wow... very nice, I envy your artistic skills
I can see myself using a few of these... will credit you if I do of course.
Would love to see more of these as well.
Search found 9 matches
- Tue Oct 02, 2012 10:56 pm
- Forum: Addons
- Topic: Caleb's talent icons! Grab while they're still fresh!
- Replies: 15
- Views: 8590
- Mon Oct 01, 2012 6:55 am
- Forum: Addons
- Topic: Necromancer +Blood
- Replies: 14
- Views: 4890
Re: Necromancer +Blood
Are you looking at the log to find out where the errors are coming from, or just modifying the files one small bit at a time? When I first started using the log, I easily doubled or tripled my speed. Making a DoT is a bit more involved than many other things. The best way (IMO) is to create a timed...
- Mon Oct 01, 2012 4:15 am
- Forum: Addons
- Topic: Necromancer +Blood
- Replies: 14
- Views: 4890
Re: Necromancer +Blood
Ah, so physical is unaffected by armor? does this make, say, bone spear, an effective spell to use against enemys with high elemental resists? I always assumed it did physical to represent that the damage it dealt was pretty much from being stabbed by shards of bone I suppose I will go with bleeding...
- Mon Oct 01, 2012 3:13 am
- Forum: Addons
- Topic: Necromancer +Blood
- Replies: 14
- Views: 4890
Re: Necromancer +Blood
I have considered bleed damage as well, however that is a subtype of physical damage, and I assume armor reduces physical damage? and it would be odd if using magic to make your target bleed was less effective if they were wearing armor heh. At one point I did think about making blood magic abilitys...
- Mon Oct 01, 2012 2:31 am
- Forum: Addons
- Topic: Necromancer +Blood
- Replies: 14
- Views: 4890
Re: Necromancer +Blood
Yes, I have wanted to change the blight damage done by Exsanguinate to something else, but am just not sure which type of damage it should do, darkness and cold are the two main options for necromancer, so I guess darkness? Other than that there are no other blight damage spells, the other 3 ability...
- Sun Sep 30, 2012 9:44 pm
- Forum: Addons
- Topic: Necromancer +Blood
- Replies: 14
- Views: 4890
Re: Necromancer +Blood
Indeed. The reason I gave necromancers bone is because it seemed like it was something they should have, may even fit the theme of necromancers more than corruptors. However it is somewhat useless for necromancers so removing it is something I have considered. The reason I added blood magic was more...
- Sat Sep 29, 2012 10:23 am
- Forum: General Discussion
- Topic: Call for screenshots
- Replies: 159
- Views: 199946
Re: Call for screenshots
Yes, you can click the lock symbol in the bottom right and then resize/move everything. I have over 40 screenshots but none of them are really what we need, however I do think we need at least one screenshot with a bigger hotbar, just so people new to the game will know it exists. I did not find out...
- Fri Sep 28, 2012 6:02 pm
- Forum: Addons
- Topic: Posting addons to te4.org site
- Replies: 122
- Views: 59673
Re: Posting addons to te4.org site
Profile: endymion107
Addon: Necromancer +Blood
Addon: Necromancer +Blood
- Fri Sep 28, 2012 5:56 pm
- Forum: Addons
- Topic: Necromancer +Blood
- Replies: 14
- Views: 4890
Necromancer +Blood
Normally I would have a fairly large paragraph explaining my thought processes and why I chose to make this mod, (fixed!) but I started this 12 hours ago somewhere around the first time I ever decided to open a .lua, worked on it until 5 am, then passed out and woke up a few hours later and finished...