Search found 15 matches
- Fri Mar 08, 2024 5:03 pm
- Forum: Metaclass: Adventurers
- Topic: Wanderer seed sharing
- Replies: 7
- Views: 13250
Re: Wanderer seed sharing
Race: Undead Mods: All core. In addition, if you play the main campaign, it is entirely recommended that you use the APE Tweak mod (to turn on steamtech world) and a mod that turns on the grand master's cave (so that you can purchase physics/chemistry without the randomness of a Tinker escort.) I do...
- Thu Jul 08, 2021 8:12 pm
- Forum: Metaclass: Adventurers
- Topic: Wanderer seed sharing
- Replies: 7
- Views: 13250
Re: Wanderer seed sharing
33731825-8qzFoecxEejkhAjRFszSHQ== DLC: All Addons In order of gain: Class: Cursed/Slaughter (1) Chronomancy/Gravity (1) Corruption/Doom Shield (1) Corruption/Torture (5) Corruption/Heart of Fire (10) Technique/Dual Techniques (15) Steamtech/Thoughts of Iron (20) Technique/Superiority (25) Cunning/Di...
- Thu Jul 08, 2021 4:53 pm
- Forum: Metaclass: Adventurers
- Topic: Wanderer seed sharing
- Replies: 7
- Views: 13250
Re: Wanderer seed sharing
Seed: 74674660-8qzFoecxEejkhAjRFszSHQ== Addons: All DLCs enabled Level 1: Techniqe/ Combat Techniques, Celestial/Glyphs, Cursed/Advanced Shadowmancy and Psionic/Feedback Level 2: Cunning/Lethality Level 5: Psionic/Focus, aka "One class point for a headslot and pure cunning daggers" Level 1...
- Thu May 03, 2018 11:40 pm
- Forum: General Discussion
- Topic: Randventurer Weekly Challenge! (Now with 100% more addon!)
- Replies: 101
- Views: 211287
Re: Randventurer Weekly Challenge! (Now with 100% more addon
https://te4.org/characters/102886/tome/ ... 11e9c61bc5
I basically ignored solipsism and archery talents and went full staff fighter. Again. Fun!
I basically ignored solipsism and archery talents and went full staff fighter. Again. Fun!
- Tue Apr 24, 2018 4:26 pm
- Forum: General Discussion
- Topic: Randventurer Weekly Challenge! (Now with 100% more addon!)
- Replies: 101
- Views: 211287
Re: Randventurer Weekly Challenge! (Now with 100% more addon
https://te4.org/characters/102886/tome/3069938e-fa2d-4a4c-956c-f84bcf2e0bb0 In addition, I did a Let's Play with some contemporaneous commentary. If you want to watch my thought process through the entire three-hour run, check out https://www.youtube.com/watch?v=qGR8Ks7cr14&list=PLxWA_K2NbWY91WC...
- Thu Apr 19, 2018 10:17 pm
- Forum: General Discussion
- Topic: Randventurer Weekly Challenge! (Now with 100% more addon!)
- Replies: 101
- Views: 211287
Re: Randventurer Weekly Challenge! (Now with 100% more addon
https://te4.org/characters/102886/tome/ ... d806b6d104
Tried three times with an actual corruptor-style caster, and ended up going with the antimagic cursed/doomed hybrid. Got it in one try when I went that route.
Tried three times with an actual corruptor-style caster, and ended up going with the antimagic cursed/doomed hybrid. Got it in one try when I went that route.
- Sun Apr 15, 2018 2:45 pm
- Forum: General Discussion
- Topic: Randventurer Weekly Challenge! (Now with 100% more addon!)
- Replies: 101
- Views: 211287
Re: Randventurer Weekly Challenge! (Now with 100% more addon
This could just be extraordinary bad luck with the seeds, but I was poking around and couldn't get any character to generate the Temporal Combat tree. Is this deliberate?
- Mon Apr 09, 2018 11:24 pm
- Forum: General Discussion
- Topic: Randventurer Weekly Challenge! (Now with 100% more addon!)
