Search found 108 matches

by anp
Fri Oct 25, 2019 11:23 am
Forum: Bugs Archive
Topic: 1.6 cooldowns display
Replies: 1
Views: 853

1.6 cooldowns display

I'm using a non-usual view for skills panel, although that's not an addon, just resized default panel. I find it very comfortable to use and I've been using it for like two years and since 1.6 it sometimes displays weird cooldowns, as seen in attach. Is there any way to fix that or the only way is t...
by anp
Thu Aug 09, 2018 2:11 pm
Forum: General Discussion
Topic: .TEAW file
Replies: 4
Views: 3640

Re: .TEAW file

if you have lvl 40+ possessor, just get the body with ice claw and go fight a few dozens of enemies. note that damage counts even if it was bigger than 100% of hp pool of the monster. e.g. you hit monster with 2k hp for 4k cold dmg via ice claw. you just got 4k dmg towards the achievement
ez
by anp
Wed Aug 01, 2018 9:30 am
Forum: Spoilers
Topic: Forbidden Cults Unlocks, Spoilers, Weirdness
Replies: 40
Views: 62117

Re: Forbidden Cults Unlocks, Spoilers, Weirdness

So question. Does anyone know if in your character sheet and winner screen, does the Parasite take over or do you still get the "win" with your original race? My OCD needs to know before I put this damn thing on. :( Even with maxed Parasite tree, both character sheet, winners list and tab...
by anp
Sat Jun 02, 2018 10:45 pm
Forum: Ideas
Topic: The ID still needs some improvement
Replies: 2
Views: 2021

Re: The ID still needs some improvement

Half of mentioned problems are solved by using Infinite500 add-on (namely, shops, which makes melee starts easier; respec points;no idea if it adds small vaults, but i've seen a few during my ID runs). As for pink items quest rewards I think it's intended and you always have a chance to win literall...
by anp
Fri Jun 01, 2018 8:36 am
Forum: Metaclass: Psionics
Topic: Inwardly Fuming - A Guide to the Possessor Tinker
Replies: 34
Views: 68127

Re: Inwardly Fuming - A Guide to the Possessor Tinker

Would be also great to add the line with requirements right into the skill description
by anp
Thu May 24, 2018 2:50 pm
Forum: Ideas
Topic: Writhing ring of the hunter
Replies: 10
Views: 10921

Re: Writhing ring of the hunter

I can add that it does prevent rest/autoexplore when using the following add-ons:

Faster Run/Rest/Explore 1.0.6
Improved Auto-explore and Rest 1.5.5
by anp
Tue Apr 24, 2018 7:16 am
Forum: Bugs Archive
Topic: Prodigy "Eye of the Tiger" bug spotted.
Replies: 1
Views: 1034

Re: Prodigy "Eye of the Tiger" bug spotted.

do you have Windtouched Speed and possibly more items that reduce cool-downs?
by anp
Thu Apr 19, 2018 12:45 pm
Forum: General Discussion
Topic: Ben killed by the lumberjacks
Replies: 5
Views: 3564

Re: Ben killed by the lumberjacks

https://imgur.com/a/nr5tY

These guys can be pretty tough with OP sustains
by anp
Thu Apr 12, 2018 10:07 pm
Forum: General Discussion
Topic: Current 1.6 insights....
Replies: 57
Views: 56888

Re: Current 1.6 insights....

after all these AI posts, all i think about is that i want blockchain roguelike with monsters studying from every move ever taken in any game and occasionally playing at its best
by anp
Mon Apr 09, 2018 6:38 pm
Forum: General Discussion
Topic: Current 1.6 insights....
Replies: 57
Views: 56888

Re: Current 1.6 insights....

Yes, and shops update around every 10ish levels now (more often in the early game). Hence why the early game was re-balanced so much, to make up for these "crutches." Now THAT is a very welcome change I would say. i can't imagine checking all those shops every 10th levels! even three rest...
by anp
Fri Mar 30, 2018 8:30 am
Forum: General Discussion
Topic: The "Which class should I play?" flowchart
Replies: 5
Views: 5802

Re: The "Which class should I play?" flowchart

epic, deserves sticky imo
by anp
Sun Mar 25, 2018 1:15 pm
Forum: Addons
Topic: Tinkers in Infinite Dungeon mode - needs addon or fix
Replies: 3
Views: 2108

Tinkers in Infinite Dungeon mode - needs addon or fix

So, long story short - you can't obtain Tinkers on non-tinker character in Infinite Dungeon mode, although tinker escort spawns (it drops the same dialogue afterwards, like "shows location on the north", but there's no tinker cave on the level nor on further ones) and you by default see sc...
by anp
Tue Mar 06, 2018 7:00 pm
Forum: Metaclass: Warriors
Topic: 1.5 Brawler Guide
Replies: 45
Views: 120002

Re: 1.5 Brawler Guide

Cool guide, though I found that Grappling is better to take earlier (at 10, so that you get damage that scales not out of gloves base, namely Take Down), also disabling those randbosses is OP Also would like to mention that I go 1/0/0/0 in Technique/Combat Techniques since chances are that you will ...
by anp
Tue Jan 30, 2018 8:50 am
Forum: Spoilers
Topic: The More You Know: Little-known quirks and game mechanics
Replies: 22
Views: 43156

Re: The More You Know: Little-known quirks and game mechanic

Everybody (who got this far) knows that Limmir, the jeweler of the Valley of the Moon quest, will add a random third gem to the two that you give him. If you have the "See the Threads" skill, e.g. from the Threads of Fate cloak, then start the skill just before you give Limmir your precio...
by anp
Sun Jan 28, 2018 12:30 pm
Forum: General Discussion
Topic: The level scaling for zones are broken on high difficulty
Replies: 7
Views: 6174

Re: The level scaling for zones are broken on high difficult

The only broken on those difficulties I can think of is ID after AoA campaign. E.g. on Insane you're pulled onto level 75 of ID, where all monsters are level 200-210 :D