Search found 40 matches

by Roguelike Enthusiast
Sat Feb 15, 2014 7:58 pm
Forum: General Discussion
Topic: Randart braggarts
Replies: 20
Views: 7989

Re: Randart braggarts

What the Christ, you actually got a Mindstar named Mindrape?

:lol:
by Roguelike Enthusiast
Sat Feb 15, 2014 6:46 pm
Forum: Dumb Questions
Topic: Monoliths and Cultists in Daikara?
Replies: 13
Views: 3078

Re: Monoliths and Cultists in Daikara?

Fire/Physical resistances and a good mental/magic save (or an infusion that cures these) are a must when dealing with the boss. At one point a timer started, i think it was when one of them got killed by a mob or something, and when the timer ran out, some demon woman spawned. IIRC she primarily did...
by Roguelike Enthusiast
Sat Feb 15, 2014 6:41 pm
Forum: General Discussion
Topic: Overpowered random enemies
Replies: 104
Views: 47051

Re: Overpowered random enemies

Most purples I've faced down in my current run were actually rather harmless because of the significant damage even an average Alchemist can output. I might say that the rare bladed horror that was the last one I killed deserves a special mention because, while not so hard when faced down on its own...
by Roguelike Enthusiast
Sat Feb 15, 2014 6:37 pm
Forum: General Discussion
Topic: Your most hated enemy ?
Replies: 88
Views: 38536

Re: Your most hated enemy ?

On my current run in the infinite dungeon (decided to go back to ToME after all the updates hit and most bugs were fixed up) I have to say that the worst enemies, bar none, were the greater multihued Wyrms in that one vault where you dig your way through into passages. I've actually faced down and d...
by Roguelike Enthusiast
Fri Oct 12, 2012 3:40 pm
Forum: General Discussion
Topic: Running Archmage in infinite dungeon is too much fun
Replies: 1
Views: 1960

Running Archmage in infinite dungeon is too much fun

I've got to say that no class is more !!FUN to use than an Archmage for the purpose of running an infinite dungeon playthrough, especially with all the trees at its disposal on hand. This is even funnier than my broken alchemist capable of slaughtering adventuring parties easily. Even if I get in ha...
by Roguelike Enthusiast
Thu Oct 11, 2012 8:28 am
Forum: Spoilers
Topic: About to enter Dreadfell
Replies: 22
Views: 16627

Re: About to enter Dreadfell

I defeated the Master. Go me. :D
by Roguelike Enthusiast
Wed Oct 10, 2012 2:58 pm
Forum: Spoilers
Topic: About to enter Dreadfell
Replies: 22
Views: 16627

Re: About to enter Dreadfell

:P

When in doubt, I suppose a usable charged item might be of use; a staff which can project damage for instance.
by Roguelike Enthusiast
Wed Oct 10, 2012 2:17 pm
Forum: Spoilers
Topic: About to enter Dreadfell
Replies: 22
Views: 16627

Re: About to enter Dreadfell

There's also something to watch out for, if you're going there as a Necromancer, 90% of your damage ability will be Darkness. Some of the vaults contain Dreadmasters, who are 70+% Dark immune, and summon Dreads, which have much the same immunity. They WILL mess you up. If you pop out one of those a...
by Roguelike Enthusiast
Wed Oct 10, 2012 7:14 am
Forum: Spoilers
Topic: About to enter Dreadfell
Replies: 22
Views: 16627

Re: About to enter Dreadfell

Eesh, what actually handles a full out celia gauntlet? Can anything actually manage, what, ten randuniques and a boss plus minions at the same time? Though, being fair, I've never actually tried it because it sounds like bald faced suicide :P Now, if you're talking taking them coffin by coffin, yea...
by Roguelike Enthusiast
Tue Oct 09, 2012 3:32 pm
Forum: Spoilers
Topic: About to enter Dreadfell
Replies: 22
Views: 16627

About to enter Dreadfell

I've finished up all that I possibly can do on the main Eyal map. The only thing that I've left to do is enter the Dreadfell tower. From various sources I have now reached xp level 37, and can overcome pretty much anything thrown my way. I sided with the grand corruptor to destroy Zigur, and got cor...
by Roguelike Enthusiast
Sat Oct 06, 2012 2:34 pm
Forum: General Discussion
Topic: This sort of thing makes the game unbalanced...
Replies: 106
Views: 28723

Re: This sort of thing makes the game unbalanced...

In an irony, the second farportal I explored had one of the crappiest bosses I've had the fun of facing (human shadowblade cursed.) Even his loot was only any good for transmog.
by Roguelike Enthusiast
Fri Oct 05, 2012 8:03 pm
Forum: Ideas
Topic: Special dungeon features
Replies: 14
Views: 6751

Re: Special dungeon features

throwing in a few ideas: (ok one idea) Unhallowed Ground (any ruins/crypt map should have these) - radius 2 circular Walking on the location should trigger three skeletal warriors to spawn, scaled by your level, with a very small chance of one being a rare. At the same time you should be debuffed wi...
by Roguelike Enthusiast
Fri Oct 05, 2012 7:57 pm
Forum: General Discussion
Topic: This sort of thing makes the game unbalanced...
Replies: 106
Views: 28723

Re: This sort of thing makes the game unbalanced...

The Vor Armory vault you can plan for. Not an overpowered boss who essentially jumps out at you from left field. There's your difference. I know it's meant to be unfair, but this was the worst trouble I've had with any set of enemies not even counting the ones at the bottom of lake Nur. I've fought ...
by Roguelike Enthusiast
Fri Oct 05, 2012 7:05 pm
Forum: General Discussion
Topic: This sort of thing makes the game unbalanced...
Replies: 106
Views: 28723

Re: This sort of thing makes the game unbalanced...

Here's my own unfortunate example; I was setting up to explore a farportal for gear, when I ran into this Xaren cursed paradox mage boss on the second floor, who had a small escort of very annoying shadows that kept fading and casting spells. This boss apparently could hit like Godzilla too, and if ...
by Roguelike Enthusiast
Fri Oct 05, 2012 1:12 pm
Forum: General Discussion
Topic: Slaver compound?
Replies: 4
Views: 2298

Re: Slaver compound?

That ring's actually pretty incredible on just about anyone :P Alchies in particular... iirc, it has a chance to proc off of every source of damage you deal. That's another way of saying it's got a 15% chance per target your bomb hits to heal 30% of the damage. And then another chance off of every ...