Search found 20 matches
- Mon Feb 29, 2016 1:03 pm
- Forum: Metaclass: Tinkers
- Topic: 5 skill points unlocks tinker schematics?
- Replies: 8
- Views: 16453
Re: 5 skill points unlocks tinker schematics?
Since we're on the subject, any motivation to dump a talent point in one of the tinker categories? Are there level 7 devices to be made?
- Mon Feb 29, 2016 4:57 am
- Forum: Metaclass: Tinkers
- Topic: 5 skill points unlocks tinker schematics?
- Replies: 8
- Views: 16453
5 skill points unlocks tinker schematics?
I'm 5/5/2/0 in physics and it did not unlock the recipes. Did I read this wrong?
- Mon Feb 29, 2016 4:18 am
- Forum: General Discussion
- Topic: Rak'shor's Cunning
- Replies: 0
- Views: 1219
Rak'shor's Cunning
So what happens if you use Rak'shor's Cunning and you're antimagic? No infusions AND no inscriptions? I guess use salves?
Just wondering if anybody has done this.
Just wondering if anybody has done this.
- Thu Feb 11, 2016 12:39 am
- Forum: Metaclass: Adventurers
- Topic: Skirmisher trees not available
- Replies: 3
- Views: 3421
Re: Skirmisher trees not available
Thanks for the thorough answer. Looking through the talents, I dunno if they'd be good for anything else, they all touch on the weapon combo of shield and sling.
- Wed Feb 10, 2016 6:49 pm
- Forum: Metaclass: Adventurers
- Topic: Skirmisher trees not available
- Replies: 3
- Views: 3421
Skirmisher trees not available
Title says it, I have race/class unlocks but skirmisher isn't in my adventurer tree choices. Any ideas?
- Tue Mar 31, 2015 1:32 am
- Forum: Dumb Questions
- Topic: Temporal Warden click attack
- Replies: 3
- Views: 1002
Re: Temporal Warden click attack
Also, I just noticed how my guy can shoot bees. I should be shooting orcs in the eyes late game.
- Tue Mar 31, 2015 1:26 am
- Forum: Dumb Questions
- Topic: Temporal Warden click attack
- Replies: 3
- Views: 1002
Temporal Warden click attack
Any way to make my temporal warden use melee when i click on a baddie that's next to me? I tried putting my melee weapons in the main slot and the bow in the secondary, but no dice.
- Wed Mar 25, 2015 2:46 pm
- Forum: Dumb Questions
- Topic: Ogre 2H penalty
- Replies: 1
- Views: 757
Ogre 2H penalty
Does it take effect before or after the diminishing returns on all the stats? 100 phys power X .8 = 80 -> diminishing returns -> 35 or 100 phys power -> diminishing returns -> 40 X .8 = 32 Obviously the move is to get some +size gear that also does what you want, but before that, is this talent wort...
- Tue Aug 26, 2014 7:55 pm
- Forum: Ideas
- Topic: Teleports and Vaults
- Replies: 3
- Views: 1785
Teleports and Vaults
What if you were allowed to teleport to areas of a vault that you could see? It sucks being a temporal whatever and not being able to zip around all willy nilly. For now I just kite out as much stuff as possible, but on some vaults that's really un fun.
- Tue Aug 26, 2014 4:53 pm
- Forum: Dumb Questions
- Topic: Windblade damage counting
- Replies: 8
- Views: 2890
Re: Windblade damage counting
For now, is it possible to get this prodigy by switching to a weapon plus shield setup, until you hit 50k damage?
Edit: I reread those posts. It seems I cannot, is there any way I can edit my save or something?
Edit: I reread those posts. It seems I cannot, is there any way I can edit my save or something?
- Mon Aug 18, 2014 8:28 pm
- Forum: Metaclass: Adventurers
- Topic: Deathblow + 2 Weapons
- Replies: 0
- Views: 2139
Deathblow + 2 Weapons
Just curious if anybody know whether or not Deathblow(Technique/Two-Handed) hits with both weapons or not? And is the increase in damage going to be physical? Would the bonus damage apply to both weapons? I'll try to level this guy up and see the old fashioned way, but I just wanted to see if anybod...
- Thu Feb 06, 2014 9:14 pm
- Forum: Spoilers
- Topic: Reshape weapon/armour
- Replies: 3
- Views: 2839
Re: Reshape weapon/armour
These two don't play nice with the vault though. I really would have liked a warning of some sort.
Actually, in a related matter, can you use crafty hands/stone alchemy tree to put gems in items and shove those in the vault? Or is that a no go also?
Actually, in a related matter, can you use crafty hands/stone alchemy tree to put gems in items and shove those in the vault? Or is that a no go also?
- Fri Jan 24, 2014 4:48 am
- Forum: Ideas
- Topic: Allow crystal focus to interface with a shield.
- Replies: 16
- Views: 5851
Re: Allow crystal focus to interface with a shield.
Agreed. I'd like the crystal focus to 1) work and 2) work on mindstars, shields and maybe ranged too.
- Wed Jan 22, 2014 8:33 pm
- Forum: Metaclass: Adventurers
- Topic: Ice/Wildfire tree?
- Replies: 2
- Views: 3015
Re: Ice/Wildfire tree?
Looking at the file, it seemed like there were no pagebreaks or spaces between the sets of information, the truemage was simply the beginning and end mashing together. I'll try the console command for funzies. EDIT: Hey that command worked, even after I switched to regular mode and started a new guy...
- Wed Jan 22, 2014 8:31 pm
- Forum: General Discussion
- Topic: Who would want a 1H weapon and a mindstar?
- Replies: 7
- Views: 3809
Who would want a 1H weapon and a mindstar?
What class would ever want a one hander and a mindstar in the offhand? I've heard archers can equip a dagger/mindstar in the offhand, but aside from them, who would this actually benefit?