Search found 7 matches
- Wed Mar 27, 2013 8:40 pm
- Forum: Modules
- Topic: Creating Tileset
- Replies: 15
- Views: 12048
Re: Creating Tileset
but but tome-oldrpg.teaa is just a zip file containing png. There is nothing more, no SDK, no library to compile, nothing. Just unzip tome-oldrpg.teaa, change the files you want (you also want to change the file init.lua but it's self-explanatory), zip it again to say mynewmodule.teaa (change the e...
- Wed Mar 27, 2013 7:56 pm
- Forum: Modules
- Topic: Creating Tileset
- Replies: 15
- Views: 12048
Re: Creating Tileset
Thanks for the kind words! I had a look at the OldRPG set now and I've tried to understand how to go on, but to be honest, I don't see myself making an module on my own. Perhaps I was naive, but I imagined making a tileset would be as easy as changing one .png for another. :roll: Installing Librarie...
- Tue Mar 26, 2013 3:46 pm
- Forum: Modules
- Topic: Creating Tileset
- Replies: 15
- Views: 12048
Re: Creating Tileset
So... Here's a screenshot with the general style I'm going for. Vector Based, quite rough, classic RPG style. (The screenshot is about 200%, the original tiles i 64x64)
Iv'e got about 30 characters/monsters drawn and few more dungeon tiles too.

Iv'e got about 30 characters/monsters drawn and few more dungeon tiles too.

- Sun Mar 24, 2013 3:11 pm
- Forum: Development
- Topic: Vector graphics
- Replies: 4
- Views: 10435
Re: Vector graphics
I've been wondering the same thing. The tileset I've started working on is vector based.
- Sat Mar 23, 2013 8:03 pm
- Forum: Modules
- Topic: Creating Tileset
- Replies: 15
- Views: 12048
Re: Creating Tileset
Sure, I'll post a screenshot in a few days, I am currently out of town.
- Sat Mar 23, 2013 8:51 am
- Forum: Modules
- Topic: Creating Tileset
- Replies: 15
- Views: 12048
Re: Creating Tileset
Thanks. I'll try the oldrpg tileset and see if I can figure it out from there. My ambition is first to just create the tiles, and perhaps later, if it works out fine, try to find someone to collaborate on a new module. We'll see 

- Fri Mar 22, 2013 9:46 pm
- Forum: Modules
- Topic: Creating Tileset
- Replies: 15
- Views: 12048
Creating Tileset
Hi, I'm new to this game but I've already reckoned that ToME has lots of potential. ...Not really fond of the default tileset though. I'm a designer and I've just started drawing my first tiles, I have however no clue how to proceed or how I could test my graphics. Heck, I'm not even sure that I'm p...