Search found 54 matches
- Fri Oct 30, 2020 6:26 pm
- Forum: Addons
- Topic: [v1.0.0-1.1.0+] ZOmnibus Addon Pack/ZOmnibus Lite
- Replies: 518
- Views: 2115674
Re: [v1.0.0-1.1.0+] ZOmnibus Addon Pack/ZOmnibus Lite
Display bug: http://sweb.cz/ladaart/zom.png the -- Alchemist Notifications-- heading is there twice. I also think all single option addons are better grouped together, moved to bottom, under heading -- Single Option Addons -- and list all of them on right page, then all the options under. It will m...
- Sun May 27, 2018 3:12 pm
- Forum: Addons
- Topic: [v1.3.0+] Wall Clock
- Replies: 23
- Views: 16663
- Fri May 25, 2018 7:34 pm
- Forum: Addons
- Topic: [v1.3.0+] Wall Clock
- Replies: 23
- Views: 16663
Re: [v1.3.0+] Wall Clock
Any chance this for Classic UI? It can be in the empty area, lower left just above the UI icons.
- Wed Mar 22, 2017 10:40 pm
- Forum: Dumb Questions
- Topic: What Makes a Win Legit?
- Replies: 56
- Views: 24456
Re: What Makes a Win Legit?
Why does digging even exist if everyone sees it as a cheat? Just remove it so that madness will finally be impossible like it should be. Dig is not supposed to help you in combat. It is supposed to be an utility ability allowing to reach otherwise unreachable areas. In the same manner, civilians ar...
- Wed Mar 22, 2017 9:01 pm
- Forum: Dumb Questions
- Topic: What Makes a Win Legit?
- Replies: 56
- Views: 24456
Re: What Makes a Win Legit?
in order for a win to be legit, you should: never savescum never use the item vault to remove an item unless you used that character to put that item in there never startscum; if you dont get any t1 or t2 escorts and none of the shops have waterbreathing gear and none of the towns have rares randbo...
- Mon Mar 20, 2017 9:48 pm
- Forum: Dumb Questions
- Topic: What Makes a Win Legit?
- Replies: 56
- Views: 24456
Re: What Makes a Win Legit?
so have you ever played high difficulty at all? the effect of drowning is much less than you seem to think, it mostly just makes the tier 1 dungeons go more smoothly and means you aren't walking around with half a kit in randboss land. even if you get a truly exceptional fixedart/randart it will no...
- Mon Mar 20, 2017 11:42 am
- Forum: Dumb Questions
- Topic: What Makes a Win Legit?
- Replies: 56
- Views: 24456
Re: What Makes a Win Legit?
Agree with ricewind, killing civilians by drowning them is NOT a legit way to progress. Makes the game too easy then, I would say at least one difficulty level easier. That is definitely not intended way of overpowering your character and IMO should be removed. But as someone stated earlier, you can...
- Mon Mar 28, 2016 8:12 pm
- Forum: Addons
- Topic: [v1.1.0+] Pragmatic Heroism
- Replies: 35
- Views: 26935
Re: [v1.1.0+] Pragmatic Heroism
I figured other add-on was responsible: Classic UI buff removal. After turning it off there is no freeze.
- Mon Mar 28, 2016 7:52 pm
- Forum: Addons
- Topic: [v1.1.0+] Pragmatic Heroism
- Replies: 35
- Views: 26935
Game Freeze
When in negative life and mouse over a skill, the game freezes. I think the bug is in the Pragmatic Heroism add-on. Classic UI.
- Tue Mar 01, 2016 7:22 am
- Forum: Addons
- Topic: [v1.1.0+] Pragmatic Heroism
- Replies: 35
- Views: 26935
Re: [v1.1.0+] Pragmatic Heroism
When using classic UI and Plenum tooltip addon, there is no way to tell how much in the negative life you are.
It should display the negative life number also in:
It should display the negative life number also in:
- * classic ui life bar
* character sheet
- Thu Feb 25, 2016 9:22 pm
- Forum: Bugs Archive
- Topic: 1.4.3 character screen
- Replies: 2
- Views: 1291
Re: 1.4.3 character screen
Still in 1.4.4. Basically it has then main set/off set reversed until you close the screen, then it is correct again.
- Tue Feb 23, 2016 5:18 pm
- Forum: Addons
- Topic: [v1.3.0+] Prodigious Progress
- Replies: 18
- Views: 31281
Re: [v1.3.0+] Prodigious Progress
Definitely not cheating.And this could fairly easily go into a future release of ZOmnibus, unless people think it would be cheating.
- Wed Feb 10, 2016 3:49 pm
- Forum: Addons
- Topic: [v1.1.0+] Pragmatic Heroism
- Replies: 35
- Views: 26935
Re: [v1.1.0+] Pragmatic Heroism
How about include it in ZOmnibus, but make it configurable so that it can be turned off. There are more options in ZOmnibus that can be considered cheating, such as always evade all patrols.And this one probably won't be going into ZOmnibus, as I can imagine that some would consider it cheating.
- Thu Feb 04, 2016 7:58 am
- Forum: Addons
- Topic: [v1.0.4-1.0.5] Go to Landmark
- Replies: 74
- Views: 124284
Re: [v1.0.4-1.0.5] Go to Landmark
Created new char with all add-ons disabled except the previously attached file. Still the same behavior. But, I also play with moving by the mouse disabled in the options. If I enabled it, it suddenly works, however no auto-explore key is needed, the char just moves immediately do designated locatio...
- Wed Feb 03, 2016 12:01 pm
- Forum: Bugs Archive
- Topic: Typos (1.4 and onward!)
- Replies: 141
- Views: 146872
Re: Typos (1.4 and onward!)
Armor / Armour is used inconsistently. It says 'Armor' on character sheet and then 'Armour' in the tooltip. I'm for 'armor' since it's less hassle, but if it's 'armour' it's ok too, but needs to be consistent.