Search found 29 matches
- Sun Dec 25, 2022 9:44 pm
- Forum: General Discussion
- Topic: help with weird install problem
- Replies: 1
- Views: 5941
help with weird install problem
Hey, I've installed ToME on a tablet running Win10 Enterprise, 2016 LTSB. Installed with GOG installer, no issue. However... clicking on things either with the touchscreen or a bluetooth mouse, has a bizarre effect. For example, clicking on the 'gear' icon for main menu, seems to do nothing - until ...
- Tue Nov 22, 2022 6:12 pm
- Forum: Addons
- Topic: [v1.7.0+] Command Multiple Staffs
- Replies: 5
- Views: 4340
Re: [v1.7.0+] Command Multiple Staffs
Groovy! Thanks again for sharing your work, and your time. It makes my game addiction more enjoyable 

- Sun Nov 20, 2022 11:02 am
- Forum: Addons
- Topic: [v1.7.0+] Command Multiple Staffs
- Replies: 5
- Views: 4340
Re: [v1.7.0+] Command Multiple Staffs
Seems to have a problem with short staves, possibly 'Revised Short Staves 1.4.6'. Thanks for taking the time to share 

- Fri May 21, 2021 7:16 pm
- Forum: Addons
- Topic: Arcanum Class Pack v2.3
- Replies: 800
- Views: 610192
Re: Arcanum Class Pack v2.3
I can second that. Showstopping error even trying to create a new character. No such error with arcanum disabled.
Re: Turtles
As of 1.7.2, the major issues I see with turtles are: Turtle specific damage shields spew errors when taking damage from traps or environment. The turtlemire zone is busted, can't get to the advanced part. The previously mentioned load hanging. For the most part, I work around those by disabling tur...
- Thu Apr 09, 2020 6:19 am
- Forum: Addons
- Topic: Arcanum Class Pack v2.3
- Replies: 800
- Views: 610192
Re: Arcanum Class Pack v2.3
Electric element had the range 10 I used, I think. I can't load up any of my old enchanters to check, the talent is missing from their toolbars and doesn't show up in the M list.
- Wed Apr 08, 2020 8:59 am
- Forum: Addons
- Topic: Arcanum Class Pack v2.3
- Replies: 800
- Views: 610192
Re: Arcanum Class Pack v2.3
I've been having a really mixed bag of results with enchanter. It's surprising how much I miss being able to reach out and touch some teleporting douchebag at range 10, with staff. The variety of attack ranges / shapes which Staff Nova used to have was something I'd use a lot. I'm not missing the St...
- Sun Jun 23, 2019 2:01 pm
- Forum: Addons
- Topic: Arcanum Class Pack v2.3
- Replies: 800
- Views: 610192
Re: Arcanum Class Pack v2.2.3
I deleted Arcanum 2.2.13, started Tome, re-installed 2.2.13 through the game. Then I turned on Dev mode, confirmed that Arcanum showed in Addons, made a character, and carefully went through the Create Item list. There were NO named wardstones at all, so I don't think it was my ham-fisted tinkering ...
- Sat Jun 22, 2019 5:14 am
- Forum: Addons
- Topic: Arcanum Class Pack v2.3
- Replies: 800
- Views: 610192
Re: Arcanum Class Pack v2.2.3
Stormpulse is still boogered up. I tried Quetz' fix of "Change T_BRAINSTORM in the lua to T_BRAIN_STORM.", but I still can't even mouse over the item without error. I don't know if how I'm checking this is valid, though. I changed that Lua, saved the file, started TOME, loaded a character ...
- Mon Feb 15, 2016 8:15 am
- Forum: Addons
- Topic: Infinite 500: Gameplay Beyond Level 50
- Replies: 258
- Views: 280208
Re: Infinite 500: Gameplay Beyond Level 50
Groovy! Thank you for putting your time into making the game more fun for everybody!
- Mon Feb 08, 2016 8:20 am
- Forum: Addons
- Topic: [v1.0.0-1.1.0+] ZOmnibus Addon Pack/ZOmnibus Lite
- Replies: 518
- Views: 2134007
Re: [v1.0.0-1.1.0+] ZOmnibus Addon Pack
I didn't see that part you mentioned added. What I saw was my old addon file named "tome-zomnibus.teaa" and the newly downloaded filename was "tome-zomnibus-.teaa", note the second dash. Does the filename have to be identical for auto-update to do its thing on my end? Are the fil...
- Sat Feb 06, 2016 4:59 pm
- Forum: Addons
- Topic: Infinite 500: Gameplay Beyond Level 50
- Replies: 258
- Views: 280208
Re: Infinite 500: Gameplay Beyond Level 50
Hello, I'm having issues trying to go down dungeon levels in ID. When it occurs, the character is done, it isn't intermittent so I can't just keep trying to exit until it works. More oddly, it DOES seem to be intermittent on when it happens. This last time it happened on lvl 5. Previous incarnation ...
- Sat Feb 06, 2016 4:41 pm
- Forum: Addons
- Topic: [v1.0.0-1.1.0+] ZOmnibus Addon Pack/ZOmnibus Lite
- Replies: 518
- Views: 2134007
Re: [v1.0.0-1.1.0+] ZOmnibus Addon Pack
Hello, I was having errors opening up wand/staff stores, throwing an error mentioning a nil pointer in Point Planner. I checked the date on my Zomnibus addon and it was older than the date on the most recent, despite my auto-update being enabled. I manually copied the file in - and noticed the file ...
- Thu Jan 07, 2016 11:17 pm
- Forum: Addons
- Topic: New Gems (fork) - 2019-02-24: Auto-Explore
- Replies: 92
- Views: 85492
Re: New Gems (fork) - 2014-11-08: Tweaks
Hey Doc! What are the chances of getting the previously mentioned fixes to crawl and autoexplore worked in? I'd like to play some crystals again but damn, getting around is aggravating. Really, I just want to keep my crystal alchemist mobile in crawl and let my golem do the damage.
- Tue Feb 03, 2015 6:12 am
- Forum: Addons
- Topic: [v1.1.0+] Melinda on the Map
- Replies: 22
- Views: 12566
Re: [v1.1.0+] Melinda on the Map
Thanks, mate! 
