Search found 10 matches

by greyfalcon
Sun Jan 20, 2013 2:04 am
Forum: Character Reports
Topic: How do you deal with it?
Replies: 19
Views: 5696

Re: How do you deal with it?

Well, to be fair the spider rod could probably use a nerf too (and it doesn't help rogue types that much.)
by greyfalcon
Sat Jan 19, 2013 12:49 pm
Forum: Character Reports
Topic: How do you deal with it?
Replies: 19
Views: 5696

Re: How do you deal with it?

It's more of a lack of warning problem, because taking 300 damage hits isn't out of the ordinary (elite skeletons do that on a regular basis) and you have no idea that Massok can crit for 1200 until it happens. Maybe highlighting the prodigies on the character sheet would solve that? I do think 1-co...
by greyfalcon
Mon Jan 14, 2013 2:18 am
Forum: Ideas
Topic: Flatrate several Antimagic skills
Replies: 30
Views: 8599

Re: Flatrate several Antimagic skills

Scale it off Willpower not Mindpower?
by greyfalcon
Thu Jan 10, 2013 1:12 pm
Forum: Ideas
Topic: Change impending doom and curse of death
Replies: 29
Views: 8132

Re: Change impending doom and curse of death

"Use a magical wild infusion" is a bad solution btw. Players shouldn't have to use a valuable infusion slot just to counter two spells that pop up infrequently. It just feels bad.
by greyfalcon
Thu Jan 10, 2013 1:09 pm
Forum: Ideas
Topic: Final Battle Suggestion. (Spoilers, obviously.)
Replies: 17
Views: 4040

Re: Final Battle Suggestion. (Spoilers, obviously.)

Ok I'll add helpers .. but then make the bosses MUCH harder .. deal ? ;) I wouldn't want to have to rely on multiple AI NPCs not acting stupid instead of just Aeryn not acting stupid :p having a choice of whom to bring would be fun though although right now there's a huge plot hole in the form of &...
by greyfalcon
Sun Jan 06, 2013 1:19 pm
Forum: Ideas
Topic: Change impending doom and curse of death
Replies: 29
Views: 8132

Re: Change impending doom and curse of death

You know, impending doom would already be a very powerful effect *just by preventing healing* even if it didn't do any damage on its own. There are some characters that just don't have a good solution to it if it shows up on adventurers or in Dreadfell.
by greyfalcon
Fri Jan 04, 2013 1:55 pm
Forum: Ideas
Topic: Put some unenchanted higher tier items on vendors
Replies: 2
Views: 928

Put some unenchanted higher tier items on vendors

To help out jewelry and the artifacts that imbue items. Because it doesn't make any sense that unenchanted items would be rarer than enchanted ones.
by greyfalcon
Fri Jan 04, 2013 1:34 pm
Forum: Character Reports
Topic: [1.0.0] Serenity the Thalore Anorithil - winner, no deaths
Replies: 1
Views: 1436

[1.0.0] Serenity the Thalore Anorithil - winner, no deaths

First time I beat the game without dying. Thalore make a good combination with Anorithil because stacking saves and Resist All works well on a high sustain character. I still did get hit by quite a few status effects, but a high Physical save meant a wild infusion could keep Stuns under control. htt...
by greyfalcon
Sun Dec 30, 2012 3:37 am
Forum: Bugs Archive
Topic: [RC4] Shadow Crypt spawns two player clones
Replies: 0
Views: 465

[RC4] Shadow Crypt spawns two player clones

observed twice, once with an anorithil and one with an archmage
by greyfalcon
Sun Dec 30, 2012 3:34 am
Forum: Bugs Archive
Topic: [RC4] Meteoric Crash meteors stun self
Replies: 8
Views: 2867

[RC4] Meteoric Crash meteors stun self

Character was a fire archmage if that makes any difference.