Search found 20 matches

by Taelzen
Sat Jul 05, 2014 11:05 am
Forum: Addons
Topic: Addon Idea
Replies: 2
Views: 1170

Addon Idea

A gambler addon!

Specifically, one that does the following:

Whenever you use a spell (or any ability, really), it automatically completely respecs all talent points and then randomly adds them back.

So every cast of an ability randomizes your build!

=D yes? can has?
by Taelzen
Tue Jun 10, 2014 7:09 pm
Forum: Addons
Topic: [v1.0.1] Old RPG Tileset & Darkwood UI
Replies: 328
Views: 342431

Re: [v1.0.1] Old RPG Tileset & Darkwood UI

Is this still being worked on or is it dead? =c I've been waiting to play TOME again for this mod specifically, but havn't heard anything about it in a while.
by Taelzen
Wed Jan 08, 2014 11:48 pm
Forum: Addons
Topic: Furrae Races
Replies: 229
Views: 96283

Re: Furrae Races

Derpwolves are basically a wolf race of Moon-Moons. :D

As for race ideas, why not Bears?

Could build it around synergy with berserker-like gameplay. A bearserker. :D Barry the bear enters bearserking and lays waste to all enemies with his bear hands.
by Taelzen
Tue Jan 07, 2014 2:54 am
Forum: Addons
Topic: Furrae Races
Replies: 229
Views: 96283

Re: Furrae Races

Regardless of what may come from this addon that I'm immediantly downloading, I expect a reference to Moon-Moon at some point. Maybe derpwolves even.
by Taelzen
Sat Jan 04, 2014 12:04 pm
Forum: Addons
Topic: Arcanum Class Pack v2.3
Replies: 800
Views: 604043

Re: Arcanum Class Pack v1.6.4

Is Sever Magic one of your spells in arcanum? If so, it gives me a lua error when used by rares. :P
by Taelzen
Fri Jan 03, 2014 5:37 pm
Forum: Bugs Archive
Topic: HA HA HA HA HA HA :D
Replies: 2
Views: 950

Re: HA HA HA HA HA HA :D

I don't have a clue. I just noticed that I was suddenly making an awful lot of critical hits and checked my charsheet to see that. It didn't go away or anything, it was permenant, any crit chance% items I got just increased or decreased it normally, it was still over 12000%. And it was amazing, too ...
by Taelzen
Fri Jan 03, 2014 6:37 am
Forum: Addons
Topic: Turtles
Replies: 208
Views: 135951

Re: Turtles

I had an idea about balancing the rex fight a little, star. It kind of involves mixing the boss of The Deep Bellow and the fight we mentioned earlier. Basically, Rex is a demigod, so fighting him head on is just silly and reckless. But if you could somehow, little-by-little, break his power down int...
by Taelzen
Thu Jan 02, 2014 6:12 pm
Forum: Bugs Archive
Topic: HA HA HA HA HA HA :D
Replies: 2
Views: 950

HA HA HA HA HA HA :D

THE POWER! THE POWWWEERRR

UNLIMITED POWWWWWWEEEEERRRRRRRR!!

Image
by Taelzen
Wed Jan 01, 2014 11:57 pm
Forum: Addons
Topic: Null Tweaks 2014-12-04: Rocks and Stones
Replies: 129
Views: 71365

Re: Null Tweaks v2 - weirdling bug fix

Here's the two logs I took.

Log 1 includes the journey from start up to trying to generate the sher'tul fortress.
Log 2 is just trying to load the character up after force-quitting during the infinite map generation.

Hope it helps. :)
by Taelzen
Wed Jan 01, 2014 8:31 pm
Forum: Bugs Archive
Topic: 1.1.3 mac (beta?) - failure to generate Nur 3 (Weirdling)
Replies: 2
Views: 1129

Re: 1.1.3 mac (beta?) - failure to generate Nur 3 (Weirdling

I'm getting the same error. Twice in a row, now. Non-Mac.

It -may- be related to your addons, since all I've added since it started is nullpack and nulltweaks, though there is one or two other addons that I have that have been updated since it started happening.
by Taelzen
Wed Jan 01, 2014 6:15 pm
Forum: Addons
Topic: Midnight (v1.13)
Replies: 314
Views: 159146

Re: Midnight (v1.7.1)

Had a LUA error. One of the infinite ones where the creature keeps using a ability over and over and pops up endless error messages.

In this case it was trying to cast Sigil of Facination.
by Taelzen
Mon Dec 30, 2013 9:51 pm
Forum: Addons
Topic: Arcanum Class Pack v2.3
Replies: 800
Views: 604043

Re: Arcanum Class Pack v1.6.4

I also posted this in New Gems because I assumed it was the gems themselves, but I got to thinking that it may be arcanum;

But I can't seem to socket any gems in my alchemist's golem. :(

Drnull confirmed that it was a problem with gem base being updated in 1.1.3. :)
by Taelzen
Mon Dec 30, 2013 9:30 pm
Forum: Addons
Topic: New Gems (fork) - 2019-02-24: Auto-Explore
Replies: 92
Views: 84649

Re: New Gems (fork) v14 - Birth of a Nodule

I assume the problem to be because of the new gems addon, but may be jumping to conclusions due to frustration.

But I cannot seem to socket gems into my golem.
by Taelzen
Sat Dec 28, 2013 6:40 pm
Forum: Ideas
Topic: Create speech bubbles for actions?
Replies: 1
Views: 1005

Create speech bubbles for actions?

Any way to enable a sort of speech bubble thing for our characters?

I would just really like for my turtle to yell out "ZA WARUDO" or "LATER, NERDS" whenever I use Never Stop Running.
by Taelzen
Wed Dec 25, 2013 5:51 pm
Forum: Addons
Topic: Everything is Unique
Replies: 157
Views: 87170

Re: Everything is Unique

An addon's an addon. :3 And it changes the game in a significant way, so I'd say it is worth and upload.