As ghoul shadowblade retch on the ground then cast timestop on yourself. The healing will work through timestop.
Alternatively cast ambuscade, have ambuscade cast timestop on you, then retch.
- Also mouse over for the brawlers grapple clench shows the slow effect with 6 digits behind point.
Search found 25 matches
- Wed Aug 31, 2016 9:48 am
- Forum: Bugs Archive
- Topic: Ghoul blight healing works throughs time prison
- Replies: 0
- Views: 1820
- Fri Jan 24, 2014 8:30 pm
- Forum: Bugs Archive
- Topic: [1.15] Odd AI behavior??
- Replies: 7
- Views: 1344
Re: [1.15] Odd AI behavior??
The fleeing behavior works strange with my mindslayer. As the enemy flees I walk behind them and my telekinetic weapon keeps hitting them. Makes some fights too easy.
- Fri Jan 24, 2014 8:28 pm
- Forum: Bugs Archive
- Topic: Drolem still block sight when invisible
- Replies: 0
- Views: 596
Drolem still block sight when invisible
The drolem still blocks sight when invisible from a rune. Confused me at first what was happening.
- Tue Dec 24, 2013 12:52 am
- Forum: General Discussion
- Topic: Ugh, what could I have done?
- Replies: 4
- Views: 1832
Re: Ugh, what could I have done?
Dreadmasters are pretty horrible depending on class and on how quickly you notice them. I generally go into dreadfall around level 20, because I find things easier then.
- Tue Nov 26, 2013 7:28 pm
- Forum: Bugs Archive
- Topic: [1.0.5] Shasshhiy'Kaish wont summon
- Replies: 3
- Views: 1232
Re: [1.0.5] Shasshhiy'Kaish wont summon
If a monolith is destroyed this happens. Notice volcanic daikatana can destroy them.
- Tue Nov 26, 2013 7:27 pm
- Forum: Bugs Archive
- Topic: [1.05] Some OpenGL Shaders very slow
- Replies: 4
- Views: 2239
Re: [1.05] Some OpenGL Shaders very slow
I think there is something wrong with that red triangle of lines animation. I had massive slowdown on my berserker who had the same animation. Even with all sustains gone it remained active, which is weird. Playing other classes I don't see this slowdown.
- Thu Oct 31, 2013 8:26 pm
- Forum: Bugs Archive
- Topic: 1.0.5f Items transmog'd in Ambush! worth pittance
- Replies: 15
- Views: 6317
Re: 1.0.5f Items transmog'd in Ambush! worth pittance
I think this became an issue after the introduction of the sludge nest where you can easily get 12000 gold, 5 levels and a huge number of items(some of them good) without too much effort. Even without gold, grinding is useful for better items and experience. Personally if someone want to spend two d...
- Fri Oct 11, 2013 8:07 pm
- Forum: Bugs Archive
- Topic: [1.0.5d] Ambush! loot transmogrifies into very little gold
- Replies: 4
- Views: 1704
Re: [1.0.5d] Ambush! loot transmogrifies into very little go
Even without gold I'd still clear the sludge nest for the experience and the huge number of items. Getting minimum cooldown high power runes and a bunch of artifacts helps a lot.
- Sun Oct 06, 2013 6:06 pm
- Forum: Bugs Archive
- Topic: [1.0.4] Time frozen when using through the crowd prodigy
- Replies: 3
- Views: 1390
Re: [1.0.4] Time frozen when using through the crowd prodigy
I just checked. Health and mana regenerate, but enemies don't attack, so it is quite abusable
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- Sun Oct 06, 2013 2:25 pm
- Forum: Bugs Archive
- Topic: [1.0.4] Time frozen when using through the crowd prodigy
- Replies: 3
- Views: 1390
[1.0.4] Time frozen when using through the crowd prodigy
I'm playing a necromancer with the through the crowd prodigy. According to the description I can switch places with a minion in 1/10th of a turn. However when doing this in the sludge nest I can switch places with a minion a hundred times, but time does not go forward mostly. Monsters won't attack, ...
- Sun Oct 06, 2013 2:22 pm
- Forum: Bugs Archive
- Topic: [1.0.4] Necromancer lich minion's shadows agressive
- Replies: 0
- Views: 518
[1.0.4] Necromancer lich minion's shadows agressive
The lich minions you get as a necromancer from advanced necrotic summons, summon a shadow.
These shadows sometimes target a minion or you.
I think this happens when they get damaged by another minion or you
These shadows sometimes target a minion or you.
I think this happens when they get damaged by another minion or you
- Wed Oct 02, 2013 7:19 am
- Forum: Spoilers
- Topic: Lichform -- ?
- Replies: 7
- Views: 3986
Re: Lichform -- ?
The prodigy "Through the Crowd" prevents aoe spells from harming your or your minions. So you can finally combine cold or celestial dark safely with your minions.
- Wed Oct 02, 2013 7:17 am
- Forum: Spoilers
- Topic: Please help me beat Atamathon! (SPOILERS)
- Replies: 7
- Views: 6395
Re: Please help me beat Atamathon! (SPOILERS)
With Garkul's revenge you should be doing 1000% more damage to him, which should help a lot. Damage affinity might not help you because I think you first take the damage and then get healed. With your 1000% bonus you probably do enough damage to kill yourself on reflection before the healing. If the...
- Sun Sep 15, 2013 9:09 pm
- Forum: Bugs Archive
- Topic: Lich in jeopardy! game-breaking bug?
- Replies: 4
- Views: 1699
Re: Lich in jeopardy! game-breaking bug?
Debug mode invalidates your online progress tracking. If you could somehow get to another level, fearscape perhaps, you could delete the level file and hope it gets regenerated. I did that once when Reknor 2 spawned without a down stairs. When truly desperate maybe try replacing the level file by on...
- Sun Sep 15, 2013 9:05 pm
- Forum: Bugs Archive
- Topic: [1.0.4] Mana regeneration items mess with resting
- Replies: 1
- Views: 1069
[1.0.4] Mana regeneration items mess with resting
Be a class with no mana regeneration who gets a mana bar from a quest escort. After getting mana drained by some enemy, use a mana streaming item to regain your mana while resting. Get interupted by an enemy before your mana bar is 100% filled. Remove the mana streaming item. Now each time you rest ...