Search found 4 matches
- Wed Oct 24, 2012 2:30 pm
- Forum: Development
- Topic: compilation woes on 64bit linux
- Replies: 2
- Views: 3145
Re: compilation woes on 64bit linux
gwmngilfen , this is in no way connected with SDL. I get the same error and it turns out that I had lua already installed in system - too old lua. I just remove it, clean/recompile source and everything run smoothly. May be developers can propose better solution, because now I do not have lua at al...
- Wed Oct 24, 2012 1:45 pm
- Forum: Bugs
- Topic: [b42] Blackscreen on Arch linux x64
- Replies: 2
- Views: 2602
Re: [b42] Blackscreen on Arch linux x64
:-( It's quite inconvinient that I am unable to edit my messages, so I write another post (sorry Moderator, you can kill them if you want to). All you need to do is update your libpng library. And check sdl dependancies. Than everything should be all right. May be it should be added to wiki, that li...
- Wed Oct 24, 2012 1:39 pm
- Forum: Bugs
- Topic: [b42] Blackscreen on Arch linux x64
- Replies: 2
- Views: 2602
Re: [b42] Blackscreen on Arch linux x64
Well. While we waiting for developers answer, I can tell that I found out, that you have nil error, because nil is returned by core.display.loadimage function. In turn, this is info about loadimage function: -- {"loadImage", sdl_load_image}, --- Creates a SDL surface from an image. -- @par...
- Wed Oct 24, 2012 8:20 am
- Forum: Bugs
- Topic: Blackscreen on Gentoo linux x64
- Replies: 1
- Views: 1938
Blackscreen on Gentoo linux x64
Hello everyone! Last week I was trying to run ToME 4 [b42] with no success. First of all, I've tried to do everything as it was written in wiki and I got error identical to the one in http://forums.te4.org/viewtopic.php?f=44&t=34853 . In the same manner game hung after error "Lua Error: /en...