Search found 4 matches

by skoffer
Wed Oct 24, 2012 2:30 pm
Forum: Development
Topic: compilation woes on 64bit linux
Replies: 2
Views: 3145

Re: compilation woes on 64bit linux

gwmngilfen , this is in no way connected with SDL. I get the same error and it turns out that I had lua already installed in system - too old lua. I just remove it, clean/recompile source and everything run smoothly. May be developers can propose better solution, because now I do not have lua at al...
by skoffer
Wed Oct 24, 2012 1:45 pm
Forum: Bugs
Topic: [b42] Blackscreen on Arch linux x64
Replies: 2
Views: 2602

Re: [b42] Blackscreen on Arch linux x64

:-( It's quite inconvinient that I am unable to edit my messages, so I write another post (sorry Moderator, you can kill them if you want to). All you need to do is update your libpng library. And check sdl dependancies. Than everything should be all right. May be it should be added to wiki, that li...
by skoffer
Wed Oct 24, 2012 1:39 pm
Forum: Bugs
Topic: [b42] Blackscreen on Arch linux x64
Replies: 2
Views: 2602

Re: [b42] Blackscreen on Arch linux x64

Well. While we waiting for developers answer, I can tell that I found out, that you have nil error, because nil is returned by core.display.loadimage function. In turn, this is info about loadimage function: -- {"loadImage", sdl_load_image}, --- Creates a SDL surface from an image. -- @par...
by skoffer
Wed Oct 24, 2012 8:20 am
Forum: Bugs
Topic: Blackscreen on Gentoo linux x64
Replies: 1
Views: 1938

Blackscreen on Gentoo linux x64

Hello everyone! Last week I was trying to run ToME 4 [b42] with no success. First of all, I've tried to do everything as it was written in wiki and I got error identical to the one in http://forums.te4.org/viewtopic.php?f=44&t=34853 . In the same manner game hung after error "Lua Error: /en...