>wield [life drinker] dagger or a mindstar.
>stats
thanks for the help!
Search found 10 matches
- Tue Nov 06, 2012 11:42 am
- Forum: Dumb Questions
- Topic: Dumb questions thread
- Replies: 1110
- Views: 445492
- Tue Nov 06, 2012 11:41 am
- Forum: Spoilers
- Topic: I dont understand
- Replies: 12
- Views: 5111
Re: I dont understand
Hi Ham, unlock's don't work on easy mode .. and if your game hangs, switch to running it in windowed mode / maximized. this will let you get at save/exit by X'ing it closed.
- Wed Oct 31, 2012 12:04 pm
- Forum: Ideas
- Topic: Alchemist gem description
- Replies: 2
- Views: 1347
Re: Alchemist gem description
http://te4.org/wiki/gems has a nice list, it doesn't have the colors, nor their values, nor the artifact gems but it helps.
- Wed Oct 31, 2012 11:58 am
- Forum: Dumb Questions
- Topic: Dumb questions thread
- Replies: 1110
- Views: 445492
Re: Dumb questions thread
hi greycat, ok, so damage received = incoming damage - min ( armor, trunc ( incoming damage * hardiness / 100 ) ) ... something like that. i think i've seem this explained on the wiki, but its kind of making sense with wobbly's comment about the block value not being that easy to read. (moreA) as fo...
- Tue Oct 30, 2012 3:18 pm
- Forum: Dumb Questions
- Topic: Dumb questions thread
- Replies: 1110
- Views: 445492
Re: Dumb questions thread
i just completed a run with a skeleton alchemist. i never invested anything into cun since i wound up with 2 points in trap handling from escorts. that was great, but by the end i had no idea where to put my attribute points. i more or less stuck them into dex and wil, dex, because they seemed to be...
- Tue Oct 30, 2012 2:59 pm
- Forum: Character Reports
- Topic: [b42] First Win: Skalchemist the Skeleton Alchemist
- Replies: 4
- Views: 1863
Re: [b42] First Win: Skalchemist the Skeleton Alchemist
Hi Magelike, after reading your post i abandoned a lvl 30 dwarven alchemist and built a Skeleton Alchemist with Celestial/Light as you suggested. I got Celestial/Light on my first escort quest and took that as a great and good omen. Which it was. Its took about a week of playing a few hours every da...
- Mon Oct 15, 2012 6:29 pm
- Forum: Bugs Archive
- Topic: [b42] "save and exit" unresponsive games - windowed mode.
- Replies: 0
- Views: 571
[b42] "save and exit" unresponsive games - windowed mode.
when you're in windowed mode you can "save and exit" an unresponsive game. this came huge surprise for me; playing windowed*, i've reloaded from what were 'playtime lost' moments when in full-screen mode twice now and it seems to work; so at the risk of this being redundant i hope this obs...
- Wed Oct 10, 2012 9:26 am
- Forum: Bugs Archive
- Topic: [b42] alchemist escort bug report
- Replies: 2
- Views: 1028
Re: [b42] alchemist escort bug report
hey, hi, thanks for the reply. first off, i can agree with you on the WAD part. but i'm truly unhappy with it because * the escort is in my party and exempt from beam damage after all -- because of that i would argue that the alchemist's protection from Molten Skin should naturally extend to the gue...
- Tue Oct 09, 2012 7:44 pm
- Forum: Bugs Archive
- Topic: [b42] alchemist escort bug report
- Replies: 2
- Views: 1028
[b42] alchemist escort bug report
* my golem's molten skin kills all escorts all the time. bummer that. probably shouldnt be like that. (ok, 90% of them unless i intervene) * when encased in ice, my 'subconscious' body of fire attacks and most likely finishes any momentarily hostile escort attacking the ice. bummer that too. probabl...
- Tue Sep 18, 2012 6:54 pm
- Forum: Bugs Archive
- Topic: 2 ways to freeze/hang: slaver boss and meteor strikes
- Replies: 0
- Views: 707
2 ways to freeze/hang: slaver boss and meteor strikes
2 ways to freeze/hang my game anyhow. 1 * slaver battle master .. rushed down to him with a lvl 18 warrior, got out of the dialog, fought, killed him, pressed auto-explore. char runs to the 'control pool/pit' on the far side of the ring and the game hangs, the mouse responds but it accepts no input....