Search found 5 matches

by TobiSGD
Mon Apr 13, 2015 10:16 pm
Forum: Dumb Questions
Topic: Make ranged Adventurer possible for other races
Replies: 2
Views: 842

Re: Make ranged Adventurer possible for other races

Wow, I somehow have not seen that, shame on me.
So, this thread is invalid.

Thanks.
by TobiSGD
Mon Apr 13, 2015 8:16 pm
Forum: Dumb Questions
Topic: Make ranged Adventurer possible for other races
Replies: 2
Views: 842

Make ranged Adventurer possible for other races

I wanted to use the Adventurer class to create a mix between Skirmisher and Archer with emphasis on maximum speed. For that I thought about using either a Yeek or a Shalore to benefit from their racials. And here comes the problem: AFAIK, it is impossible for any race but Skeleton, Thalore and Halfl...
by TobiSGD
Sat Apr 11, 2015 9:32 pm
Forum: Metaclass: Adventurers
Topic: Starting with Shoot talent
Replies: 5
Views: 5233

Re: Starting with Shoot talent

I know, but I am still baffled why this skill is in effect race-locked for Adventurer but not any other class that starts with it.
by TobiSGD
Sat Apr 11, 2015 7:29 pm
Forum: Metaclass: Adventurers
Topic: Starting with Shoot talent
Replies: 5
Views: 5233

Re: Starting with Shoot talent

Learning any talent from a category that begins with "technique/archery" will teach you shoot and reload. So this doesn't work with all races? All those talents need 18 dex minimum, with the +2 dex the Adventurer gets and 3 stat points for the first level this means only races with at lea...
by TobiSGD
Fri Apr 10, 2015 12:53 am
Forum: Bugs Archive
Topic: Permanently off-line vault
Replies: 37
Views: 14091

Re: Permanently off-line vault

I had the same issue on one of my machines which had ToME installed around 1.0 or 1.1ish and then constantly updated, but not on a freshly installed system with 1.3 freshly installed. Copying over the ~/.t-engine directory from the fresh install to the older install solved my problem. Maybe an incom...