Search found 10 matches
- Tue Feb 26, 2013 8:38 pm
- Forum: Addons
- Topic: [b41-1.0.5] Talent Point Planner
- Replies: 147
- Views: 621364
Re: [b41-1.0.0] Talent Point Planner
I rather hope my requests didn't prompt the addition of a bug. All I can say to this is that I have not had this problem playing on linux yet.
- Tue Feb 19, 2013 11:33 am
- Forum: Bugs Archive
- Topic: donating through the website is not taking effect
- Replies: 1
- Views: 820
Re: donating through the website is not taking effect
DG fixed this problem for me 

- Mon Feb 18, 2013 2:47 pm
- Forum: Addons
- Topic: [b41-1.0.5] Talent Point Planner
- Replies: 147
- Views: 621364
Re: [b41-1.0.0] Talent Point Planner
Nice to see the golem, and other changes. One more request, can we add the talent trees you can get from the corrupted summoning prodigy? I would like to see how many points I should save for a corrupted golem. Also it may be useful to also allow the quest rewards you can give to your golem to show ...
- Mon Feb 18, 2013 9:33 am
- Forum: Bugs Archive
- Topic: donating through the website is not taking effect
- Replies: 1
- Views: 820
donating through the website is not taking effect
On Feb 15th I set up a reoccurring donation through the website. How long should I expect before I see the effects of my donation in game?
- Sun Feb 03, 2013 9:08 am
- Forum: Addons
- Topic: [b41-1.0.5] Talent Point Planner
- Replies: 147
- Views: 621364
Re: [b41-1.0.0] Talent Point Planner
Can we add the tree you can buy in town? (not sure how much is considered spoily)
I always buy it and it would be nice to have in the plan at the beginning instead of walking over there with every new guy.
Edit: Also doesn't work for golem.
I always buy it and it would be nice to have in the plan at the beginning instead of walking over there with every new guy.
Edit: Also doesn't work for golem.
- Thu Jan 31, 2013 4:28 pm
- Forum: Bugs Archive
- Topic: precog death bug
- Replies: 0
- Views: 661
precog death bug
Death in precog mode did not end precog correctly, instead I go get resurected then come back and my body is still there (as you see in this save). When I try to move it bugs out and wont allow any actions. Eventually something clicked and I am back to one of me so I will keep playing and see if the...
- Sun Jan 27, 2013 9:34 am
- Forum: General Discussion
- Topic: Spreadsheet for calculating damage
- Replies: 8
- Views: 1825
Re: Spreadsheet for calculating damage
So damage range is even after the ego +dam on hit calculations?
I will look at the code tomorrow and see if I can figure it out.
I will look at the code tomorrow and see if I can figure it out.
- Sun Jan 27, 2013 7:45 am
- Forum: General Discussion
- Topic: Spreadsheet for calculating damage
- Replies: 8
- Views: 1825
Re: Spreadsheet for calculating damage
OK so to fix it I need to know how damrange comes into play with the calculations? I can extrapolate damrange by dividing the base power high range of the weapon but its low range as displayed in the tooltip for the weapon. But I don't know where in the equation I should multiply by the range. Also ...
- Sun Jan 27, 2013 6:46 am
- Forum: General Discussion
- Topic: Spreadsheet for calculating damage
- Replies: 8
- Views: 1825
Re: Spreadsheet for calculating damage
Thanks lukep, So your saying your damage stat that shows on the char sheet gets multiplied by the base power of the weapon directly not by ((sqrt(Base power / 10) -1) * .5 +1)? The equation, (0.3 * (P. Power + (Stat * bonus) ) )* ((sqrt(Base Power / 10) -1) * .5 +1) * (sqrt(Talent / 5) / 2 + 1) ^ 1....
- Sat Jan 26, 2013 8:11 pm
- Forum: General Discussion
- Topic: Spreadsheet for calculating damage
- Replies: 8
- Views: 1825
Spreadsheet for calculating damage
Hi all I got frustrated by trying to eyeball and figure out which weapon is better than the other so I amde this spreadsheet to help. Sharing it to help make the game more accessible and need less time doing math so there is more time playing. :mrgreen: Let me know if there are any improvements you...