Search found 227 matches

by Jurriaan
Mon Apr 28, 2025 1:05 pm
Forum: Bugs
Topic: Steam version not launching at all on Linux (Ubuntu 22.04)
Replies: 4
Views: 3655

Re: Steam version not launching at all on Linux (Ubuntu 22.04)

So for the terminal case:

1) what did you download exactly from where?
2) where did you save it?
3) how did you start it (starting from which directory)
4) what happened on screen - what was output?
by Jurriaan
Wed Mar 27, 2024 11:06 am
Forum: Dumb Questions
Topic: Is the client add-on update method pulls from all sources?
Replies: 1
Views: 2596

Re: Is the client add-on update method pulls from all sources?

I can't imagine the client doing that. Maybe the steam installation but I 've never noticed any 'let's update myself' behaviour from the client. How would the client even know your steam credentials?
by Jurriaan
Sat Feb 03, 2024 8:55 pm
Forum: Bugs
Topic: Stuck as Mecharacnid but charecter is not dead.
Replies: 3
Views: 2611

Re: Stuck as Mecharacnid but charecter is not dead.

There's some people here who can manually untangle savefiles.

See viewtopic.php?f=38&t=52125&p=243511 for an example.

You'll have to hope one of them notices this topic.

Or maybe post on the ToME Discord channel and actively search for one?
by Jurriaan
Sun Jan 14, 2024 9:11 pm
Forum: General Discussion
Topic: How to update the game on Linux
Replies: 2
Views: 7677

Re: How to update the game on Linux

It's not really like tar will clear a directory, so your addons should be safe.

you can always make a backup

cp -axv ~/Games/Tome ~/Games/Tome.org

try it, and when it doesn't work, restore your original directory

rm -rf ~/Games/Tome
mv ~/Games/Tome.org ~/Games/Tome
by Jurriaan
Fri Oct 13, 2023 1:39 pm
Forum: Addons
Topic: Walking Armory Evolution for Marauder
Replies: 4
Views: 10754

Re: Walking Armory Evolution for Marauder

Does it also work wirh Ogres and 2H weapons in one hand? To get the overpowering to the max....
by Jurriaan
Tue Jul 27, 2021 4:50 am
Forum: Addons
Topic: Thanos Class
Replies: 2
Views: 1310

Re: Thanos Class

One of the ways to gain understanding is to download an addon that goes in the direction you want, then try to adapt that - mess around in the source, see what works and what doesn't, etc.
by Jurriaan
Thu Jul 15, 2021 3:16 pm
Forum: Dumb Questions
Topic: Older Versions
Replies: 7
Views: 3474

Re: Older Versions

It so happens that my backups go back a long while, and I have available: * t-engine4-linux64-1.0.0.tar.bz2 * t-engine4-linux64-1.0.4.tar.bz2 * t-engine4-linux64-1.1.5.tar.bz2 * t-engine4-linux64-1.2.5.tar.bz2 * t-engine4-linux64-1.3.0b1.tar.bz2 * t-engine4-linux64-1.3.0.tar.bz2 I'd be willing to up...
by Jurriaan
Tue Dec 15, 2020 5:42 am
Forum: Bugs Archive
Topic: TE4 or Zomnibus? bug in greater/living-weapons.lua
Replies: 4
Views: 1931

Re: TE4 or Zomnibus? bug in greater/living-weapons.lua

I was in High Peak, correct.

I see 'ZOmnibus Addon Pack 17.1.2'.

other addons installed Barbarian Class Fork, Mountain Troll Race 1.0.0 (and local changes), Improved Auto-explore and Rest 3.5.0, Select your Escorts 2.3.1, Barbarian Evolution for Berserker 1.0.2, Playable Naloren Race 1.0.2
by Jurriaan
Mon Dec 14, 2020 6:01 am
Forum: Bugs Archive
Topic: TE4 or Zomnibus? bug in greater/living-weapons.lua
Replies: 4
Views: 1931

TE4 or Zomnibus? bug in greater/living-weapons.lua

loaded room generator greater_vault function: 0x43cb4f48 [RoomsLoader:init] loaded room: greater_vault function: 0x43cb4f48 [roomGen] room generator function: 0x43cb4f48 is making a room C Map size 57:30 :: 1710 C Map seens texture: 21767 (60x60) Static generator using file /data/maps/vaults/auto/gr...
by Jurriaan
Fri Nov 27, 2020 5:50 pm
Forum: Ideas
Topic: legacy of the naloren only sucks because its hard to get
Replies: 7
Views: 7610

Re: legacy of the naloren only sucks because its hard to get

Maybe the weapon needs some activation like those Nagas seem to have, some kind of Rush/Leap/Speedup?
by Jurriaan
Thu Nov 19, 2020 4:28 pm
Forum: Dumb Questions
Topic: Getting ToME working on Raspberry Pi
Replies: 1
Views: 1687

Re: Getting ToME working on Raspberry Pi

I think picking apart the snap package may be easier than finding all the librairies necessary for compiling it yourself in the correct version.
by Jurriaan
Tue Nov 17, 2020 8:29 pm
Forum: Bugs Archive
Topic: [1.7.2] Hydra's Bite whip also attacks friendlies
Replies: 0
Views: 1204

[1.7.2] Hydra's Bite whip also attacks friendlies

Hydra's Bite seems to attack friendlies as well, when the description says 'on weapon hit, hit up to two adjacent enemies' - it killed my escort....

or maybe it's breath turned my escort into an enemy and then killed it nearly at the same time?
by Jurriaan
Tue Nov 17, 2020 5:27 am
Forum: Bugs Archive
Topic: [1.7.2] aeryn dissapears during win if no cloak of deception
Replies: 1
Views: 1182

Re: [1.7.2] aeryn dissapears during win if no cloak of decep

You do know the cloak of deception isn't necessary anymore at the end of the game, because there is a way to remove your undead aura, right?
by Jurriaan
Sat Oct 31, 2020 9:21 pm
Forum: Bugs Archive
Topic: [1.7.0] huge sandworm tunneler had a golem
Replies: 1
Views: 1378

[1.7.0] huge sandworm tunneler had a golem

Said Golem was left behind and died. Do Sandworm tunnelers need golems?
by Jurriaan
Tue Oct 20, 2020 5:52 pm
Forum: Addons
Topic: Custom Difficulties
Replies: 10
Views: 12028

Re: Custom Difficulties

Is there any feasible way to change this during playing? You know, when at level 12 you start getting teleported to the deepest level of the level 1 dungeons, and you're slogging back up, it'd be nice to be able to set the difficulty of those levels a bit higher, for example.