Search found 25 matches
- Fri Feb 16, 2018 4:05 am
- Forum: Addons
- Topic: Doomed/Darkness Tweaks
- Replies: 35
- Views: 22648
Re: Doomed/Darkness Tweaks
Somehow I applied fears to a sandworm burrower, causing this error to appear every turn: Lua Error: /data/timed_effects/mental.lua:1222: 'for' limit must be a number At [C]:-1 At /data/timed_effects/mental.lua:1222 on_timeout At /engine/interface/ActorTemporaryEffects.lua:85 timedEffects At /mod/cla...
- Wed Aug 09, 2017 4:07 am
- Forum: Addons
- Topic: "Odyssey of The Summoner" is OUT!! Find it here...
- Replies: 1309
- Views: 644873
Re: "Odyssey of The Summoner" is OUT!! Find it here...
Inner Animal and early boss headhunts (from Cold Blood) help your damage early on (but you have to leave them alive until level 8 for that). Also, Cut Loose is surprisingly effective early.
- Mon Aug 07, 2017 7:26 pm
- Forum: Addons
- Topic: "Odyssey of The Summoner" is OUT!! Find it here...
- Replies: 1309
- Views: 644873
Re: "Odyssey of The Summoner" is OUT!! Find it here...
Hydra's Corrupted Sigh has no visual effect, which is somewhat inconvenient for a lingering AoE effect.
- Mon Aug 07, 2017 5:43 am
- Forum: Spoilers
- Topic: Odyssey of The Summoner: Spoiler and Discussion
- Replies: 334
- Views: 572605
Re: Odyssey of The Summoner: Spoiler and Discussion
I've looked into the Ghryza coronation issue, it seems onCoronation is not being called, or at least not being called properly. When I used the console to call ghryza's onCoronation it triggered the unlock popup, so that part is working at least.
- Sat Aug 05, 2017 8:12 pm
- Forum: Addons
- Topic: "Odyssey of The Summoner" is OUT!! Find it here...
- Replies: 1309
- Views: 644873
Re: "Odyssey of The Summoner" is OUT!! Find it here...
I must disagree with Arcvasti. I find ritch fun and powerful, without relying on consumables or rapid fire flamespit. One can achieve great damage without ever using impermanent weapons (although they're good for throwing). Blighting is rather too powerful, though, to the point that I could not poss...
- Fri Aug 04, 2017 7:16 pm
- Forum: Addons
- Topic: "Odyssey of The Summoner" is OUT!! Find it here...
- Replies: 1309
- Views: 644873
Re: "Odyssey of The Summoner" is OUT!! Find it here...
The Horned Horror trophy gives me a lua error when I mouse over it. After reloading my save and transmogrifying it, I now get many errors per turn: Lua Error: /engine/interface/ObjectActivable.lua:38: attempt to perform arithmetic on field 'power' (a nil value) At [C]:-1 __add At /engine/interface/O...
- Thu Aug 03, 2017 3:24 am
- Forum: Addons
- Topic: "Odyssey of The Summoner" is OUT!! Find it here...
- Replies: 1309
- Views: 644873
Re: "Odyssey of The Summoner" is OUT!! Find it here...
After headhunting the Withering Thing I now get this each turn: Lua Error: /engine/interface/ActorTalents.lua:1030: attempt to index local 't' (a nil value) At [C]:-1 __index At /engine/interface/ActorTalents.lua:1030 callTalent At /data-neka_therianthropy_summoner/headhunting.lua:106 act At /engine...
- Thu Sep 15, 2016 4:42 am
- Forum: Addons
- Topic: astralInferno's Celestial Oddities (Class Pack)
- Replies: 157
- Views: 599864
Re: astralInferno's Celestial Oddities (Class Pack)
If one uses the first shot of danmaku and then targets oneself and cancels, it does not go on cooldown, and this happens: stack traceback: [C]: in function 'error' /engine/interface/ActorTalents.lua:150: in function </engine/interface/ActorTalents.lua:140> Lua Error: /engine/interface/GameTargeting....
- Wed Sep 14, 2016 4:20 pm
- Forum: Addons
- Topic: astralInferno's Celestial Oddities (Class Pack)
- Replies: 157
- Views: 599864
Re: astralInferno's Celestial Oddities (Class Pack)
None of the trench strider talents have level or stat requirements. (just me?)
Also, patience is not generating negative energy.
Also, patience is not generating negative energy.
- Tue Sep 13, 2016 6:53 pm
- Forum: Addons
- Topic: astralInferno's Celestial Oddities (Class Pack)
- Replies: 157
- Views: 599864
Re: astralInferno's Celestial Oddities (Class Pack)
The option for stargazer changes is not appearing. I have tried from the main menu and after starting a stargazer with only this and embers enabled.
- Thu Aug 25, 2016 11:21 pm
- Forum: Addons
- Topic: "Odyssey of The Summoner" is OUT!! Find it here...
- Replies: 1309
- Views: 644873
Re: "Odyssey of The Summoner" is OUT!! Find it here...
6 locked class 3 locked generic
starts with 4 points
with the unlocking of hoarding beast this means ritch has one more unlocked category than before this change
starts with 4 points
with the unlocking of hoarding beast this means ritch has one more unlocked category than before this change
- Sun Aug 14, 2016 5:22 pm
- Forum: Addons
- Topic: "Odyssey of The Summoner" is OUT!! Find it here...
- Replies: 1309
- Views: 644873
Re: "Odyssey of The Summoner" is OUT!! Find it here...
I made the mistake of leaving this addon activated when not using it, and it seems to have leaked a bit. That is to say, the summoner's retreat has appeared. Also, this error appears repeatedly in the sandworm lair after returning from the east: Lua Error: ...neka_therianthropy_summoner/superload/mo...
- Sun Jan 25, 2015 5:46 pm
- Forum: Addons
- Topic: Forge Knight
- Replies: 57
- Views: 29275
Re: Forge Knight
So I might have been the one to correct you, actually. :oops: I got a projection weapon later and it definitely had Wil scaling on a non-mind-slayer. I might be misremembering, but that still leaves the question of uniques with nonstandard scaling. newEntity{ power_source = {psionic=true}, name = &...
- Sun Jan 25, 2015 1:53 am
- Forum: Addons
- Topic: Forge Knight
- Replies: 57
- Views: 29275
Re: Forge Knight
Anyone else having problems with weapons of projection? Before forging they work just fine, but after being forged I'm only able to project a single attack before they stop working- their energy never replenishes above 0. I also get a message saying "-insert weapon name here- cannot be used an...
- Sun Aug 03, 2014 4:57 pm
- Forum: Addons
- Topic: Make icons for Arcanum v2
- Replies: 18
- Views: 12143
Re: Make icons for Arcanum v2
And I forgot about the rune icons. Magic Missile: An arcane bolt. Enchantment: Buffs your combat abilities. Ancient Rune: Has a different effect each game. Its old, broken and powerful. http://i.imgur.com/u7q2416.png http://i.imgur.com/fgGGL9n.png http://i.imgur.com/0HiWhXj.png That's only 3. Is th...