Search found 16 matches

by HenryEx
Fri Jan 31, 2020 2:08 pm
Forum: Bugs Archive
Topic: [1.6.6] Enemy ablities trigger player unlock
Replies: 1
Views: 762

[1.6.6] Enemy ablities trigger player unlock

So i don't know if this is wholly unintentional, but at least it's worded like a bug... So, this guy... https://i.imgur.com/PO5AKLq.png ... just triggered an unlock for me, by killing one of my summons with his skills: https://i.imgur.com/AdeTBVP.png I was immensely confused what happened there as m...
by HenryEx
Sun Jan 26, 2020 1:50 pm
Forum: Bugs
Topic: Typos (1.6beta and onwards)
Replies: 165
Views: 636711

Re: Typos (1.6beta and onwards)

The description for the effects from the elemental tinker salves (frost/fire/water salves) all read:

"Provides a frost aura, giving you..."

Not just on the frost salve, but on all of them.
by HenryEx
Sat Jan 25, 2020 7:36 pm
Forum: Bugs Archive
Topic: My save won't load
Replies: 3
Views: 1072

Re: My save won't load

Here's a hacky fix, i got it to load but there might be unintended consequences, like doppelgangers of you on the worldmap.

https://drive.google.com/open?id=1AZ2V7 ... 032aAuuaBA
by HenryEx
Wed Jan 22, 2020 5:15 pm
Forum: Bugs Archive
Topic: Heroism
Replies: 4
Views: 2062

Re: Heroism

I've never really coded in LUA (or anything, really), but maybe something like this would work: local bonus = 1 + (1 - (self.life + (self.tmp.EFF_HEROISM.die_at or 0)) / self.max_life) edit: wait no... i think that doesn't really work a local health adjustment? function(self, t) local data = self:ge...
by HenryEx
Wed Jan 22, 2020 4:43 pm
Forum: Bugs Archive
Topic: Heroism
Replies: 4
Views: 2062

Re: Heroism

I've used the pain suppression salve plus heroism to good effect to get a character through madness/rl, since some enemies could hit for close to or sometimes more than max HP, and Heroism rewards activation AFTER health loss. So i'd activate the pain suppression as buffer, engage the fight, THEN ac...
by HenryEx
Sun Jan 19, 2020 3:13 pm
Forum: Bugs Archive
Topic: [1.6.6] Eyal's Fury/Eyal's Wrath has fixed duration
Replies: 0
Views: 898

[1.6.6] Eyal's Fury/Eyal's Wrath has fixed duration

The talent Eyal's Wrath claims to scale its duration with talent level, but the duration is, in fact, always fixed to 7 turns.

Assuming mastery of 1.3:
When at 1/5, it's supposed to be 4 turns, but lasts for 7.
When at 4/5, it's supposed to be 8 turns, but also lasts for 7.
by HenryEx
Sun Jan 19, 2020 1:15 am
Forum: Bugs Archive
Topic: [1.6.6] Guidance anti-magic bonus bugged out
Replies: 1
Views: 1122

Re: [1.6.6] Guidance anti-magic bonus bugged out

I just notied that the Equilibrium regen also keeps stacking.
by HenryEx
Sun Jan 19, 2020 1:06 am
Forum: Bugs Archive
Topic: [1.6.6] Guidance anti-magic bonus bugged out
Replies: 1
Views: 1122

[1.6.6] Guidance anti-magic bonus bugged out

After user Moasseman noticed it on my charsheet, he talked to me about it, and apparently the bonus arcane resist and resist cap increase kept stacking on it. Like this: https://i.imgur.com/VQ1TRC8.png https://i.imgur.com/pWhegeI.png https://i.imgur.com/QSbufwg.png Every time i put it on, these stat...
by HenryEx
Thu Jan 16, 2020 9:19 pm
Forum: Bugs
Topic: Typos (1.6beta and onwards)
Replies: 165
Views: 636711

Re: Typos (1.6beta and onwards)

The "Bizzare contraption" should probably be called "Bizarre contraption".


edit: also it doesn't have a power source, it should probably be powered by unknown forces?
by HenryEx
Sat Jan 11, 2020 10:23 pm
Forum: Bugs Archive
Topic: [1.6.6] "Attune Mindstar" re-assigned to hotbar
Replies: 1
Views: 1592

Re: [1.6.6] "Attune Mindstar" re-assigned to hotbar

Curiously, after my oozemancer died and i had to start a new one, it doesn't happen anymore. Maybe it was an interaction with some equipment i wore (Eye of Summer mindstar?) at the time.
by HenryEx
Sat Jan 11, 2020 7:41 pm
Forum: Bugs Archive
Topic: [1.6.6] "Attune Mindstar" re-assigned to hotbar
Replies: 1
Views: 1592

[1.6.6] "Attune Mindstar" re-assigned to hotbar

Not a serious bug, i guess, but more of an annoyance. If you unbind Attune Mindstar (it's not like you need it all the time), it gets re-assigned back onto the hotbar every time you activate or deactivate Mindstar Mastery, both manually and during the automatic sustain reapplication after a level up...
by HenryEx
Wed Jan 01, 2020 12:38 am
Forum: Bugs Archive
Topic: [1.6.4+orcs 1.1.3] Error while lore learning ‘pocket-time-2’
Replies: 2
Views: 2458

Re: [1.6.4+orcs 1.1.3] Error while lore learning ‘pocket-tim

As of 1.6.5, it seems this bug has not been fixed yet.
Entering level 2 of the time pocket yields a LUA error and no lore.
by HenryEx
Fri Dec 27, 2019 8:13 pm
Forum: Bugs Archive
Topic: [1.6.5] Dead horror stuck in player party
Replies: 1
Views: 1827

[1.6.5] Dead horror stuck in player party

So, when i was walking around the world, i noticed something odd: a (dead) giant netherworm had apparently joined my party somehow. https://i.imgur.com/i37v8aV.png (sorry about the bad paint cut&paste) Said netherworm was nowhere to be found, and since i was playing an Oozemancer, the only thing...
by HenryEx
Thu Dec 26, 2019 9:08 pm
Forum: Bugs Archive
Topic: Garkul's Revenge damage bonus bug
Replies: 0
Views: 1918

Garkul's Revenge damage bonus bug

The prodigy Garkul's revenge doesn't work quite right in 1.6.5. It seems to apply its damage bonus against giants as a bonus against humans instead, but not the other way around. Which means that a) you don't actually get a damage bonus against giants and b) if you have another item source of damage...
by HenryEx
Sat Dec 07, 2019 6:40 pm
Forum: Bugs
Topic: Typos (1.6beta and onwards)
Replies: 165
Views: 636711

Re: Typos (1.6beta and onwards)

Code for dialogue with the old psi machine in EoR has a typo - which doesn't seem to affect anything, but still Chat ID "welcome", first answer: {"What are you?", jump="what", cond=isNotSet"what", action=function(npc, plauer ) set("what")(npc, player...