Search found 20 matches

by MilesTiden
Sat May 20, 2017 8:11 pm
Forum: Metaclass: Tinkers
Topic: Physics and Chemistry
Replies: 2
Views: 9916

Re: Physics and Chemistry

Schematics also produce herbs, in addition to Infusions and Mindstars.
by MilesTiden
Fri May 12, 2017 6:07 pm
Forum: Dumb Questions
Topic: Cunning / Poisons, working as intended?
Replies: 1
Views: 1044

Re: Cunning / Poisons, working as intended?

Yes these are both intended. The skeleton isn't the one having the poison applied to them, so it works just fine. And wildfire archmages specifically have negative synergy with Spellcraft.
by MilesTiden
Tue Apr 18, 2017 7:53 pm
Forum: Dumb Questions
Topic: what is precise effect of Ureslak set?
Replies: 7
Views: 3227

Re: what is precise effect of Ureslak set?

It only scales with magic because OP is playing a Temporal Warden. It's normal just 100% strength based.
by MilesTiden
Sat Apr 08, 2017 3:44 pm
Forum: Bugs Archive
Topic: Multiple Bugs in 1.5.2
Replies: 1
Views: 1068

Re: Multiple Bugs in 1.5.2

Only giving two chants is intentional, as that's also how Escorts work. The rest, however, are bugs.
by MilesTiden
Sun Apr 02, 2017 11:57 pm
Forum: Bugs Archive
Topic: Stamina Loss & Max Stamina Reduction Bug?
Replies: 4
Views: 3909

Re: Stamina Loss & Max Stamina Reduction Bug?

Hey, person with the save above here. Can confirm that I had a similar issue, and actually after Stunt fixed it I went back to the area, and ran into Ggrlklrlkrlkr (whatever his name is) again, and halfway through the fight the bug happened again. I was going to resubmit it to be fixed, as hopefully...
by MilesTiden
Thu Mar 30, 2017 12:47 am
Forum: Bugs Archive
Topic: [1.5.2] Eldoral Last Resort alters removed talent Eye Shot
Replies: 2
Views: 2358

[1.5.2] Eldoral Last Resort alters removed talent Eye Shot

The Eldoral Last Resort artifact lowers the cooldown of Eye Shot by 2. This talent was removed in the most recent Archer rework, and I guess no one had noticed this.
by MilesTiden
Thu Mar 23, 2017 3:12 am
Forum: Metaclass: Tinkers
Topic: 1.4.9 Sawbutcher Guide
Replies: 29
Views: 73752

Re: 1.4.9 Sawbutcher Guide

Each level increases the talent level of the tinker right? Nope. Tinker talent level is solely based on materials used. The points just determine what you can make, and most of the higher level things are less useful, barring like, Steam Powered Armor in EoR. Unrelatedly, this guide helped me clear...
by MilesTiden
Thu Mar 23, 2017 2:08 am
Forum: Bugs Archive
Topic: [1.5.2] Premonition bug
Replies: 3
Views: 1900

Re: [1.5.2] Premonition bug

This is absolutely intended behavior. Having 120 mana and a 120 mana sustain means you have 0 mana, mana based sustains turn off once you hit 0 mana. It's not a bug.
by MilesTiden
Tue Mar 21, 2017 11:19 pm
Forum: Bugs Archive
Topic: [1.5.2] Too many visual effects causing crashes/lag spikes
Replies: 0
Views: 796

[1.5.2] Too many visual effects causing crashes/lag spikes

I recently started a Sawbutcher on Insane in 1.5.2. It had been going very well up until Vor Pride, where I picked up the t5 Steamsaw Artifact Dethzaw. What this does, is it attacks everything around you when you crit, which, considering I have a 100% crit chance, is happening pretty much constantly...
by MilesTiden
Sun Mar 19, 2017 12:16 am
Forum: Bugs Archive
Topic: [1.5.1] Aeryn started the final fight in the enemies faction
Replies: 13
Views: 7136

Re: [1.5.1] Aeryn started the final fight in the enemies fac

I also had this issue happen, though didn't even notice for a little bit. The only addon that could even theoretically cause this problem is Zomnibus, but that would be extremely odd. Other than that it was entirely vanilla and I did Charred Scar and everything.
by MilesTiden
Sat Mar 19, 2016 10:55 pm
Forum: Addons
Topic: Embers With All Races
Replies: 48
Views: 24864

Re: Embers With All Races v1.0.7

Races still have the Kruk prefix even in the main campaign. Also, I'm not sure that winning with a race counts as far as the 'winner' chart on the main website goes, because it's technically 'Kruk' whatever, do you know if that's the case? I won with a Kruk Ogre demonologist and it didn't count for ...
by MilesTiden
Thu Mar 17, 2016 1:25 am
Forum: Addons
Topic: Shaman - A new take on Wilders
Replies: 16
Views: 6776

Re: Shaman - A new take on Wilders

darkgod wrote:Looks fun but why using magic on a wilder ? One that even can learn antimagic ! :)
*ahem*

*points to undead drake mastery*
by MilesTiden
Tue Mar 15, 2016 6:33 pm
Forum: Addons
Topic: Embers With All Races
Replies: 48
Views: 24864

Re: Embers With All Races v1.0.6

I still got an escort just with a cornac PM on nightmare, so I'm pretty sure it's still a general thing.
by MilesTiden
Fri Mar 11, 2016 4:55 pm
Forum: Addons
Topic: Embers With All Races
Replies: 48
Views: 24864

Re: Embers With All Races v1.0.5

Undead start friendly with the Atmos tribe. This is as ridiculous as you would expect, considering they still start in the vaporous emporium.
by MilesTiden
Wed Mar 09, 2016 4:30 pm
Forum: Bugs Archive
Topic: [Embers 1.0.2] - Emporium Shops producing bad items
Replies: 2
Views: 1419

Re: [Embers 1.0.2] - Emporium Shops producing bad items

If I remember correctly, this is known, and you get the lore if it were to be transmogged. That said I'm not entirely sure, so you might wanna wait from confirmation from a dev. Also you can take it out of the APE and 'use' it from your inventory to read it as well.