Search found 7 matches
- Sat Apr 18, 2020 1:17 am
- Forum: General Discussion
- Topic: So what to do about The Master's infinite summons (bug?)
- Replies: 3
- Views: 3291
Re: So what to do about The Master's infinite summons (bug?)
Yeah I do think something is up. Especially considering I fought Celia and she has the absurd talent level scaling of insane but she did not seem to go over the 7 minion limit. Every time The Master summons he summons 7 no matter how many he already has out. Anybody else think this is a bug? And how...
- Fri Apr 17, 2020 1:16 am
- Forum: General Discussion
- Topic: So what to do about The Master's infinite summons (bug?)
- Replies: 3
- Views: 3291
So what to do about The Master's infinite summons (bug?)
Hello. First time playing after a bit of a hiatus and I'm back on insane difficulty. After getting to the Master and fighting after a while I noticed he does not seem to have a summon limit. After getting him down a bit he summons and then teleports away. I go back up and then down to try again and ...
- Thu Sep 07, 2017 8:25 pm
- Forum: General Discussion
- Topic: Planning on making a game using tome concepts, is that ok?
- Replies: 2
- Views: 2111
Planning on making a game using tome concepts, is that ok?
Just recently I've gotten into using RPG maker. Tales of Maj'Eyal is perhaps my favorite rpg game in no small part due to the unique classes in the game such as Solipsist. I want to create a game borrowing some class concepts/skill names and I will also want to use the "lore" system in thi...
- Mon May 22, 2017 3:09 am
- Forum: Bugs Archive
- Topic: massive Graphics bug, disabling shaders options didn't work
- Replies: 4
- Views: 1812
Re: massive Graphics bug, disabling shaders options didn't w
This seems to have worked! I changed the UI mode from minimalist to classic and I've played through most of a level and have not gotten it freaking out. I will have to play a bit more to make sure it's gone but I don't see it. Thanks!HousePet wrote:Perhaps try a different UI mode?
- Mon May 22, 2017 2:43 am
- Forum: Bugs Archive
- Topic: massive Graphics bug, disabling shaders options didn't work
- Replies: 4
- Views: 1812
Re: massive Graphics bug, disabling shaders options didn't w
Just did, didn't seem to do anything. The only addons I have are ignore race/class locks, ignore campaign difficulty, and chose first escort along with the 4 base ones (item vault, possessor, Ashes of Urh'Rok, and orc) . The rest are disabled. I have some old ones that are disabled but they have not...
- Sun May 21, 2017 6:13 pm
- Forum: Bugs Archive
- Topic: massive Graphics bug, disabling shaders options didn't work
- Replies: 4
- Views: 1812
massive Graphics bug, disabling shaders options didn't work
Hello. I have been getting some pretty awful graphics bugs. I will get a minor bug when the game is saving but the real bad ones usually happen in combat or moving. Sometimes it does it and sometimes it doesn't so I'm not too sure what triggers it. My graphics card is ATI Radeon HD 5700 series and I...
- Sun Jan 26, 2014 4:45 am
- Forum: Spoilers
- Topic: No orb of Many Ways?
- Replies: 6
- Views: 5781
No orb of Many Ways?
After beating Golbug he didn't drop the Orb of Many ways. The messenger appeared as normal though. If it makes a difference when fighting the master I (painful to admit) got a little too frustrated and used the remove all monsters cheat. Upon realizing that I won't get the staff I used summon monste...