Search found 10 matches
- Thu Nov 14, 2019 3:17 pm
- Forum: Bugs Archive
- Topic: [1.6.0] Endless Woes does not go on cooldown
- Replies: 1
- Views: 568
Re: [1.6.0] Endless Woes does not go on cooldown
This was a bug related to the Improved Autoexplore/Rest mod. Sorry about the bad report!
- Wed Nov 13, 2019 1:53 pm
- Forum: Bugs Archive
- Topic: [1.6.0] Creeping Darkness blocks LOS for Feed
- Replies: 0
- Views: 782
[1.6.0] Creeping Darkness blocks LOS for Feed
Creeping Darkness will block the LOS for Feed and prevent the talent from being used (or cancel an ongoing feed) while there is at least one tile of darkness between the player and the enemy, even when Dark Vision has been taken. This also affects the darkness tiles left by Dark Torrent, which means...
- Wed Nov 13, 2019 1:41 pm
- Forum: Bugs Archive
- Topic: [1.6.0] Endless Woes does not go on cooldown
- Replies: 1
- Views: 568
[1.6.0] Endless Woes does not go on cooldown
I'm able to proc Endless Woes every turn with the same element, as long as I hit the damage threshold. On my doomed, for example, I get a mind explosion almost every turn and a darkness explosion every 4-5 turns when fighting groups.
- Sat Feb 22, 2014 11:55 pm
- Forum: Addons
- Topic: Nullpack 2019-02-21: Gravitic Infantry
- Replies: 374
- Views: 212695
Re: Nullpack 2014-02-11: Temporal Assault (now for Heavy and
Well, I have a skeleton creep, Humerus Red Skeleton, just outside of Dreadfell. I really really like basically all of the skills. On the whole, creep is an absolute blast so far. However, I think I'm going to put him on hold for a while. I absolutely hate hate (lol) as a resource, and sloth is prett...
- Sat Feb 22, 2014 5:32 pm
- Forum: Addons
- Topic: Nullpack 2019-02-21: Gravitic Infantry
- Replies: 374
- Views: 212695
Re: Nullpack 2014-02-11: Temporal Assault (now for Heavy and
I just want you to know that rare creeps are awful. Especially when they're already grandmaster assassins haha. Can't see them, can't run away from them, and they do absolutely massive damage. I'm gonna have to do a creep run after this solipsist is done :D Also, primal barbarian sounds awesome so f...
- Tue Feb 11, 2014 11:52 am
- Forum: Addons
- Topic: Nullpack 2019-02-21: Gravitic Infantry
- Replies: 374
- Views: 212695
Re: Nullpack 2014-02-07: Temporal Assault
Won with my Flenser, HP Bucket the Ghoul! http://te4.org/characters/6825/tome/87ad933b-27fa-49e5-8fde-72260add3796 Character Report time: Early game I just grabbed a bunch of healing mod (including the passive!) and used fast metabolism. I had bad luck with dagger drops, but between the high base HP...
- Mon Feb 10, 2014 2:27 am
- Forum: Addons
- Topic: Nullpack 2019-02-21: Gravitic Infantry
- Replies: 374
- Views: 212695
Re: Nullpack 2014-02-07: Temporal Assault
Well, now I'm getting a new error in the same situation. strmwarden.lua line 257: attempt to get length of global 'eff' (a nil value).
Thanks for pushing a fix for the initial post so quickly!
Thanks for pushing a fix for the initial post so quickly!
- Sun Feb 09, 2014 5:20 pm
- Forum: Addons
- Topic: Nullpack 2019-02-21: Gravitic Infantry
- Replies: 374
- Views: 212695
Re: Nullpack 2014-02-07: Temporal Assault
Hey docnull ran into a bug with my flenser. Looks like it was trying to call a "getCure" function from stonewarden.lua, which had a nil value. It happens every time I get attacked by this brown mold in the ruined dungeon. Completely lua error bombs me out of the game.
Hope that helps!
Hope that helps!
- Fri Jan 31, 2014 3:05 pm
- Forum: Bugs Archive
- Topic: [1.1.5] Bringer of Doom/double spawn/pedestal graphics
- Replies: 0
- Views: 839
[1.1.5] Bringer of Doom/double spawn/pedestal graphics
I had a couple of issues with the Bringer of Doom random event. The one in question spawned in Daikara. Upon activating the first pedestal, an adventurer was summoned as usual. I killed him, but no gem/light appeared on the pedestal. The second pedestal acted as normal. The third pedestal summoned T...
- Mon Jun 17, 2013 11:04 pm
- Forum: Bugs Archive
- Topic: [1.04] Ruined Dungeon and Grave bugs
- Replies: 1
- Views: 981
[1.04] Ruined Dungeon and Grave bugs
Two little bugs I run in to the other day 1. One of the guardians didn't spawn in the ruined dungeon or somehow disappeared, so one of the orbs never activated and I was unable to open the vault. I dug through most of the dungeon and was unable to find the guardian, so I don't think he just ran off ...