Search found 743 matches

by Cathbald
Sun Nov 29, 2020 7:32 pm
Forum: Addons
Topic: [1.6.7] Bristlebarb - Thorn class
Replies: 43
Views: 4587

Re: [1.6.7] Bristlebarb - Thorn class

Thanks for the message Zizzo :) Small bug: any equipment you were wearing in an inventory slot that you lose when learning a One with the Thorn talent is permanently lost. You should probably put the gear back into the player's inventory after you remove it (or if that's intended behavior, at least ...
by Cathbald
Sun Nov 22, 2020 7:28 pm
Forum: General Discussion
Topic: How can i get all lores?
Replies: 2
Views: 770

Re: How can i get all lores?

pinned lore doc on the discord #lore channel: https://docs.google.com/document/d/1rf0 ... uenBY/edit
by Cathbald
Fri Nov 06, 2020 10:58 am
Forum: Bugs Archive
Topic: Strobing Crash since 1.7
Replies: 13
Views: 844

Re: Strobing Crash since 1.7

yah i can confirm none of zizzo's addons ever updated automatically for me and other addons do
by Cathbald
Fri Nov 06, 2020 10:54 am
Forum: Bugs Archive
Topic: 1.7 update FUBARS all old saves even with previous enabled
Replies: 1
Views: 266

Re: 1.7 update FUBARS all old saves even with previous enabl

download 1.6 version and finish your runs, then update again.
by Cathbald
Fri Nov 06, 2020 10:52 am
Forum: Dumb Questions
Topic: Elemental weapons gone?
Replies: 5
Views: 1532

Re: Elemental weapons gone?

the reasoning was that it gave weapons a 10% chance to be "useless" because non-phys weapon are considered useless. for my part i'd really want a way to spend gold to change my weapon element. that way everything is phys based but you can change it if you want to do some fun elemental warr...
by Cathbald
Mon Nov 02, 2020 7:54 am
Forum: Dumb Questions
Topic: Starter quest
Replies: 1
Views: 865

Re: Starter quest

use the rod of recall from the boss to get to the worldmap then find the next zone.
this map of the worldmap can help :) Image
by Cathbald
Mon Nov 02, 2020 7:53 am
Forum: Dumb Questions
Topic: Heart of the Gloom?
Replies: 3
Views: 1227

Re: Heart of the Gloom?

use the rod of recall from the boss to get to world map.
alternatively, walk down the stairs from level 3 to 2 then 2 to 1 then 1 to worldmap but there is no reason for this :p
by Cathbald
Wed Oct 28, 2020 11:17 pm
Forum: Bugs Archive
Topic: Forbidden Tome: "A View of the Gallery"
Replies: 2
Views: 195

Re: Forbidden Tome: "A View of the Gallery"

there is no unlock linked to this book.
you'll be able to read the book again on your next character.

how did you try to open char dump ?
because pressing "c" would select the third reward
by Cathbald
Sun Oct 11, 2020 7:40 pm
Forum: Bugs Archive
Topic: [1.7b7] Can't cleanse while invulnerable
Replies: 1
Views: 228

[1.7b7] Can't cleanse while invulnerable

You can use shatter affliction while under Golden Age of Necromancy, and it will grant the shield but not remove the debuffs.
by Cathbald
Sat Oct 10, 2020 3:40 pm
Forum: Bugs
Topic: Typos (1.6beta and onwards)
Replies: 120
Views: 27700

Re: Typos (1.6beta and onwards)

Frightening presence : "metal save" --> "mental save"
by Cathbald
Sat Oct 10, 2020 3:10 pm
Forum: Bugs Archive
Topic: [1.7b7] Corpselight no stack under 1hp
Replies: 1
Views: 195

[1.7b7] Corpselight no stack under 1hp

Corpselight does not start with 3 extra stack if used below 1 hp.
by Cathbald
Thu Oct 08, 2020 11:44 am
Forum: Bugs Archive
Topic: 1.6.7 Death From Above bonuses are wrong
Replies: 2
Views: 438

Re: 1.6.7 Death From Above bonuses are wrong

Looked at this, here is the issue :
eff.moveid = self:addTemporaryValue("movement_speed", eff.power)
gives movement equal to the damage, should be using eff.speed
by Cathbald
Thu Oct 08, 2020 11:42 am
Forum: Bugs Archive
Topic: 1.6.7 Automated Defenses Boltgun bug
Replies: 2
Views: 474

Re: 1.6.7 Automated Defenses Boltgun bug

looked at this, here is the issue :
if hit then target:setEffect(target.EFF_CORROSIVE_FLECHETTE, 6, {src=self, power=life_diff, nb=t.getBoltNb(self,t)}) end
but life_diff is never calculated, so it always default to 10 damage.
by Cathbald
Wed Oct 07, 2020 5:51 pm
Forum: Bugs Archive
Topic: [1.7b7] Multicaster talent list
Replies: 0
Views: 308

[1.7b7] Multicaster talent list

Not exactly a bug, but the list of talents that multicaster can cast is ??? You can't really guess it without code diving. At first i assumed it was all damaging spells, but then figured out it didn't count the beams. Fair in a way i guess ? But should be noted. It also doesn't fire illuminate, ston...
by Cathbald
Wed Oct 07, 2020 5:41 pm
Forum: Bugs Archive
Topic: [1.7b7] Thaumaturgist and Pulverizing Auger
Replies: 0
Views: 294

[1.7b7] Thaumaturgist and Pulverizing Auger

Lots of weird digging interaction with fat beam. With auger digging only 1 tiles, you do not dig like a fat beam, only one tile in the direction you fire. Notably, firing in diagonal digs the diagonal square but not those next to you that are "closer" With Auger digging 3+ tiles, you can't...