Search found 9 matches
- Thu Apr 25, 2013 9:58 am
- Forum: Bugs Archive
- Topic: Can't login
- Replies: 1
- Views: 637
Re: Can't login
I've been getting this intermittently. Or sometimes it's connected then drops the connection mid game. Trying again later sometimes works.
- Wed Apr 24, 2013 2:51 pm
- Forum: Bugs Archive
- Topic: [1.0.1 Linux]Random crashing, poss issue with mindsear
- Replies: 0
- Views: 494
[1.0.1 Linux]Random crashing, poss issue with mindsear
Game crashes occasionally with, for example, the following error: PANIC: unprotected error in call to Lua API (/data/gfx/particles/mindsear.lua:55: attempt to index local 'p' (a nil value)) Only started happening in last couple of games, since I unlocked and started playing Yeek Solipsist. Last few ...
- Tue Dec 18, 2012 8:27 pm
- Forum: Bugs Archive
- Topic: [RC1, Linux]Random freezes
- Replies: 1
- Views: 613
[RC1, Linux]Random freezes
Once in the Scintillating Caves, targetting Rush. Once in Derth, just in the middle of selling stuff. ([b43] was stable for me apart from a couple of CTDs with the particle effects error.) In both cases, the console window was still displaying chat log messages. Randomly clicking around the screen i...
- Wed Dec 12, 2012 6:40 pm
- Forum: Bugs Archive
- Topic: [b42] Tiles randomly not rendering properly on Linux
- Replies: 2
- Views: 804
Re: [b42] Tiles randomly not rendering properly on Linux
My gfx card spontaneously melted yesterday. Just got a replacement, and decided to try out ToME again. Only just started it, but everything seems to be rendering fine now. Old card was a 256 MB 7600 GT, new one is a 1GB HD 6450, so guess it was either that the card couldn't handle it or a driver iss...
- Mon Oct 22, 2012 12:07 am
- Forum: Bugs Archive
- Topic: [b42] Tiles randomly not rendering properly on Linux
- Replies: 2
- Views: 804
[b42] Tiles randomly not rendering properly on Linux
I'm having an issue where tiles are randomly failing to render properly. I'm getting either black squares, or e.g. grass will render but not the tree on it. Running b42 on Linux Mint.


- Mon Aug 20, 2012 10:38 pm
- Forum: Bugs Archive
- Topic: Linux launch binary, black screen.
- Replies: 2
- Views: 1025
Re: Linux launch binary, black screen.
I've got the same issue - Mint 13 32-bit, Cinnamon, GeForce 7600GT. Needed the launch script in cttw's linked thread to get past the libasound error, but now just get a black screen at launch. At launch, console window shows: ./launch.sh [CPU] Detected 2 CPUs OpenAL device available: ALSA Software o...
- Mon Aug 20, 2012 9:07 pm
- Forum: Bugs Archive
- Topic: [b42] Game freezes during "Saving" progress bar dialog
- Replies: 10
- Views: 2395
Re: [b42] Game freezes during "Saving" progress bar dialog
Just reproduced it again: - created a new cornac rogue - first monster I found, I stood still until it killed me - chose to be resurrected elsewhere - froze at the world screen [edit] The death thing is irrelevant, just happened again with a character that had never died. On the world screen coming ...
- Mon Aug 20, 2012 12:49 pm
- Forum: Bugs Archive
- Topic: [b42] Game freezes during "Saving" progress bar dialog
- Replies: 10
- Views: 2395
Re: [b42] Game freezes during "Saving" progress bar dialog
Twice already (with different chars) when I was changing levels the game just frezzes during the "Saving game" progress bar dialog. Music keeps playing but other then this there is no activity and I can't do anything. Bith times I 've waited for about 3 minutes, then I had to start task m...
- Mon Aug 20, 2012 3:31 am
- Forum: Bugs Archive
- Topic: [b42] Game freezes during "Saving" progress bar dialog
- Replies: 10
- Views: 2395
Re: [b42] Game freezes during "Saving" progress bar dialog
I've got the same problem. Happened once while entering the world map from the eidolon plane, and then with a new character entering Derth town from the world map. Entered map, game hung on saving at about 22%. Had to kill it. Restarting and loading the save game brings up the town map but then just...