Search found 13 matches

by jeezyA
Sun Mar 02, 2014 6:16 am
Forum: Bugs Archive
Topic: stuck arrow
Replies: 0
Views: 481

stuck arrow

fired an arrow and now it is stuck on a tile. I can walk into it and take damage from my own arrow.
by jeezyA
Wed Feb 26, 2014 9:52 am
Forum: Bugs Archive
Topic: [1.1.5] tome of uttercold
Replies: 1
Views: 756

[1.1.5] tome of uttercold

Read Tome of Uttercold, nothing happened, did not unlock Uttercold.
by jeezyA
Wed Feb 26, 2014 6:18 am
Forum: Dumb Questions
Topic: damage affinity
Replies: 2
Views: 1065

damage affinity

Damage Affinity heals based on damage taken. Does resistance reduce this affect since it reduces damage taken? Would 100% resistance mean no healing?
by jeezyA
Fri Feb 14, 2014 7:34 pm
Forum: Bugs Archive
Topic: [1.1.5] Can Disengage with Aim active
Replies: 1
Views: 893

[1.1.5] Can Disengage with Aim active

Not sure if it's intentional, but with Aim active I can't normally Disengage or otherwise move at all, but I found out I can if it's granted from an item.
by jeezyA
Fri Feb 14, 2014 8:07 am
Forum: Bugs Archive
Topic: [1.1.5] Training Room text covered by fog
Replies: 4
Views: 1323

Re: [1.1.5] Training Room text covered by fog

Sorry I don't have a screenshot, but basically I go the training room, spawn a dummy, attack the dummy, and the info boxes appear above the orbs on the left and right side of the room, but they are partly obscured by the fog and I cannot read them fully.
by jeezyA
Wed Feb 12, 2014 5:30 am
Forum: Bugs Archive
Topic: [1.1.5] Training Room text covered by fog
Replies: 4
Views: 1323

[1.1.5] Training Room text covered by fog

Can't read the Training Room popup text because it's covered by the fog of war. I know I can reveal if I use a "Vision" spell but I think it's still a bug.
by jeezyA
Tue Feb 11, 2014 2:50 am
Forum: Dumb Questions
Topic: What next? Also, Necromancer question
Replies: 12
Views: 2966

Re: What next? Also, Necromancer question

NemesisZeru wrote:So, to get Necromancers, I need to find all 4 lore on one character, THEN kill the Necromancer? Seems super-random, then. :/
Reading lore in the Fortress library also counts, so technically you just need to find the lore once across all your characters.
by jeezyA
Tue Feb 11, 2014 1:49 am
Forum: Bugs Archive
Topic: [1.1.5] Lvl 3 Light Foot still trigger pressure traps?
Replies: 0
Views: 521

[1.1.5] Lvl 3 Light Foot still trigger pressure traps?

Took Lvl 3 Light of Foot (from Sun Paladin escorts) and still triggers boulder traps etc.
by jeezyA
Fri Jan 24, 2014 5:06 pm
Forum: Dumb Questions
Topic: effective talent level
Replies: 2
Views: 1145

effective talent level

Does effective talent level unlock abilities that say "At Level X, gain Y". For example, Trap Mastery, or Unflinching Resolve? I just put 4 points into Traps with rogue and have 5.2 effective but no Nightshade trap.
by jeezyA
Tue Jan 14, 2014 2:07 am
Forum: Dumb Questions
Topic: how do I auto-use an item?
Replies: 1
Views: 830

how do I auto-use an item?

I can bind a talent to "Auto-use when available" by right-clicking on it in the talent bar. But how do I do the same for an item?
by jeezyA
Sat Jan 11, 2014 5:13 am
Forum: Bugs Archive
Topic: Golem cannot dual wield?
Replies: 2
Views: 1190

Re: Golem cannot dual wield?

Whoops! you're right I should update. I didn't realize there were so many patches lately.
by jeezyA
Sat Jan 11, 2014 2:36 am
Forum: Bugs Archive
Topic: Golem cannot dual wield?
Replies: 2
Views: 1190

Golem cannot dual wield?

I took the Blighted Summoning prodigy as an alchemist and now my golem has Reaver talent tree. The talent Corrupted Strength starts at 2/7; not sure if that's a bug. But the golem cannot seem to dual wield 2 one-handers.