Search found 10 matches
- Fri Apr 25, 2014 4:31 pm
- Forum: General Discussion
- Topic: Overpowered random enemies
- Replies: 104
- Views: 47111
Re: Overpowered random enemies
I had made such a mod a few months ago when I played this game frequently, it increased my starting hp and mana by 100, doubled levelup hp gains, and gave an extra starting 5 talent and 5 generic points, and it made the hard difficulty pretty balanced and exciting. Still lots of challenge and some p...
- Sun Feb 02, 2014 8:19 pm
- Forum: Addons
- Topic: [v1.1.0+] Ignore Campaign/Difficulty Locks
- Replies: 6
- Views: 4663
Re: [v1.1.0+] Ignore Campaign/Difficulty Locks
Thank dude, will try it tonight.
- Wed Jan 22, 2014 10:31 pm
- Forum: Addons
- Topic: [v1.0.0-1.0.5] Auto-Transmo Gems
- Replies: 43
- Views: 38074
Re: [v1.0.0-1.0.5] Auto-Transmo Gems
Agreed it would be super awesome if as an alchemist I didn't have to go through 2 steps at end of each level, first transform metals in gems and then rest into gold. If there was a menu option I would always leave it as TRANS-CHEST--->KEEP GEMS when I play alchemist.
- Wed Jan 22, 2014 7:57 pm
- Forum: Ideas
- Topic: Confirmation box for Escort rewards?
- Replies: 7
- Views: 1907
Re: Confirmation box for Escort rewards?
Yeah, I'd love this on-use item to get the gift since it would allow golems to get generics it's master already has (for example my current alchemist has 5/5 healing from the light tree so golem couldn't be taught 1/5 heal from the next anoril escort).
- Mon Jan 20, 2014 1:18 pm
- Forum: Addons
- Topic: [v1.0.0-1.0.5] Ignore Race/Class Locks
- Replies: 46
- Views: 63686
Re: [v1.0.0-1.0.5] Ignore Race/Class Locks
Hello, would it be possible to improve this addon to also unlock the highest difficulties? I'd like to try a gimmick on Madness difficulty but it may be a while before I can beat Insane.
- Mon Jan 20, 2014 5:14 am
- Forum: Addons
- Topic: Advanced Alchemist (additional or replacement class)
- Replies: 24
- Views: 10251
Re: Advanced Alchemist (additional or replacement class)
So, I don't know what was the problem, but after rewriting the mini mod it works, and it's massively fun. I ended up unlocking the regular locked alchemist skills and also adding the necromancer beam spell, and now the alchemist is more then a 1 button wonder, I'm greatly enjoying myself since I hav...
- Fri Jan 17, 2014 4:56 am
- Forum: Addons
- Topic: Advanced Alchemist (additional or replacement class)
- Replies: 24
- Views: 10251
Re: Advanced Alchemist (additional or replacement class)
So I tried to make a small addon just adding the necromancer nightfall skills to alchemist and it's super tiny but when trying new game it just hangs there. Anyone can check it for whats wrong?
- Fri Jan 17, 2014 3:45 am
- Forum: Addons
- Topic: Advanced Alchemist (additional or replacement class)
- Replies: 24
- Views: 10251
Re: Advanced Alchemist (additional or replacement class)
Hello, I would like to make a super simple modification to the alchemist class. I find it is almost right but just need 1 more class skill line to have fun buttons to press at all times. After experimenting with adventurers, I found that just adding the necromancer nightfall class skill line seemed ...
- Tue Jan 14, 2014 10:52 pm
- Forum: Ideas
- Topic: Intense/Brutal Difficulties(With Addon!)
- Replies: 32
- Views: 12721
Re: Intense/Brutal Difficulties(With Addon!)
Thanks for your time and effort, it's much appreciated!
And please consider an option of increasing only the levels and not further increasing the skills after if you have the time!
And please consider an option of increasing only the levels and not further increasing the skills after if you have the time!
- Tue Jan 14, 2014 9:37 am
- Forum: Ideas
- Topic: Intense/Brutal Difficulties(With Addon!)
- Replies: 32
- Views: 12721
Re: Intense/Brutal Difficulties(With Addon!)
Hello, any chance of an update? I'm at the point where the first half of normal is a bit too easy, and I hate playing on nightmare since I too frequently get killed right out of auto explore. When I played with this addon a while ago it seemed almost right but now I can't even start the game with th...