Search found 35 matches

by Shade
Thu Jan 01, 2015 11:45 am
Forum: Metaclass: Afflicted
Topic: Cursed Guide [1.6.7]
Replies: 45
Views: 165500

Re: Cornac Cursed (CoCu) Guide [1.2.5]

Cursed aura is INCREDIBLY powerful if only for the last talent - Cursed Sentry. While the first two talents are quite fun, the last should be invested in first if one wishes to maximize power and survivability. It should be noted that the maluses of item curses get worse as curse level increases.
by Shade
Thu Dec 25, 2014 7:40 pm
Forum: Spoilers
Topic: So I got one-shotted by Shasshhiy'Kaish
Replies: 8
Views: 8566

Re: So I got one-shotted by Shasshhiy'Kaish

Her meteors also have a cd so if you can make her use them against summons or a lure, she becomes a pretty easy target.
by Shade
Mon Jun 02, 2014 6:45 am
Forum: General Discussion
Topic: Who do you side with in the undersea wars?
Replies: 26
Views: 11957

Re: Who do you side with in the undersea wars?

Well...certain mage-twins and the Grand Corruptor DO want to destroy the known world (full of sapient creatures) so as to let their respective objects of worship take over. That's kind of evil. Likewise the background on Slasul suggests that he wants to destroy the Sun Wall without any real (to my k...
by Shade
Sat May 24, 2014 6:11 pm
Forum: Bugs Archive
Topic: [1.1.5]Levels not being saved
Replies: 4
Views: 815

Re: [1.1.5]Levels not being saved

I actually had to fight my alternate self again when it happened in Daikara with my TW. From the beginning - he banished me to Epoch AGAIN - though Epoch was already dead there, luckily.
by Shade
Sat May 24, 2014 4:29 pm
Forum: Bugs Archive
Topic: [1.1.5]Levels not being saved
Replies: 4
Views: 815

Re: [1.1.5]Levels not being saved

I don't believe I've personally seen the old forest, but I've seen it happen in Daikara and Dreadfell.
by Shade
Sat May 24, 2014 8:50 am
Forum: Bugs Archive
Topic: [1.1.5]Levels not being saved
Replies: 4
Views: 815

[1.1.5]Levels not being saved

I keep running into a bug where dungeon levels I've already explored don't get saved and I end up having to redo them...or rather redo new levels in place of the old. I THINK it's probably related to the chronomancy talent, precognition, as I'm pretty sure I've only noticed it happen for Paradox Mag...
by Shade
Sun Feb 02, 2014 10:16 am
Forum: Ideas
Topic: Make Blood Lock useful
Replies: 20
Views: 3859

Re: Make Blood Lock useful

Blowing your entire vim pool on two enemies sounds like a build issue to me, one that would not be helped with the use of Blood Lock. Use Willful Tormentor and Vimsense. The tools for not running out of vim are there. Even back before the Torment tree existed, my vim pool was generally full for the...
by Shade
Sun Feb 02, 2014 5:20 am
Forum: Ideas
Topic: Make Blood Lock useful
Replies: 20
Views: 3859

Re: Make Blood Lock useful

You should not be running out of vim under normal conditions, and if an unusual situation pops up (manaclash), that's when you should be using Bloodcasting. Even if for some reason you run out of vim all the time and you ignore Bloodcasting, there are not many enemies that heal themselves. Of the o...
by Shade
Wed Jan 29, 2014 10:57 am
Forum: General Discussion
Topic: Who would want a 1H weapon and a mindstar?
Replies: 7
Views: 3704

Re: Who would want a 1H weapon and a mindstar?

Strength-based cursed or wyrmic who has found an awesome one-handed weapon and would rather have a bit more offense than a shield?
by Shade
Tue Jan 28, 2014 8:36 am
Forum: Spoilers
Topic: Succubus?
Replies: 8
Views: 4902

Re: Succubus?

I seem to recall her having some sort of meteor attack like Vor, though it's been a while. If you can live through that she shouldn't be a problem. Or at least, she wasn't too bad on normal. Most of her spells are fire-based.
by Shade
Mon Jan 27, 2014 9:15 pm
Forum: Metaclass: Rogues
Topic: Help with Rogue Classes!
Replies: 11
Views: 19212

Re: Help with Rogue Classes!

Yeah, all three play differently. And you can play all of 'em in different ways quite successfully. Defense is one way to go. I personally rarely max defense in the early game. Mage-type blasty enemies (and high-level doomed) seem to be the greatest early threats IMX. Anyway, my thoughts: - Rogues r...
by Shade
Mon Jan 27, 2014 7:13 am
Forum: Metaclass: Rogues
Topic: Help with Rogue Classes!
Replies: 11
Views: 19212

Re: Help with Rogue Classes!

I've played a fair number of rogues. What in particular are you having problems with? (What are you dying to?)
by Shade
Sat Jan 25, 2014 7:28 pm
Forum: Ideas
Topic: Summoner… combat technique?? Instead: Unstable Summons.
Replies: 17
Views: 6090

Re: Summoner… combat technique?? Instead: Unstable Summons.

I kinda think giving a small (maybe 1-3% chance) of having all summons appear hostile and targeting the summoner would be a good and flavorful balancing mechanism for an already powerful class. Without any further power increases.
by Shade
Sat Jan 25, 2014 7:22 pm
Forum: Ideas
Topic: First level racial talents
Replies: 16
Views: 4063

First level racial talents

Maybe change non-undead first level racial talents so their effects scale at least a little bit with point investment? Beyond cooldown reduction, which tends to be pretty minor since in many cases you are able to rest between skirmishes.
by Shade
Fri Jan 24, 2014 12:24 am
Forum: Spoilers
Topic: Psiblade melee class?
Replies: 19
Views: 12360

Re: Psiblade melee class?

Doomed :)