Search found 13 matches

by nital
Sun Dec 30, 2012 8:17 pm
Forum: Bugs Archive
Topic: [RC4] Aether Permeation doesn't give resists you don't have
Replies: 7
Views: 2309

Re: [RC4] Aether Permeation doesn't give resists you don't h

@wobbly
I guess it's calculated as 23 and not 24, because it's 66%, not 66.666666...% - and when you do integer division in most programming languages, floor of the result is taken. Nice catch, though :)
by nital
Sun Dec 30, 2012 6:31 pm
Forum: Bugs Archive
Topic: [RC4] Aether Permeation doesn't give resists you don't have
Replies: 7
Views: 2309

Re: [RC4] Aether Permeation doesn't give resists you don't h

It's not a bug. When you have resist all at 10% and no temporal resistance items it doesn't show you that you have 10% temporal resistance, even though you do. I think you are confusing two things here - the "all" resistance, which is given for example "Thick skin" and elemental...
by nital
Sun Dec 30, 2012 12:25 pm
Forum: Bugs Archive
Topic: "Bower"
Replies: 2
Views: 1067

Re: "Bower"

Welcome to forums!

Thank you for your submission. There is actually a separate thread for typos and I took the liberty to post yours there.
by nital
Sun Dec 30, 2012 12:23 pm
Forum: Bugs Archive
Topic: Typos
Replies: 669
Views: 195835

Re: Typos

From this topic:

Open profile(in brower) -> Open profile (in browser)
Open charsheet(in brower) -> Open charsheet (in browser)

In the popup menu when selecting a player's nick in chatlog.
by nital
Sun Dec 30, 2012 12:18 pm
Forum: Bugs Archive
Topic: [RC4]Bug
Replies: 1
Views: 562

Re: [RC4]Bug

I think this kind of tooltip is used to describe "outside factors" affecting talent parameters, such as spell/mind/physical power and stats. Talent level scaling is kind of obvious and can be easily checked for when leveling up a talent.
by nital
Sun Dec 30, 2012 12:13 pm
Forum: Bugs Archive
Topic: [RC4] No refresh when identifying a worn/wielded artifact
Replies: 0
Views: 418

[RC4] No refresh when identifying a worn/wielded artifact

Action: I put on an unidentified black cloak on my newly created skeleton character. It is described above as "black cloak". Then I identify it. Result: It is still described as "black cloak" in the equipment view. The effect persists even when I take off and put back on the cloa...
by nital
Sun Dec 30, 2012 11:27 am
Forum: Bugs Archive
Topic: [RC4] Aether Permeation doesn't give resists you don't have
Replies: 7
Views: 2309

Re: [RC4] Aether Permeation doesn't give resists you don't h

@supermini
Are you trying to tell me that showing some of the resists you have and some not isn't an inconsistency/bug? Or am I misunderstanding here? And why should the display be affected by the e.g. fire resistance items I wear?
by nital
Sun Dec 30, 2012 8:56 am
Forum: Bugs Archive
Topic: [RC4] Aether Permeation doesn't give resists you don't have
Replies: 7
Views: 2309

[RC4] Aether Permeation doesn't give resists you don't have

Action: I have an Archmage with 36% arcane resist and he picked up Aether Permeation prodigy on level 30. He has additionally 20% resists to fire and lightning from some items. Result: When checking character sheet, I have 36 % resist to arcane damage and 23 % to fire and lightning. Expected result:...
by nital
Fri Dec 28, 2012 9:14 am
Forum: Bugs Archive
Topic: [RC4] Autoselecting last target when digging feels clunky
Replies: 1
Views: 581

Re: [RC4] Autoselecting last target when digging feels clunk

I was asked in chat to bump the topic, so here I go.
by nital
Wed Dec 26, 2012 12:22 am
Forum: Bugs Archive
Topic: [RC3] Crash at The Mouth
Replies: 3
Views: 1554

[RC3] Crash at The Mouth

Here is a screenshot of the situation. Freshly created dwarf bulwark descended into The Deep Bellow, fought her way through to The Mouth and... couldn't even type something in description and press "send" with the crash because the error dialogs were reappearing too fast.
by nital
Tue Dec 25, 2012 8:07 am
Forum: Bugs Archive
Topic: [RC4] Autoselecting last target when digging feels clunky
Replies: 1
Views: 581

[RC4] Autoselecting last target when digging feels clunky

Suppose you were digging a tunnel in one place of the map and now you want to start digging in another. You use your digger and... suddenly the game takes you and your target pointer a few screens away, where you were digging your last tunnel. It's as if you could continue digging remotely, because ...
by nital
Tue Dec 25, 2012 7:46 am
Forum: Bugs Archive
Topic: [RC2] Aegis spell tree inaccessible in aether avatar form
Replies: 3
Views: 1139

Re: [RC2] Aegis spell tree inaccessible in aether avatar for

Arcane or aether, meaning spells from arcane and aether trees. That could be clearer I suppose. And how exactly do you explain it? Lore-wise, I mean, not by some arbitrary class/generic trees names? "Yeah, you can channel some arcane powered spells during AA and some you can't - just because.&...
by nital
Tue Dec 25, 2012 12:44 am
Forum: Bugs Archive
Topic: [RC2] Aegis spell tree inaccessible in aether avatar form
Replies: 3
Views: 1139

[RC2] Aegis spell tree inaccessible in aether avatar form

From Aether Avatar description: While active, you can only cast arcane or aether spells (...) Aegis tree description: Command the arcane forces into healing and protection Even the Aegis tree spell icons are purple, which seems to be the "arcane" color. Therefore it would be intuitive that...