Search found 4 matches
- Fri Mar 01, 2013 10:03 pm
- Forum: Bugs Archive
- Topic: Alchemy golem can get stacked High Peak debuffs forever.
- Replies: 2
- Views: 1021
Alchemy golem can get stacked High Peak debuffs forever.
My golem died a lot on a level with the blight-element global effect of the High Peak. I can tell because whenever I view him now, he has +180% blight damage, -95% blight resist and 0% healing mod (it's probably well below 0%, but that's not displayed). You can see this to a degree in normal gamepla...
- Wed Feb 27, 2013 4:51 pm
- Forum: Bugs Archive
- Topic: Saving my game doesn't actually progress me forward.
- Replies: 2
- Views: 895
Re: Saving my game doesn't actually progress me forward.
Nope! I don't even know how to go into debug mode. This was just a vanilla Infinite Dungeon run; no mods, hacks, debugs, or cheats were used in the making of this save.
- Tue Feb 19, 2013 4:55 pm
- Forum: Bugs Archive
- Topic: [1.0] Blinding Speed and Eden's Guile cancel one another
- Replies: 5
- Views: 2358
Re: [1.0] Blinding Speed and Eden's Guile cancel one another
Mouse over effects as they appear on the right. It's those labels that matter for the purposes of "duplicate" effects. For example, the Bone Armor skeleton racial and the Shielding rune are both counted as "Damage Shield", as is the use effect of the unique belt Neira's Memory. W...
- Mon Feb 18, 2013 4:21 am
- Forum: Bugs Archive
- Topic: Saving my game doesn't actually progress me forward.
- Replies: 2
- Views: 895
Saving my game doesn't actually progress me forward.
I made a character I didn't think would get very far, clearly not even trying to name them correctly, just to try it out with the help of the Infinite Dungeon. I was wrong. I got 35 levels deep and saved my game before diving into a lava-filled vault crawling with luminous horrors; being a fire arch...