Search found 336 matches

by grobblewobble
Thu Sep 12, 2024 1:00 pm
Forum: Metaclass: Wilders
Topic: Wyrmic for casuals(move to Wilder plz)
Replies: 3
Views: 17552

Re: Wyrmic for casuals(move to Wilder plz)

Is this guide still mostly relevant for 1.7.6? How good is anti-magic? How good or bad is going with a 2HW instead of 1HW + shield? I had a look at the vault and Thalore seems to be the most popular / successfull race on roguelike insane (most winners). Cornac and dwarf have some winners too, though...
by grobblewobble
Wed Aug 21, 2024 4:07 pm
Forum: General Discussion
Topic: Crafty Hands prodigy
Replies: 0
Views: 4197

Crafty Hands prodigy

The crafty hands prodigy can only be used by one class (if we don't count Adventurer). But even for this one class, it is not worth it compared to some other options, especially now that Ethereal Form and Arcane Amplification Drone exist. Other prodigies that also overshadow it: swift hands, cauteri...
by grobblewobble
Sun Aug 18, 2024 5:47 pm
Forum: General Discussion
Topic: Inscription Guide 1.4.9
Replies: 33
Views: 37033

Re: Inscription Guide 1.4.9

Alchemist: Don’t know because I am awful at this class. Probably the core with something swapped for Manasurge. An alchemist doesn't need manasurge. I love teleport on alchemist, but I understand your reservations about it. The core set works if you have a torque of psychoportation. Rune of the Rif...
by grobblewobble
Tue Mar 26, 2019 7:01 am
Forum: Ideas
Topic: werecreatures (race and monsters and nation)
Replies: 6
Views: 3480

Re: werecreatures (race and monsters and nation)

If lycanthropy is implemented as an infection, it would allow a terrible monster to enter the game: the weredwarf. In everyday life he seems to be a normal dwarf, but when the moon is full his skin bursts open and he transforms into a.. dwarf. :o

You will run, but there will be no escape.
by grobblewobble
Tue Mar 19, 2019 12:06 pm
Forum: General Discussion
Topic: Transmogriphy Chest - automatic selling items
Replies: 5
Views: 3932

Re: Transmogriphy Chest - automatic selling items

Bill the troll is a bit tougher than the other starting dungeon bosses, but not much.
by grobblewobble
Fri Mar 15, 2019 6:24 pm
Forum: Metaclass: Mages
Topic: Current workable archmage builds?
Replies: 15
Views: 36652

Re: Current workable archmage builds?

On normal difficulty I had a lot of fun with a hybrid wildfire / storm build. Air / storm doesn't use up that many points, so you can combine them with a second element quite well. It will make crowds of monsters melt like butter.
by grobblewobble
Wed Mar 13, 2019 8:47 pm
Forum: Ideas
Topic: Arcane Amplification Drone and alchemists
Replies: 0
Views: 2188

Arcane Amplification Drone and alchemists

Alchemist Bombs are not reflected by Arcane Amplification Drone, if you take alchemist protection. Channel Staff is not reflected, either. Both of these are very sad. Letting the damage of both abilities be reflected by AAD would be justified and give one of the weakest classes a small boost. On the...
by grobblewobble
Wed Mar 13, 2019 8:26 pm
Forum: Metaclass: Mages
Topic: INSANE alchemist guide in detail
Replies: 7
Views: 32462

Re: INSANE alchemist guide in detail

Super sad that Channel Staff does not work with AAD.

By the way, does Garkul´s Revenge still result in 1600% damage from AAD, or has that cheat.. I mean, strategy been gutted?
by grobblewobble
Wed Mar 13, 2019 6:32 pm
Forum: Metaclass: Mages
Topic: INSANE alchemist guide in detail
Replies: 7
Views: 32462

Re: INSANE alchemist guide in detail

I thought Arcane Amplification Drone didn't work with Bombs because Alchemist protection also protects the drone? Or has that been changed?
by grobblewobble
Tue Mar 12, 2019 6:38 am
Forum: Ideas
Topic: Solipsist Changes
Replies: 14
Views: 10476

Re: Solipsist Changes

Off-topic, but I see people talk about the changes in 1.6. Curious if I can read about those somewhere? Or do you have to be part of the inner crowd? 8)
by grobblewobble
Sun Mar 10, 2019 7:21 am
Forum: Spoilers
Topic: Ghoul Reaver: Light or Tinkers?
Replies: 3
Views: 11288

Re: Ghoul Reaver: Light or Tinkers?

Tinkers is much stronger, especially for undead.
by grobblewobble
Mon Mar 04, 2019 1:23 pm
Forum: Metaclass: Rogues
Topic: ROGGSUXX: Memorial for Rogue Guide
Replies: 5
Views: 26622

Re: ROGGSUXX: The best 1.5.10 Rogue guide for Madness only

I feel that it should be mentioned that rogues are not very sturdy.

Yeek is always 4/4. :)
by grobblewobble
Fri Mar 01, 2019 10:11 pm
Forum: Metaclass: Wilders
Topic: A Pile of Steaming Ooze – a Tinker Oozemancer Guide for 1.5
Replies: 43
Views: 93767

Re: A Pile of Steaming Ooze – a Tinker Oozemancer Guide for

I'd like to add that if you play EoR, Kruk Yeti make great oozemancers. Won insane with one: http://forums.te4.org/viewtopic.php?f=49&t=46362

Resilient body makes you sooo hard to kill.
by grobblewobble
Thu Feb 28, 2019 12:02 pm
Forum: Ideas
Topic: drowning townsfolk
Replies: 2
Views: 3184

Re: drowning townsfolk

Also i disagree that the start of the game is balanced around drowning, the start of the game is actually made trivial by drowning while playing without it is actually interesting. We don't really disagree, you're saying the same thing but from the pov of a better player. :P Glad this will be fixed...
by grobblewobble
Thu Feb 28, 2019 8:14 am
Forum: Ideas
Topic: drowning townsfolk
Replies: 2
Views: 3184

drowning townsfolk

At higher difficulties, drowning all of the innocent rares in town is 100% risk free and the rewards are very, very good. The rewards are so good that the start of the game had to be balanced around it, and because of that, all games at higher difficulty now have to start by doing this. But isn't th...