Search found 9 matches

by Max
Sat Oct 19, 2019 6:16 am
Forum: Development
Topic: [1.6] Stat rewards for Escorts and Brotherhood of Alchemist
Replies: 2
Views: 3990

[1.6] Stat rewards for Escorts and Brotherhood of Alchemist

Stat rewards were improved from 1 or 2 to 5 for successfully escorts in 1.6 Betas. But similar reward remains the same (3) for some elixirs in Brotherhood of Alchemists quest. It looks reasonable to increase stat improvement for Alchemist elixirs (of Mysticism, of the Fox and of Brawn), as current i...
by Max
Wed Oct 16, 2019 7:59 pm
Forum: Bugs Archive
Topic: [1.6] It is allowed to apply rune in Zigur
Replies: 0
Views: 365

[1.6] It is allowed to apply rune in Zigur

I'm not sure on whether it is bug or feature :) Currently it is not allowed to enter Zigur with the rune applied, as it is considered magic using. However it is possible to enter Zigur with the rune in inventory, and to apply the rune in this town. Nothing will happen. It is possible even to speak w...
by Max
Sun Sep 29, 2019 10:53 am
Forum: Bugs Archive
Topic: Saving the game during escort to Ziguranth
Replies: 1
Views: 743

Saving the game during escort to Ziguranth

Second time faced the following case. I think it is rare, as first time I'd encountered it in ToME v.1.5 or even 1.4. If I'm choosing to betray escort to Zigur, and exiting the game during this active quest, then when I'm loading saved game and accomplishing the quest, it appearing that the award is...
by Max
Sat Feb 07, 2015 9:50 am
Forum: Bugs Archive
Topic: Apprentice Task dialog should close after giving artifact
Replies: 6
Views: 1948

Re: Apprentice Task dialog should close after giving artifac

There is another weird behavior with Apprentice Task, when we're playing as Archmage. This Apprentice is, in fact, Archmage Tarelion. So, initially Tarellion sends archmage to complete 'Spellblaze Fallouts' quest. After its completion, archmage appears near the portal to Angolwen and sees Tarelion n...
by Max
Fri Feb 06, 2015 2:59 am
Forum: Bugs Archive
Topic: [1.2.5] Reappearance of Bringer of Doom
Replies: 0
Views: 676

[1.2.5] Reappearance of Bringer of Doom

After defeating Bringer of Doom, saving the game and its loading all three pedestals become uncleared, and there is a possibility to fight with Bringer of Doom again. However, in this case there is no achievement for the victory over him.
by Max
Thu May 22, 2014 3:54 am
Forum: Bugs Archive
Topic: [1.1.5] Wierd message when trying Learn/Unlearn category
Replies: 0
Views: 497

[1.1.5] Wierd message when trying Learn/Unlearn category

Steps to reproduce. 1. Chose Cornac/Wyrmic. 2. Try to learn 'Higher Draconic ability' category, then unlearn it. 3. Unlearning will be successfully. 4. Invest one point to Str, then one point to Armour Training. 5. Try to learn 'Higher Draconic ability' category, then unlearn it. 6. Message ' [Impos...
by Max
Sat Jan 04, 2014 6:03 pm
Forum: Bugs Archive
Topic: [1.0.5,Mac] crash report
Replies: 2
Views: 881

Re: [1.0.5,Mac] crash report

As far as I can see, this issue is fixed in ToME 1.1.3. To suppress it in 1.0.5 I disabled all OpenGL video options. Issue didn't reproduced after this.
by Max
Fri Jan 03, 2014 7:07 pm
Forum: Bugs Archive
Topic: [1.1.3] Issue with stat/points distribution
Replies: 0
Views: 600

[1.1.3] Issue with stat/points distribution

I faced the following issues. To add new talent point it's required to have some quantity of stat points. I add necessary amount of stat points and then add point to the talent. Ok. Then just after this I take out just added stat points. However, talent points don't taken out, and we can see now ext...
by Max
Sat May 25, 2013 7:05 am
Forum: Bugs Archive
Topic: [1.0.4] Rogue, trap and foe
Replies: 0
Views: 578

[1.0.4] Rogue, trap and foe

There is a nasty issue in T.o.M.E 1.0.4. If you are plaing as Rogue and there is only one foe near, then Rogue can't create the trap in any of adjacent cells, but attempt to do so just under foe's feet. This is due to " New option (on by default) to make the immediate melee targetting mode auto...