Search found 22 matches
- Tue Feb 28, 2017 10:46 am
- Forum: General Discussion
- Topic: Tales of Maj'Eyal 1.5 Beta!
- Replies: 442
- Views: 639454
Re: Tales of Maj'Eyal 1.5 Beta!
Slime roots talent in Wilf-gift/Slime tree takes any random talent off cooldown, even fixed ones. Coupled with Nature's Balance talent (Call of the wild tree), fungus tree, fungal blood prodigy and healing infusion you can have infinity number of global speed and use any talents with no cooldown. Ma...
- Sun Nov 23, 2014 3:06 pm
- Forum: Bugs Archive
- Topic: Ashes of Urh'Rok(steam) doesnt work on standalone client
- Replies: 3
- Views: 1493
Re: Ashes of Urh'Rok(steam) doesnt work on standalone client
It is fixed now. Looks like i have had to wait for server to update data from Steam.
- Fri Nov 21, 2014 2:33 pm
- Forum: Bugs Archive
- Topic: Ashes of Urh'Rok(steam) doesnt work on standalone client
- Replies: 3
- Views: 1493
Re: Ashes of Urh'Rok(steam) doesnt work on standalone client
Just found similar issue in the General Discussion thread http://forums.te4.org/viewtopic.php?f=38&t=42645
- Fri Nov 21, 2014 2:11 pm
- Forum: Bugs Archive
- Topic: Ashes of Urh'Rok(steam) doesnt work on standalone client
- Replies: 3
- Views: 1493
Ashes of Urh'Rok(steam) doesnt work on standalone client
I recently bought this DLC on steam and it seems it doesnt work on standalone game client. What i have tried: 1. Downloaded game client from te4.org/download 2. Downloaded DLC from http://te4.org/dlc/ashes-urhrok and placed it in <game path>/game/addons directory 3. Run the game and made sure DLC ad...
- Wed Jun 04, 2014 9:42 pm
- Forum: Bugs Archive
- Topic: [1.2.0] Acid Splash works through walls
- Replies: 0
- Views: 682
[1.2.0] Acid Splash works through walls
Ooziemancer's talent Acid Splash works through walls and leaves poison mucus on the other side. You can easily kill any boss this way.
- Mon Jun 02, 2014 10:45 pm
- Forum: General Discussion
- Topic: Please help: 1.2.0 dev test
- Replies: 230
- Views: 100835
Re: Please help: 1.2.0 dev test
At some point my character stopped being validated, with this message: Online profile disabled(switching to offline profile) due to invalid module hash. What causes this? Just got this message on my ooziemancer and get the message on newly created characters. Downloding new copy of the game helped....
- Sun Jun 01, 2014 7:14 pm
- Forum: General Discussion
- Topic: Please help: 1.2.0 dev test
- Replies: 230
- Views: 100835
Re: Please help: 1.2.0 dev test
Description of Living Mucus talent says that you can have up to 2 mucus oozes active at any time based on cunning, but Cunning 37 (32) allows 3 summons. Class powers: max summons 3 Also, i have Great Caller it adds +2 to max summons. There is no way to summon more then 2 mucus oozies. 2. Oozemancer ...
- Sun Jun 01, 2014 10:05 am
- Forum: General Discussion
- Topic: Please help: 1.2.0 dev test
- Replies: 230
- Views: 100835
Re: Please help: 1.2.0 dev test
1. Insane difficulty unlocks just after you start any character on nightmare difficulty. - Start any character on Nightmare (Roguelike) difficulty - Save and go back to main menu - Now you can select Insane difficulty 2. Oozemancer character mirror spawning bug. Sometimes Mucus Ooze become a mirror ...
- Sat May 31, 2014 8:29 pm
- Forum: General Discussion
- Topic: Please help: 1.2.0 dev test
- Replies: 230
- Views: 100835
Re: Please help: 1.2.0 dev test
Vitality healing effect doesn't trigger if you have Berserking Rage sustain active. It looks like Vitality only works if your health drops below 50% by incoming damage, but not by Berserker rage -2% health each turn. You can reproduce this bug by 50 lvl character with Berserker rage sustain active (...
- Thu May 01, 2014 3:35 pm
- Forum: General Discussion
- Topic: Please help: 1.2.0 dev test
- Replies: 230
- Views: 100835
Re: Please help: 1.2.0 dev test
Yes, both in the birth dialog name field and in the chat.darkgod wrote:Do you happen to experience sometimes duplicate keypresses in the chat or in the birth dialog name field ?
- Sat Apr 26, 2014 7:27 am
- Forum: Bugs Archive
- Topic: [1.1.5] Shivgoroth Form bug
- Replies: 1
- Views: 808
[1.1.5] Shivgoroth Form bug
Shivgoroth Form talent remains when you refund points. Steps to reproduce the bug: - Level up every talent in Spell/Water tree by 1 point - Use Shivgoroth Form and Ice Storm - Refund every points in Spell/Water tree You can also repeat these steps and another Shivgoroth talent will appear on your ho...
- Tue Oct 15, 2013 3:19 pm
- Forum: General Discussion
- Topic: Beta test 1.0.5
- Replies: 131
- Views: 45685
Re: Beta test 1.0.5
If i unlock new class or difficulty level while playing beta, will it be persisted to my online account?
- Mon Sep 16, 2013 12:31 pm
- Forum: Bugs Archive
- Topic: Melinda can't leave her dungeon!
- Replies: 15
- Views: 4516
Re: Melinda can't leave her dungeon!
Simply set the leash anchor to the empty tile and golem will stay there till you change the anchor.
- Mon Sep 02, 2013 9:13 am
- Forum: Bugs Archive
- Topic: [1.0.0] Ruined Dungeon orb bug
- Replies: 9
- Views: 4786
Re: [1.0.0] Ruined Dungeon orb bug
Just encountered this bug in 1.0.4 version. All 6 uniques were generated, but killing 1 of the uniques didn't trigger the orb. It was Xanildaeva the cold drake.
- Thu Aug 29, 2013 8:07 pm
- Forum: Bugs Archive
- Topic: [1.0.4] Immortal Alchemist Golem
- Replies: 0
- Views: 825
[1.0.4] Immortal Alchemist Golem
At some point, my golem didn't lose any Health Points. After an investigation, I found that he has 41 effective talent level of Thick Skin. Suppose, when i fought with the horror (i cannot remember its name, it spawned purple circles) and it teleported us to the dream (a small area with my counterpa...