Search found 717 matches

by 0player
Wed Aug 22, 2018 9:40 pm
Forum: Development
Topic: Additional sound effects
Replies: 2
Views: 9025

Re: Additional sound effects

Do you refer to where there are lists of sounds for certain events to add to? There's "combat.sound" and "combat.sound_miss". For a random sound, you provide a table like this: {"actions/punch%d", 1, 4} If you want to add variative sounds, you'll need to replace plain s...
by 0player
Tue Jun 05, 2018 6:01 pm
Forum: Bugs Archive
Topic: Website Not Secure Notification
Replies: 1
Views: 1392

Re: Website Not Secure Notification

Just means that the forum doesn't use an encrypted connection, so refrain from posting your credit card here :)
by 0player
Tue Jun 05, 2018 5:08 pm
Forum: Addons
Topic: [v1.3.0+] Interact with the Worm
Replies: 2
Views: 2275

Re: [v1.3.0+] Interact with the Worm

There is no deep wizardry under its hood.
Just worms.
by 0player
Sat Apr 07, 2018 12:44 pm
Forum: Bugs Archive
Topic: surprising Worldly knowldge freezes game
Replies: 2
Views: 1663

Re: surprising Worldly knowldge freezes game

Seems like Worldly Knowledge got added to the randboss, but since it was your clone, the game thought it was a player.
by 0player
Tue Apr 03, 2018 2:40 pm
Forum: Metaclass: Rogues
Topic: [1.5] Shadowblade guide
Replies: 12
Views: 59051

Re: [1.5] Shadowblade guide

#indaggerswethrust
by 0player
Fri Oct 06, 2017 2:46 pm
Forum: General Discussion
Topic: [For players] How to prevent online event dangers
Replies: 4
Views: 14149

Re: [For players] How to prevent online event dangers

So, you've tested that Lua filesystem library is enabled in T-Engine and has access to any readable file on the computer, correct?
Because last time I was involved, there was a vrtual filesystem in place for FS library.
by 0player
Tue Oct 03, 2017 9:50 pm
Forum: General Discussion
Topic: [For players] How to prevent online event dangers
Replies: 4
Views: 14149

Re: [For players] How to prevent online event dangers

You know, far as I'm aware filesystem routines aren't enabled in T-Engine (and it sees a virtual filesystem), so... you're being scaredy for little reason.

MiTM attacks are extremely hard to execute against an SSL-enabled connection, too.
by 0player
Wed Apr 19, 2017 1:15 pm
Forum: Metaclass: Chronomancers
Topic: Alternate Temporal Warden Insane difficulty guide
Replies: 37
Views: 99466

Re: Alternate Temporal Warden Insane difficulty guide

I disagree with your assessment of Weapon Manifold. It's been a long time since I last played, but I remember it putting out great damage and status effects midgame. Am I missing something?
Great guide otherwise.
by 0player
Fri Dec 16, 2016 12:43 pm
Forum: Bugs Archive
Topic: Golem can't use steam generators
Replies: 4
Views: 3381

Re: Golem can't use steam generators

Please, everyone knows that skeletons are made of bullshit.
by 0player
Fri Dec 16, 2016 12:23 pm
Forum: Bugs Archive
Topic: Golem can't use steam generators
Replies: 4
Views: 3381

Re: Golem can't use steam generators

Implants and injectors require you to have body heat and bloodstream, respectively.
by 0player
Fri Dec 16, 2016 9:03 am
Forum: Ideas
Topic: Curses/Hexes Compaction
Replies: 5
Views: 2872

Re: Curses/Hexes Compaction

I'm not terribly sure about the order and level sevens, I'd rather just make a pass over curses/hexes themselves.
by 0player
Thu Dec 15, 2016 10:43 pm
Forum: Bugs Archive
Topic: Unstoppable, Frenzy and Bloodbath lead to unexpected death
Replies: 6
Views: 3653

Re: Unstoppable, Frenzy and Bloodbath lead to unexpected dea

"dies when its frenzy ends!" is, iirc, a special death rule that you die ... something like if you don't hit anything during it. I don't recall. But from the logs, that is the case of your death.
by 0player
Thu Dec 15, 2016 10:35 pm
Forum: Ideas
Topic: Make vile life tree unlockable for corruptors
Replies: 5
Views: 4064

Re: Make vile life tree unlockable for corruptors

Well, yeah, turns out that some amount of "hinder your foes" talents is too many.
by 0player
Thu Dec 15, 2016 9:50 pm
Forum: Spoilers
Topic: Wheel of fate
Replies: 5
Views: 8494

Re: Wheel of fate

I am pretty sure you have at least a high chance to get Wheel of Fate from a statue, as that has happpened to me as well.
by 0player
Tue Dec 13, 2016 4:42 am
Forum: Bugs Archive
Topic: Arrow Echoes fires a variable amount of arrows.
Replies: 1
Views: 2574

Re: Arrow Echoes fires a variable amount of arrows.

It's your paradox level. Temporal spells scale with paradox.