Search found 105 matches
- Fri Mar 21, 2025 5:38 pm
- Forum: Character Reports
- Topic: Faerie the Krog Adventurer - trying to design a madness roguelike victor
- Replies: 5
- Views: 12907
Re: Faerie the Krog Adventurer - trying to design a madness roguelike victor
Since interresting. I tried to beat Madness for year in vain now. So I will give it a try. I dont have the DLC for Krog, can you suggest another race? I was thinking Dwarf for the 15% chance to get missed in melee. How did you survive with only 2k HP when some madness mob can hit you for 5k-10k befo...
- Mon Jun 24, 2024 8:21 pm
- Forum: Bugs
- Topic: [1.7.6] Chest can be opened multiple times
- Replies: 2
- Views: 2731
Re: [1.7.6] Chest can be opened multiple times
can confirm.
the bug disappear when Option>Misc>Zone save per level is set to "disabled"
the bug disappear when Option>Misc>Zone save per level is set to "disabled"
- Tue Apr 02, 2024 10:49 pm
- Forum: Addons
- Topic: Player AI: Let the game play itself
- Replies: 21
- Views: 1903386
Re: Player AI: Let the game play itself
1.4.0 Escape Eyeball Despite the numbered version being up, it is a very small update. It make sure the Ai wont do normal maintenance AI stuff that can break concealment while you are blinded. And force to rest to reload Throwing Knives (when at 1 ammo left). Because if you try a perma-stealth buil...
- Mon Apr 01, 2024 11:48 am
- Forum: Dumb Questions
- Topic: how to Publish my addon (fixed)
- Replies: 0
- Views: 5151
how to Publish my addon (fixed)
my addon PlayerAioo was update for a long time ( https://forums.te4.org/viewtopic.php?f=50&t=51622) For the 1st time I try in 1.7.6 I try to upload it, but the command: Addon Developper > Publish addon to te4.org IT Show no addon! The only way it show all the addon is when I generate addon"...
- Wed Feb 28, 2024 9:36 pm
- Forum: Dumb Questions
- Topic: Is arcane combat bugged or am I doing something wrong?
- Replies: 2
- Views: 3573
Re: Is arcane combat bugged or am I doing something wrong?
Spell wont fire if you dont have the mana for it. Could happen with an antimagic ennemy draining your mana. But it should be ponctual , not all the time as you say it is. Other cause might be just missing the target due to high defence. But ponctual too. Or your lightning spell is on cooldown, Si I ...
- Thu Nov 10, 2022 6:03 am
- Forum: Addons
- Topic: Player AI: Let the game play itself
- Replies: 21
- Views: 1903386
Re: Player AI: Let the game play itself
1.3.6 Dodge Danger
- The AI will stop when you lost 25% healt in one turn
-fixed a bug giving free energy on AI stop
- The AI will stop when you lost 25% healt in one turn
-fixed a bug giving free energy on AI stop
- Fri Jul 22, 2022 2:33 pm
- Forum: Addons
- Topic: Player AI: Let the game play itself
- Replies: 21
- Views: 1903386
Re: Player AI: Let the game play itself
1.3.5 Dream Distance -In a AI run, If you use a talent with the "close in" tactical tags (e.g: Rush), the AI will try to stay in close range for the rest of its run -Let the AI use the "maintenance AI" (used to for mob to heal themself) eventhough it might not respect your Talen...
- Tue Jul 05, 2022 1:44 pm
- Forum: Addons
- Topic: Player AI: Let the game play itself
- Replies: 21
- Views: 1903386
Re: Player AI: Let the game play itself
Thanks for the mod, helped playing from hospital bed alot. I'm so happy, the mod helped you 1.3.4 Deeper Dormancy -The AI will just wait when it cant act.. reducting stop from not knowing what to do -Ai choose better at what range to stay .. hopefully -Better blind effet handling to reduce number o...
- Mon May 23, 2022 9:08 am
- Forum: Character Reports
- Topic: Just layer your defense bro
- Replies: 3
- Views: 8000
Re: Just layer your defense bro
Speaking about layered defenses - I still not really know in which order they work.. Thanks to Tradewind_Rider and Jenx, the order is as follow (I updated the CallBackOnTakeDamage list, as of 1.7.4): 1., Premonition (just gives Resistance by damage type, what will trigger later) 2., Wards 3., callb...
- Wed Apr 20, 2022 12:33 am
- Forum: Addons
- Topic: Player AI: Let the game play itself
- Replies: 21
- Views: 1903386
Re: Player AI: Let the game play itself
Last update 1.3.3 Darkness Dealing -Now the AI will target highest ranked enemy if it can (help with nasty summoner) -the AI will try to get ride of Blindness on its own (should stop the AI a bit less often while blinded) -fixed a bug with Hidden ressource, where the prodigy doesnt work anymore for ...
- Sun Mar 20, 2022 7:23 pm
- Forum: Addons
- Topic: Player AI: Let the game play itself
- Replies: 21
- Views: 1903386
Re: Player AI: Let the game play itself
1.3.0 Do dirty Now the AI will use any talent including all the Wild summon, Dust to dust, etc Without resorting to the "auto accept target" option anymore. Still cant Use Disengage (Technique/ Mobility) which need player's input to function properly (if other talents use multiple targeti...
- Fri Jan 07, 2022 11:21 am
- Forum: Metaclass: Adventurers
- Topic: Tanking Madness - Partially Tested Build
- Replies: 23
- Views: 30610
Re: Tanking Madness - Partially Tested Build
I've been running Solipsism for the additional reduction to max HP, as well as for the global speed. It does, of course, compound your problems iwhen things aren't going your way, so perhaps you're better off passing on it. (Note: Dismissal has some actual value in this build.) Doesnt the affinity ...
- Thu Nov 04, 2021 3:21 am
- Forum: Dumb Questions
- Topic: Void of space
- Replies: 4
- Views: 2344
Re: Void of space
Having a corruptor cast Fearscape (from shadowflame talent tree) on you , do expose you to the "void of space" The most sure way to get it is to confront the Grand corruptor in "mark of the spellblaze" I know, since I often want to get the Aether permeation prodigy... and so I pl...
- Tue Sep 14, 2021 10:10 pm
- Forum: Addons
- Topic: Player AI: Let the game play itself
- Replies: 21
- Views: 1903386
Re: Player AI: Let the game play itself
1.2.5: Convenient clone - fixed a lua error while generating Paradox clone 1.2.4: Cool cessation - fixed a lua error while teleporting even without the AI active -fixed a lua error while the AI use an instant-talent that kill/teleport-away a creature and the AI cant find the target anymore -fixed a...
- Mon Sep 06, 2021 12:28 am
- Forum: Addons
- Topic: Player AI: Let the game play itself
- Replies: 21
- Views: 1903386
Re: Player AI: Let the game play itself
Last: 1.2.3 Carry circle - fixed a bug where launching the AI while encumbered would crash the game - The "stuck on talent selection" Stop, will happen less often Previous: 1.2.2 Cure cleared: - the AI now try to keep distance with enemy when the player has ranged talents (should help wit...