- Replies: 101
- Views: 211287
Re: Randventurer Weekly Challenge! (Now with 100% more addon
https://te4.org/characters/102886/tome/ ... 7908b6d5c6
What with the hammers and the lightning, maybe I should have named this guy Thor.
What with the hammers and the lightning, maybe I should have named this guy Thor.
- Thu Apr 05, 2018 10:28 pm
- Forum: General Discussion
- Topic: Randventurer Weekly Challenge! (Now with 100% more addon!)
- Replies: 101
- Views: 211287
Re: Randventurer Weekly Challenge! (Now with 100% more addon
https://te4.org/characters/102886/tome/ ... 350e72256a
I would vote same difficulty or harder... and the mod skill trees were a bit unbalanced (esp. the ability to make the second Cyclone skill have a range of 10 for an extra category point).
I would vote same difficulty or harder... and the mod skill trees were a bit unbalanced (esp. the ability to make the second Cyclone skill have a range of 10 for an extra category point).
- Tue Apr 03, 2018 12:00 am
- Forum: General Discussion
- Topic: Randventurer Weekly Challenge! (Now with 100% more addon!)
- Replies: 101
- Views: 211287
Re: Randventurer Weekly Challenge! (Now with 100% more addon
Here's a fun fact: Vortex isn't range capped. So two category points in Wild Gift/Cyclone and five points in Vortex gives you a 10-range monstrosity.
- Sat Mar 31, 2018 3:03 am
- Forum: General Discussion
- Topic: Randventurer Weekly Challenge! (Now with 100% more addon!)
- Replies: 101
- Views: 211287
Re: Randventurer Weekly Challenge! (Now with 100% more addon
Master down! https://te4.org/characters/102886/tome/d7aaebdc-e84b-4715-81c3-3cbc00142a85 (I don't know if NPC forgiveness is an allowed addon, but it had zero effect on play. I just forgot to turn it off.) Very, very offensive tree selections for my first attempt. I almost went antimagic until I fou...
- Tue Mar 27, 2018 6:06 pm
- Forum: General Discussion
- Topic: Randventurer Weekly Challenge! (Now with 100% more addon!)
- Replies: 101
- Views: 211287
Re: Randventurer Weekly Challenge! (Now with 100% more addon
Just to let you know, I converted the weekly adventurer 1.0.0 to a random adventurer mod (by doing a universal find and replace from "weekly" to "random") and uploaded it as such with credits to the original mod in the class description so that anyone looking for a fully random a...
- Tue Mar 27, 2018 12:00 am
- Forum: General Discussion
- Topic: Randventurer Weekly Challenge! (Now with 100% more addon!)
- Replies: 101
- Views: 211287
Re: Randventurer Weekly Challenge! (Now with 100% more addon
Until this morning I was having great fun using this addon as a "random class" generator, based on important names and numbers in my life. This morning it seems that mindslayer trees were disabled. Is there any way an older build with mindslayer trees allowed could be released as a fun ad...
- Mon Mar 26, 2018 11:33 pm
- Forum: General Discussion
- Topic: Randventurer Weekly Challenge! (Now with 100% more addon!)
- Replies: 101
- Views: 211287
Re: Randventurer Weekly Challenge! (Now with 100% more addon
Until this morning I was having great fun using this addon as a "random class" generator, based on important names and numbers in my life. This morning it seems that mindslayer trees were disabled. Is there any way an older build with mindslayer trees allowed could be released as a fun add...
- Fri Jan 10, 2014 1:55 am
- Forum: Bugs Archive
- Topic: Mindslayer "Gem Eater" bug
- Replies: 0
- Views: 848
Mindslayer "Gem Eater" bug
Bug type: Gameplay To reproduce: Remove all mindslayer-only talents from a mindslayer at startup (class and general). Place one point into a mindslayer talent (class or general) to create the head slot. Place a gem or other item with "on wield" abilities in the headslot. Enter the level-up...