Search found 14 matches

by Papagelos2
Sat Jan 19, 2013 5:59 pm
Forum: Ideas
Topic: Auction
Replies: 5
Views: 2291

Auction

I used to play MUD's back in the days. Thats sortof... text MMORPGs. Anyways, the point is that my favorite one, Medievia, (and countless others) had this nice AUCTION feature. If you found an item you didnt need, you simply typed: "Auction <item> <price>" and in chat (the auction channel)...
by Papagelos2
Mon Jan 14, 2013 7:51 pm
Forum: Bugs Archive
Topic: [1.0] Achivement save bug
Replies: 2
Views: 956

[1.0] Achivement save bug

I thought it was time to go achievement hunting. But I just started out Nightmare diffuclty, adventure mode, and achievements don't save. I.e did anti-magic, and when going to menu->achivements->all achieved the only one that is completed is the one on normal difficulty. Says my character completed ...
by Papagelos2
Sat Jan 12, 2013 1:29 am
Forum: Ideas
Topic: Win Tracker!
Replies: 3
Views: 929

Re: Win Tracker!

I approve of this train of thought.

Gives players motivation to play, and goals to work against.

What better reason to sit down and play than to compete against
our peers and win their admiration through heroic deeds.

Oh, And clean up the achivement interface a bit, too :)
by Papagelos2
Fri Jan 11, 2013 10:49 pm
Forum: Ideas
Topic: Remove identification
Replies: 15
Views: 4414

Re: Remove identification

I actually remember when you had to clear entire dungeons to get 1-2 scrolls of identify for 70g each, and then you could identify one item per scroll. Man, you really had to choose what item to waste them on. And if the item was cursed and the shopkeeper didnt want to buy it from you, you lost a lo...
by Papagelos2
Thu Jan 10, 2013 5:10 pm
Forum: Ideas
Topic: [1.0] Additional Filter
Replies: 2
Views: 815

[1.0] Additional Filter

When searching for achivements to do, the filter option have YOURS, ALL ACHIEVED and EVERYTHING. The missing option here is UNCOMPLETED so one gets a list of things left to do. Without it, it's really messy to get an overview. Might also want to have a switch for what difficulty to display achieveme...
by Papagelos2
Thu Jan 10, 2013 4:44 pm
Forum: Bugs Archive
Topic: [1.0] Donation Bug
Replies: 2
Views: 981

Re: [1.0] Donation Bug

Excellent. Now everyone will know I got the blues for Darkgod!
by Papagelos2
Wed Jan 09, 2013 7:10 pm
Forum: Bugs Archive
Topic: [1.0] Donation Bug
Replies: 2
Views: 981

[1.0] Donation Bug

When setting up a reccuring donation, the account page recognizes this by changing donation status from silver->Gold donator. But the green text in the chat client does not change to blue, even after several days and many log out/log in through the game client. Also, When setting up a recurring dona...
by Papagelos2
Wed Jan 09, 2013 6:55 pm
Forum: Bugs Archive
Topic: Sher'Tul Fortress Library not saving lore
Replies: 10
Views: 5477

Re: Sher'Tul Fortress Library not saving lore

I got the same problem. Finally Found necro lore 3, and next character didnt have it in his library.
by Papagelos2
Sun Jan 06, 2013 2:53 am
Forum: Ideas
Topic: New NPC
Replies: 6
Views: 1688

Re: New NPC

I've had a similar idea for the Lost Merchant's shop if you side with the assassin lord. The shop gets opened as a blackmarket/fence, and when you get back from the far east you could pay 4000 gold to commission an artifact theft. I was thinking having it mechanically identical to the normal mercha...
by Papagelos2
Sat Jan 05, 2013 8:17 pm
Forum: Ideas
Topic: New NPC
Replies: 6
Views: 1688

Re: New NPC

Needs to be a bit more interesting since I can just go to the merchant and craft some items for half the cost with 100% chance I will receive it. I did not know this option already existed. So I can, for example, get the mindstar "GREAT CALLER" which is super for summoners... I can get th...
by Papagelos2
Sat Jan 05, 2013 3:05 pm
Forum: Bugs Archive
Topic: Bad Achivement data
Replies: 0
Views: 515

Bad Achivement data

Many of the Achievments simply display ????? as description. Browsing the lua I found that the description data IS in there. i.e { name = "Lost in translation", id = "SUNWALL_LOST", show = "name", desc = [[Destroyed the naga portal in the slazish fens and got caught in ...
by Papagelos2
Sat Jan 05, 2013 1:40 pm
Forum: Ideas
Topic: New NPC
Replies: 6
Views: 1688

New NPC

People of TOME, Rejoice, for In the town of Last Hope, a new NPC has arrived. "My name is John Smith, the man said. He smiled a crooked smile while extending his hand. How may I help you? It was not his real name, that much was apparant, but you couldn't care less. All you were interested in wa...
by Papagelos2
Fri Jan 04, 2013 3:58 pm
Forum: Ideas
Topic: Inventory Filter - less work, more joy!
Replies: 1
Views: 742

Inventory Filter - less work, more joy!

If you are a person that doesnt like tidying up your inventory, you'll end up like me, with 100+ or so items. Searching for that +lightning resist gear for Urkis or whatnot is then not an easy task. Thus I suggest the item filter: Need to find that piece of eq that gives you Waterbreathing? Need to ...
by Papagelos2
Tue Dec 25, 2012 10:49 pm
Forum: Bugs
Topic: Mouse-over Bug
Replies: 1
Views: 1456

Mouse-over Bug

I run 1680x1050.
Moved chat window to top (since usually it doesnt obstruct the mobs up there).

In this attached screenshot Im mousing over Darkgods name. It says he is a wall. If I aim a few centimeters up it will eventually show me his name.
The aim is off.