EDIT: Also I can't seem to recreate the process that led me to being able to wear 12 hats at once.
Search found 14 matches
- Wed Sep 13, 2017 8:23 am
 - Forum: Addons
 - Topic: "Odyssey of The Summoner" is OUT!! Find it here...
 - Replies: 1309
 - Views: 689809
 
Re: "Odyssey of The Summoner" is OUT!! Find it here...
I did the orb thing for the Hydra soul and I didn't get the Tri-breath tree 
EDIT: Also I can't seem to recreate the process that led me to being able to wear 12 hats at once.
					EDIT: Also I can't seem to recreate the process that led me to being able to wear 12 hats at once.
- Wed Sep 13, 2017 1:17 am
 - Forum: Addons
 - Topic: "Odyssey of The Summoner" is OUT!! Find it here...
 - Replies: 1309
 - Views: 689809
 
Re: "Odyssey of The Summoner" is OUT!! Find it here...
I'm still trying to piece together a bigger post about my opinions of this mod and how hydras work (note that I play with a hellscape of mods so that might affect my opinions; I'll give hydra another shot without as many game changing ones), but I just wanted to pop in with a post to say that, all m...
					- Wed Mar 18, 2015 4:06 am
 - Forum: Bugs Archive
 - Topic: [1.3.0] Temporal Warden Shoot problem
 - Replies: 5
 - Views: 5070
 
Re: [1.3.0] Temporal Warden Shoot problem
Okay, so it looks like I'm an idiot and it's an addon that's causing the problem.Stuntofthelitter wrote:Please make a Temporal Warden with addons disabled and see if the issue still comes up.
- Wed Mar 18, 2015 3:33 am
 - Forum: Bugs Archive
 - Topic: [1.3.0] Temporal Warden Shoot problem
 - Replies: 5
 - Views: 5070
 
[1.3.0] Temporal Warden Shoot problem
So I made a new Temporal Warden, and for some reason I can't use Shoot to auto-swap to my bow set from my melee set, only using talents switch my sets. Specifics: I do not have Shoot bound to my left-click. My ammo is on my bow set, not my melee set, and even having ammo on my melee set doesn't allo...
					- Tue May 27, 2014 7:18 am
 - Forum: Character Reports
 - Topic: Marauders.png
 - Replies: 4
 - Views: 2964
 
Re: Marauders.png
Garkul would probably be proud.
					- Thu Mar 27, 2014 10:01 pm
 - Forum: Ideas
 - Topic: patrols of magicians hunting down wilders/anti-magic users
 - Replies: 42
 - Views: 15980
 
Re: patrols of magicians hunting down wilders/anti-magic use
 If you have runes but no actual talent points in magic abilities, they would force you to remove the rune. You could do a cunning check to hide the existence of any rune inscribed. This is a great idea, A++ would love to see coded. I absolutely love getting important pieces of my characters permane...
					- Fri Feb 07, 2014 4:47 am
 - Forum: General Discussion
 - Topic: ToME inspired D&D 3.5 stuff
 - Replies: 19
 - Views: 10523
 
Re: ToME inspired D&D 3.5 stuff
 And to anyone interested, I would be happy to help. For those who are not aware Pathfinder is essentially and updated 3.5 edition after WotC destroyed the D&D franchise with 4th Edition. (Just my opinion, no flame wars here) Pretty weird that you post something that would spark a flame war, but...
					- Fri Feb 07, 2014 3:38 am
 - Forum: General Discussion
 - Topic: invisible / stealth monsters
 - Replies: 7
 - Views: 3168
 
Re: invisible / stealth monsters
Have you tried digging through the wall right in front of/above it?hellruler wrote:Kor'Pul guardian is a mage, if I'm not mistaken. It killed 3-4 of my mighty Maj'Eyal defenders before I had even seen it D:
- Fri Feb 07, 2014 3:35 am
 - Forum: General Discussion
 - Topic: ToME inspired D&D 3.5 stuff
 - Replies: 19
 - Views: 10523
 
Re: ToME inspired D&D 3.5 stuff
 And to anyone interested, I would be happy to help. For those who are not aware Pathfinder is essentially and updated 3.5 edition after WotC destroyed the D&D franchise with 4th Edition. (Just my opinion, no flame wars here) Pretty weird that you post something that would spark a flame war, but...
					- Sat Jan 11, 2014 3:35 pm
 - Forum: General Discussion
 - Topic: ToME inspired D&D 3.5 stuff
 - Replies: 19
 - Views: 10523
 
Re: ToME inspired D&D 3.5 stuff
Honestly, the Bulwark PrC is supremely awful. Shield Wall suffers the same problem as the Dwarven Defender's main ability's problem. Tower shield bash suffers from the fact that tower shields still grant the native -2 to attack rolls, you'd be better off shield bashing with a heavy shield. Victory S...
					- Sat Jan 04, 2014 5:12 am
 - Forum: Addons
 - Topic: Arcanum Class Pack v2.3
 - Replies: 800
 - Views: 636038
 
Re: Arcanum Class Pack v1.6.4
http://i.imgur.com/9np9kqe.png
Popped up when I tried using Shatter on an Ice Turtle Ice Archmage, using the latest Arcanum thing. Any clue why it'd do this? Shatter operates fine if I click on the hotkey, but throws up a LUA error when I hit the hotkey combination.
					Popped up when I tried using Shatter on an Ice Turtle Ice Archmage, using the latest Arcanum thing. Any clue why it'd do this? Shatter operates fine if I click on the hotkey, but throws up a LUA error when I hit the hotkey combination.
- Tue Nov 19, 2013 4:46 am
 - Forum: Dumb Questions
 - Topic: Dumb questions thread
 - Replies: 1110
 - Views: 489603
 
Re: Dumb questions thread
No clue where to put this, but. Is there a reason in the latest version that Flame causes the game to lag horrendously each and every time it starts/stops/starts again?
					- Wed May 29, 2013 9:38 pm
 - Forum: Dumb Questions
 - Topic: Dumb questions thread
 - Replies: 1110
 - Views: 489603
 
Re: Dumb questions thread
 Is there a way to acquire the background music of a dungeon, say, Heart of the Gloom's into a file form so I can listen without booting up ToME? Assuming you're using a precompiled binary download and not SVN source code, you should have a file named tome-1.0.4.team in the game/modules/ subdirector...
					- Wed May 29, 2013 9:24 am
 - Forum: Dumb Questions
 - Topic: Dumb questions thread
 - Replies: 1110
 - Views: 489603
 
Re: Dumb questions thread
Is there a way to acquire the background music of a dungeon, say, Heart of the Gloom's into a file form so I can listen without booting up ToME?