Search found 7 matches

by DeaTh-ShiNoBi
Mon May 21, 2018 12:17 pm
Forum: Bugs Archive
Topic: Level failed to generate in Mardista
Replies: 1
Views: 968

Re: I got stuck in Mardista

The part of the log that says Refused unique by name Zubirewyn the lesser vampire mod.class.NPC/Zubirewyn the lesser vampire WARNING: Guardian not found: RND_BOSS_ZUBIREWYN_THE_LESSER_VAMPIRE catches my eye. Zubirewyn the lesser vampire was a tough mob that I had an epic 30 minute duel with when I w...
by DeaTh-ShiNoBi
Mon May 21, 2018 12:05 pm
Forum: Bugs Archive
Topic: Level failed to generate in Mardista
Replies: 1
Views: 968

Level failed to generate in Mardista

I ran into a game breaking bug in Mardista. I traversed the dungeon to level 4, where there was seemingly no more stairs to go down, nor end of the dungeon. I headed my way back up and, unexpectedly, the levels that I thought I had just cleared were unexplored and full of mobs (it appears a new leve...
by DeaTh-ShiNoBi
Wed Apr 30, 2014 3:45 am
Forum: Bugs Archive
Topic: Shock projectile
Replies: 0
Views: 601

Shock projectile

The tooltip of Shock states that it has an instantaneous travel speed, which totally makes sense and all considering that it's lightning, but in game not only is it not instantaneous, it's quite easy to dodge. I've noticed this for both casting it, where the enemies can dodge it, as well as for enem...
by DeaTh-ShiNoBi
Sat Apr 26, 2014 4:21 pm
Forum: Ideas
Topic: Last Stand
Replies: 4
Views: 1488

Re: Last Stand

Sorry to resurrect a thread over a year old, but I don't see the point of starting a different one. I think Last Stand REALLY sucks in its current form, and it's a shame for me to say that because I really like the flavor of it and it is one of my favorite abilities, but it just has so many draw bac...
by DeaTh-ShiNoBi
Tue Apr 09, 2013 11:20 pm
Forum: General Discussion
Topic: So, why did I just die to Impending Doom in The Maze?
Replies: 15
Views: 5146

Re: So, why did I just die to Impending Doom in The Maze?

Impending Doom is cancelled if you kill the caster. As a corruptor, 11 turns is roughly 7 turns more than you need to kill anything short of a unique or boss. Normally I'd agree with that statement but it was dark in the maze and I could not see which direction the guy was casting from until it was...
by DeaTh-ShiNoBi
Sat Apr 06, 2013 1:11 am
Forum: Metaclass: Defilers
Topic: Guide: Corruptor (beta 43)
Replies: 30
Views: 61692

Re: Guide: Corruptor (beta 43)

You mentioned in your guide that Fearscape works on everything in the game, but Fearscape "fizzles" when I attempt to cast it on any Elder Vampire and The Master. I've been able to Fearscape other mobs standing right next to them, including other types of Vampires, but Elder Vampires and T...
by DeaTh-ShiNoBi
Wed Apr 03, 2013 10:29 am
Forum: General Discussion
Topic: So, why did I just die to Impending Doom in The Maze?
Replies: 15
Views: 5146

So, why did I just die to Impending Doom in The Maze?

I'm playing a level 14 Cormac Corrupter and I'm pumping constitution pretty hard. I like to think that 425 health is pretty decent at level 14 for a squishy. That said, a dot that does about 400 damage over 11 turns and prevents healing is pretty lame for a level 14 zone. I realize this is a game wh...