Search found 16 matches
- Tue Aug 11, 2015 10:59 pm
- Forum: Addons
- Topic: [1.3.1] Custom Auto-use functionality. (Including Items!)
- Replies: 47
- Views: 25572
Re: [1.2.2] Custom Auto-use functionality. (Including Items!
Made some updates to this to allow it to run on 1.3.1 in addition to fixing the issue with taking control of an NPC.
- Tue Oct 14, 2014 3:07 am
- Forum: Addons
- Topic: [1.3.1] Custom Auto-use functionality. (Including Items!)
- Replies: 47
- Views: 25572
Re: [1.2.2] Custom Auto-use functionality. (Including Items!
Yeah i noticed a bunch of bugs. However i no longer have time to work on this. I would be happy to give someone else the code to work with i think most of the errors results from using game.player instead of self in many cases. I recommend using the old auto use plugin i made instead of this one unt...
- Mon Jun 30, 2014 4:19 am
- Forum: Addons
- Topic: [1.3.1] Custom Auto-use functionality. (Including Items!)
- Replies: 47
- Views: 25572
Re: [1.2.2] Custom Auto-use functionality. (Including Items!
Voidstar issues is fixed. Also added option to set custom range.
- Fri Jun 27, 2014 8:14 am
- Forum: Addons
- Topic: [1.3.1] Custom Auto-use functionality. (Including Items!)
- Replies: 47
- Views: 25572
Re: [1.2.2] Extended Auto-use functionality. (Including Item
Hey i have just added the ability to auto-use items. But i changed the name of the addon since it is significantly different and based on other peoples work.
- Mon Mar 10, 2014 3:35 am
- Forum: Addons
- Topic: [1.3.1] Custom Auto-use functionality. (Including Items!)
- Replies: 47
- Views: 25572
Re: [1.1.3 - 1.1.5] Extended Auto-use functionality.
MisiuPysiu,
That is pretty strange. No sure how to help you debug the issue. I myself use spacebar to accept the auto target, and have seen no issues. What other plugins do you have installed if any?
Cheers,
DeathBySnooSnoo
That is pretty strange. No sure how to help you debug the issue. I myself use spacebar to accept the auto target, and have seen no issues. What other plugins do you have installed if any?
Cheers,
DeathBySnooSnoo
- Fri Feb 21, 2014 6:51 am
- Forum: Addons
- Topic: [1.3.1] Custom Auto-use functionality. (Including Items!)
- Replies: 47
- Views: 25572
Re: [1.1.3 - 1.1.5] Extended Auto-use functionality.
Hey guys, Thanks for all the great feedback and suggestions! Glad to see people starting to use this addon. I am currently swamped with work and unable to work on this, but will most likely pick it back up later next month. It would be neat to see some of this functionality be rolled into the game i...
- Wed Jan 15, 2014 5:41 am
- Forum: Addons
- Topic: [1.3.1] Custom Auto-use functionality. (Including Items!)
- Replies: 47
- Views: 25572
Re: [1.1.5] Extended Auto-use functionality.
Hey guys, Just updated the addon to include customized ordering of auto-use talents. There is now a talent ordering window that can be opened through a keybiding (Under Miscellaneous Keybindings). WARNING! if you set an ability that has a usage speed of 0 to the end of the list it will not be trigge...
- Fri Jan 10, 2014 6:06 pm
- Forum: Addons
- Topic: [1.3.1] Custom Auto-use functionality. (Including Items!)
- Replies: 47
- Views: 25572
Re: [1.1.3] Extended Auto-use functionality.
Hey nuku. Not on steam yet. I cant get Mac version of TOME to work with steam I will fix it over the weekend to work over steam.
Cheers,
DeathBySnooSnoo
Cheers,
DeathBySnooSnoo
- Wed Jan 08, 2014 3:51 pm
- Forum: Addons
- Topic: [1.3.1] Custom Auto-use functionality. (Including Items!)
- Replies: 47
- Views: 25572
Re: [1.1.3] Extended Auto-use functionality.
Cool ideas guys. Auto-use ordering (I have no idea how to add a new window for this, but i do know how to get the data for it) was a long term goal. I really like these ideas and will look into how to do these: auto-use if enemy visible and player not stealth (never thought of this. have not played ...
- Wed Jan 08, 2014 1:43 pm
- Forum: Addons
- Topic: [1.3.1] Custom Auto-use functionality. (Including Items!)
- Replies: 47
- Views: 25572
[1.3.1] Custom Auto-use functionality. (Including Items!)
Hi guys, Do you ever try to enable auto use when visible for a talent with a short range? Lets say you want to auto-use Mind Sear or Rush but currently your only options are use when enemy is visible or and visible and adjacent. Picking auto-use when visible is annoying because you will have to canc...
- Wed Jan 08, 2014 1:24 pm
- Forum: Addons
- Topic: Unable to register or publish addons
- Replies: 7
- Views: 2754
Re: Unable to register or publish addons
Thanks for the help guys! I looked through all the wiki posts and did some extensive searches through the forums and did not see anything about being able to have the files in the folder format (that would have made development significantly quicker). Maybe thats something that could be added to the...
- Wed Jan 08, 2014 12:38 am
- Forum: Addons
- Topic: Unable to register or publish addons
- Replies: 7
- Views: 2754
Re: Unable to register or publish addons
Enabled cheat mode.
Made a character with the addon enabled
Enabled cheat mode
Checked with md5 screen that extension is there.
Tried to register
Tried to publish
Made a character with the addon enabled
Enabled cheat mode
Checked with md5 screen that extension is there.
Tried to register
Tried to publish
- Tue Jan 07, 2014 11:28 pm
- Forum: Addons
- Topic: Unable to register or publish addons
- Replies: 7
- Views: 2754
Re: Unable to register or publish addons
I posted and was accepted in this post
Posting addons to te4.org site
does that mean i was accepted?
Posting addons to te4.org site
does that mean i was accepted?
- Tue Jan 07, 2014 10:26 pm
- Forum: Addons
- Topic: Unable to register or publish addons
- Replies: 7
- Views: 2754
Unable to register or publish addons
Hello, I created an addon that adds a few additional options to the auto-use window (currently auto-use when in range of the specific talent, and auto-use when enemy within two tile). Additionally, I added a keybinding to toggle all auto-use abilities on and off. I posted on the form to register my ...
- Tue Jan 07, 2014 9:09 pm
- Forum: Bugs Archive
- Topic: [1.1.3] Thought-Form: Defender Batters character to death?
- Replies: 1
- Views: 734
[1.1.3] Thought-Form: Defender Batters character to death?
Hi i was just playing through a Roguelike normal game. Dwarf Solopsist. I had just made it to Lake Nur. walked to one of the islands and took over my Though-Form Defender with the Over Mind skill. While i was the Though-Forged Defender i set the explore button. Then suddenly my main character died! ...