT of overheal.
No cun involved as procs cant crit.
by synek
Wed Mar 08, 2017 11:38 am
Forum: Metaclass: Celestials
Topic: Proc sunpaladin for bad players - 1.4.9 normal adventure
Replies: 20
Views: 26594

Re: Proc sunpaladin for bad players - 1.4.9 normal adventur

Mordy wrote:
Staves and shields give +2.5% of proc (damage on hit) damage per point of acuracy
It's per point of accuracy, ABOVE the target Defense.
WOW I did not know! Even more reason to increase accy! And makes radiance actually usefull!
by synek
Wed Mar 08, 2017 11:37 am
Forum: Ideas
Topic: Make saves matter. Cc-chains suck. And more :)
Replies: 13
Views: 11775

Re: Make saves matter. Cc-chains suck. And more :)

Well, the solution is kinda simple but it will be anoying to recode the current program. What we need is to just apply diminishing return for debuffs as well. This way both saves and skill will have sense. I am going to demonstrate on ad hoc created skill. Debuf smack Smack enemy for 100% dmg and ap...
by synek
Wed Mar 08, 2017 10:05 am
Forum: Metaclass: Celestials
Topic: Proc sunpaladin for bad players - 1.4.9 normal adventure
Replies: 20
Views: 26594

Proc sunpaladin for bad players - 1.4.9 normal adventure

Motto Do you play roguelikes but you have no patience and carefulnes which result in death? Do you like just smacking things over head until they die? Do you hate having to aim with mouse? Than this is the build for you. THIS IS NOT, AND SHOULD NOT BE OPTIMAL BUILD FOR SUN PALADIN!!!! I purposely r...
by synek
Wed Dec 21, 2016 1:45 pm
Forum: Bugs Archive
Topic: Defense checks
Replies: 2
Views: 1146

Re: Defense checks

ok, thanks for advice will do as soon as I get to it