Search found 56 matches

by Lorcanis
Wed Apr 01, 2015 11:38 am
Forum: Spoilers
Topic: [1.5.x] Class/Race Tier List
Replies: 280
Views: 934886

Re: [1.3] Class/Race Tier List

I am sorry to be asking in this topic, but it seems appropriate - I want to unlock madness for achi, but I can't seem to beat insane with any class/combo (I do not play shalore archmage tho because I finished normal difficulty with it). I need a few solid tips on how to proceed with this goal. I alr...
by Lorcanis
Fri Mar 20, 2015 6:05 am
Forum: Bugs Archive
Topic: [1.3.0] Cloud saves messing up with generated areas
Replies: 5
Views: 1326

Re: [1.3.0] Cloud saves messing up with generated areas

That is too bad...

if this cannot be fixed it would be better to remove cloud saving completely. Looks like I will have to transfer saves manually :(
by Lorcanis
Fri Mar 20, 2015 4:23 am
Forum: Bugs Archive
Topic: [1.3.0] Cloud saves messing up with generated areas
Replies: 5
Views: 1326

Re: [1.3.0] Cloud saves messing up with generated areas

Why it is not possible to just simplify save files that are being saved to cloud ?
by Lorcanis
Fri Mar 20, 2015 3:45 am
Forum: Bugs Archive
Topic: [1.3.0] Cloud saves messing up with generated areas
Replies: 5
Views: 1326

[1.3.0] Cloud saves messing up with generated areas

I can confirm now that using cloud saves when playing on more than one computer (I have a desktop at home and sometimes I play ToME on laptop at work) may cause problems with explored locations. It happened to me in previous versions already, after loading save from cloud on another computer and ret...
by Lorcanis
Wed Nov 26, 2014 8:13 am
Forum: Bugs Archive
Topic: [1.2.5] Missing NPC's in Angolwen
Replies: 3
Views: 1531

Re: [1.2.5] Missing NPC's in Angolwen

No all, but some. I think this have something to do with messed cloud/local saves, as I usually play ToME on two computers.
by Lorcanis
Tue Nov 11, 2014 8:08 am
Forum: Bugs Archive
Topic: Hardened Core not working properly w/ I Can Carry The World
Replies: 0
Views: 1194

Hardened Core not working properly w/ I Can Carry The World

Bonus strength from I Can Carry The World prodigy does not provide bonus to spellpower with Hardened Core talent.
by Lorcanis
Mon Nov 10, 2014 7:30 pm
Forum: Bugs Archive
Topic: [1.2.5] Missing NPC's in Angolwen
Replies: 3
Views: 1531

Re: [1.2.5] Missing NPC's in Angolwen

Strange, I also tried to delete zone file for Angolwen multiple times to reset it but the game somehow always remembers it.

Also, I found out that some of the already explored zones (Trollmire, The Maze,..) have been reset completely. Seems like a bug to me.
by Lorcanis
Mon Nov 10, 2014 6:12 pm
Forum: Bugs Archive
Topic: [1.2.5] Missing NPC's in Angolwen
Replies: 3
Views: 1531

[1.2.5] Missing NPC's in Angolwen

Not sure if it's bug, but I have never experienced this before. Lvl 26 dwarven demonologist, normal roguelike - NO ADDONS (only official DLC's) After completing anti-antimagic quest, I have decided to move on "Storming the City" quest. I cleared Derth of elementals as usual and went to Ang...
by Lorcanis
Tue Aug 26, 2014 9:05 pm
Forum: General Discussion
Topic: Announcing: Ashes of Urh'Rok
Replies: 81
Views: 134287

Re: Announcing: Ashes of Urh'Rok

Exactly :) I love unlocks, it keeps me going like forever.
Darkgod already stated that one of the new classes will be unlockable. I just hope the unlock will take some time :D
by Lorcanis
Tue Aug 26, 2014 2:03 pm
Forum: General Discussion
Topic: Announcing: Ashes of Urh'Rok
Replies: 81
Views: 134287

Re: Announcing: Ashes of Urh'Rok

Any chance that new classes will need to be unlocked first ? Because I have the most fun trying (and failing) to unlock things, classes in particular.
If not, PLEASE add some feature which will give us the option to choose whether the class needs to be unlocked or not !!
by Lorcanis
Wed Dec 18, 2013 12:30 am
Forum: Ideas
Topic: Why do archers start with a point in slings..
Replies: 6
Views: 1541

Re: Why do archers start with a point in slings..

also you can remove the point in the skill, or simply disable auto-assigning starting skill in the options
by Lorcanis
Tue Dec 17, 2013 5:06 pm
Forum: Ideas
Topic: Getting achievements of lower difficulties on NM and higher
Replies: 8
Views: 2337

Re: Getting achievements of lower difficulties on NM and hig

So, is this possible or not ?
by Lorcanis
Sat Dec 14, 2013 6:45 pm
Forum: Ideas
Topic: Getting achievements of lower difficulties on NM and higher
Replies: 8
Views: 2337

Re: Getting achievements of lower difficulties on NM and hig

In many other games that favors achievements by difficulty, you automatically get lower ones if you complete them on higher difficulty. And with the number of achievements in ToME on Steam, paired with difficulty of nightmare and higher, I really dont think I will ever have the time to hunt the lowe...
by Lorcanis
Fri Dec 13, 2013 10:31 pm
Forum: Ideas
Topic: Getting achievements of lower difficulties on NM and higher
Replies: 8
Views: 2337

Getting achievements of lower difficulties on NM and higher

I think it would be great to make it possible getting lower difficulty achievements along with higher ones. Personally I dont want to play on normal anymore as Im trying to beat the game on nightmare, so getting all the normal difficulty steam achievements seems pretty pointless.
by Lorcanis
Tue Dec 03, 2013 7:56 pm
Forum: Ideas
Topic: Class Idea - Zealot
Replies: 27
Views: 8040

Re: Class Idea - Zealot

You shouldn't; if the class appeals to you it's reason enough :) Im no coder and ToME is one of the few games I dont enjoy playing with addons. I might bring up some more interesting class, using some ideas from this one. It just needs some sweet feature. If I may suggest something, its implementin...