Search found 8 matches
- Sat May 11, 2013 8:32 am
- Forum: Bugs Archive
- Topic: Reset Data doesn't work
- Replies: 3
- Views: 1005
Reset Data doesn't work
Hi, I tried on both 1.0.3, and a rolled back 1.0.0. I login ingame, connect to a character (do a few things ot make sure its connected, it uploads, so it is). I then goto reset data, and click one of the bottons, and no confirmation/pop up appears ingame.
- Fri May 10, 2013 11:54 pm
- Forum: Addons
- Topic: [v1.0.3] Unofficial Mod Update Thread
- Replies: 8
- Views: 3884
Re: [v1.0.3] Unofficial Mod Update Thread
Yes, it seems so. I'll delete this thread/the addon now. Thanks!
Edit: can only delete addon, not thread sadly.
Edit: can only delete addon, not thread sadly.
- Thu May 09, 2013 2:47 pm
- Forum: Addons
- Topic: [v1.0.3] Unofficial Mod Update Thread
- Replies: 8
- Views: 3884
Re: [v1.0.3] Unofficial Mod Update Thread
Yes, I just tested with the version I didn't update. Without changing the "GameOptions" file so generateList is generateListGameplay, the mod wont work as I can't change the settings for it. However, once I do, I get "[LOG] #LIGHT_RED#Online profile disabled(switching to offline profi...
- Thu May 09, 2013 2:20 pm
- Forum: Addons
- Topic: [v1.0.3] Unofficial Mod Update Thread
- Replies: 8
- Views: 3884
Re: [v1.0.3] Unofficial Mod Update Thread
Really? It played fine after I made it show in game options, but it kept giving "Invalid addon version", and wouldn't upload my characters. It doesn't appear to do anything malicious. Should I be alarmed?
- Thu May 09, 2013 10:37 am
- Forum: Addons
- Topic: [v1.0.3] Unofficial Mod Update Thread
- Replies: 8
- Views: 3884
[v1.0.3] Unofficial Mod Update Thread
I have made this thread for unofficial mod updates. I cannot play with them without the md5 hash being registered, so I'm making this (And a series of addons for the site, which will be deleted once officially updated). I can and will remove your mod if you don't want me updating it; I did not see a...
- Thu May 09, 2013 5:24 am
- Forum: Addons
- Topic: [v1.0.3] Adjustable Talent/Stat/Generic Point Multiplier
- Replies: 4
- Views: 2731
Re: [v1.0.1] Adjustable Talent/Stat/Generic Point Multiplier
I updated to 1.0.3! In testing, i've found no bugs. A few notes: I included the EXP Adjust mod in it, as it wasn't updated, but I used it. Got errors with md5 if just using the other mod file. Will remove if that mod-maker wants it removed. You probably have to make a new character! all options are ...
- Mon May 06, 2013 10:33 am
- Forum: Addons
- Topic: [v1.0.3] Adjustable Talent/Stat/Generic Point Multiplier
- Replies: 4
- Views: 2731
[v1.0.3] Adjustable Talent/Stat/Generic Point Multiplier
Hello, everyone. This is my first mod; I would like to state, first and foremost, that it is my very first, and I hardly know the language. I have been using it, and have not experienced any bugs personally; but to be safe, I would say back-up saves before using, and so on. This mod may be considere...
- Sat Feb 09, 2013 4:47 pm
- Forum: Bugs Archive
- Topic: Addon Load-times
- Replies: 0
- Views: 533
Addon Load-times
Uhm, I tried using the command to show LUA errors and got none; but I have tried a series of addon combinations (Mostly classes. Illusionist, Spellblade (Or Arcane Blade, I forget), and the third I switch out), or any other mods, and it always seems to eat my memory fast (I got more then enough, tho...