Search found 13 matches

by jonasan
Sat Mar 18, 2017 5:33 pm
Forum: Bugs Archive
Topic: Crash in Ruins of the Lost City - UI / Damage Shied related?
Replies: 4
Views: 1380

Re: Crash in Ruins of the Lost City - UI / Damage Shied rela

Tried changing over to the Minimalist UI just in case that would stop the bug happening.... but no luck... same issue: Lua Error: /mod/class/uiset/Minimalist.lua:783: attempt to perform arithmetic on field 'damage_shield_absorb' (a nil value) At [C]:-1 __add At /mod/class/uiset/Minimalist.lua:783 di...
by jonasan
Sat Mar 18, 2017 12:45 pm
Forum: Bugs Archive
Topic: Crash in Ruins of the Lost City - UI / Damage Shied related?
Replies: 4
Views: 1380

Re: Crash in Ruins of the Lost City - UI / Damage Shied rela

Well I wasn't sure which file you wanted exactly so I have uploaded the whole save directory from the T-Engine folder to my google drive.... which you should be able to get here: https://drive.google.com/open?id=0B7dQJ4eLjBbNek94aV9qRlhtZ1U Let me know if there is anything else i can provide or if t...
by jonasan
Sat Mar 18, 2017 12:13 pm
Forum: Bugs Archive
Topic: Crash in Ruins of the Lost City - UI / Damage Shied related?
Replies: 4
Views: 1380

Re: Crash in Ruins of the Lost City (1) - EoR

Alright, happened again, still no onscreen lua error message, but the log file was a bit more forthcoming.... this is endlessly repeated at the end of the log file: Lua Error: /mod/class/uiset/ClassicPlayerDisplay.lua:300: attempt to perform arithmetic on field 'damage_shield_absorb' (a nil value) A...
by jonasan
Sat Mar 18, 2017 11:58 am
Forum: Bugs Archive
Topic: Crash in Ruins of the Lost City - UI / Damage Shied related?
Replies: 4
Views: 1380

Crash in Ruins of the Lost City - UI / Damage Shied related?

So I have encountered a crash in Ruins of the Lost City (1). Has happened repeatedly now and does not appear to be linked to a paricular behaviour on my part.... though according to the log file there does always appear to be a Gigantic corrosive tunneler around splashing me with acid. I dont get a ...
by jonasan
Mon Dec 16, 2013 8:00 pm
Forum: General Discussion
Topic: Steam version, linux, and addons.
Replies: 5
Views: 1776

Re: Steam version, linux, and addons.

just tested the linux steam version with addons... subscribed to the shut-that-dog-up mod on the workshop, steam downloaded the file then booted the game, and it registered fine, loaded the addon ('Retrieving...' - worked fine) and placed it correctly in my addons list... created a new character wit...
by jonasan
Fri Dec 13, 2013 11:42 am
Forum: General Discussion
Topic: linking achievements to steam....
Replies: 8
Views: 3036

linking achievements to steam....

many congratulations on getting the game on Steam DarkGod - the work you have done integrating the achievements and workshop is amazing! bought it straight away, and was proud to see my name in green on the chat log after all these hours with TOME! i have linked my steam account with my te4 account ...
by jonasan
Sun Nov 17, 2013 2:26 pm
Forum: Bugs Archive
Topic: [1.1.1]Underwater tiles are displayed offset from actual pos
Replies: 8
Views: 2200

Re: [1.0.5]Underwater tiles are displayed offset from actual

im having a similar issue... only on the fully underwater level (nur 2)... all graphic for targeting is offset from character - all targeting starts from 7 or 8 tiles right and up from the actual character position. this only occurs on this level and the bug disapears once i head down below the wate...
by jonasan
Sun May 19, 2013 7:37 pm
Forum: General Discussion
Topic: Call for beta testers
Replies: 13
Views: 4498

Re: Call for beta testers

sorry to report that i seem to be running into substantial performance issues with the beta version - after thinking everything was much better with testing early level game characters - and for sure the general - i.e. there always - slow down issues i was getting with 1.0.3 are gone, but now my 30'...
by jonasan
Sun May 19, 2013 7:34 am
Forum: General Discussion
Topic: 1.03 lags a bit on my ancient computer
Replies: 14
Views: 5847

Re: 1.03 lags a bit on my ancient computer

anyone having these issues should check out the new 1.0.4a beta. so far as i can tell after some testing, darkgod has fixed the performance issues with this new beta build.... check out this thread http://forums.te4.org/viewtopic.php?f=38&t=37869 ofcourse, being a beta its not without the usual ...
by jonasan
Sun May 19, 2013 7:30 am
Forum: General Discussion
Topic: Call for beta testers
Replies: 13
Views: 4498

Re: Call for beta testers

thanks Hachem_Muche,

loaded up my sun paladin with what appears to be no problems - hopefully the process wont have hurt her any?!

now to carry on to the east with what appears to be much improved performance! Cheers :D
by jonasan
Sat May 18, 2013 1:54 pm
Forum: General Discussion
Topic: Call for beta testers
Replies: 13
Views: 4498

Re: Call for beta testers

hey DG, so far 1.04a seems to be running very nicely - none of the perfomace lag i was getting on 1.0.3 :) however, so far only tested on new character - is there a way to drop a save from 1.0.3 into the 1.0.4a directory so i can carry on with my character (lv 29 sun paladin about to head into rekno...
by jonasan
Fri May 10, 2013 7:52 am
Forum: General Discussion
Topic: 1.03 lags a bit on my ancient computer
Replies: 14
Views: 5847

Re: 1.03 lags a bit on my ancient computer

I have had the same problem as the OP. When I updated to 1.0.3 i found that TOME was significantly more laggy and was generally running slower than 1.0.1. However, after reading this thread and checking with DG on IRC the problem is now sorted. I'm running linux 64 bit (on ubuntu) and simply had to ...
by jonasan
Mon Feb 25, 2013 11:03 am
Forum: Addons
Topic: Lore library fix for v1.0 - updated 2013-02-17
Replies: 32
Views: 14232

Re: Lore library fix for v1.0 - updated 2013-02-17

Thanks for the addon to fix this problem. Logged on to the net with my lv 47 Cornac Cursed who had v1 of this enabled and found that my profile was disabled because of this addon BUT then i downloaded your new V2 and problem solved !! Now online perfectly, lore kept and nothing lost in the update (j...