Can confirm that this did fix it, and then after equipping the item successfully, turning the option back on caused the same immediate crash.Moasseman wrote:Zomnibus issue - Turn off Combined lifebar in Zomnibus and issue goes away
Search found 8 matches
- Sat Oct 31, 2020 1:25 am
- Forum: Addons
- Topic: [v1.0.0-1.1.0+] ZOmnibus Addon Pack/ZOmnibus Lite
- Replies: 518
- Views: 2134692
Re: [v1.0.0-1.1.0+] ZOmnibus Addon Pack/ZOmnibus Lite
Can confirm the "Die at negative life" bug. From another thread:
- Sat Oct 31, 2020 1:13 am
- Forum: Bugs Archive
- Topic: [1.7.0] Crash upon equipping Raindream
- Replies: 3
- Views: 684
Re: [1.7.0] Crash upon equipping Raindream
From a different thread:
Can confirm this solves the issue. After equipping with no problem, toggling the setting immediately causes the problem again.Moasseman wrote:Zomnibus issue - Turn off Combined lifebar in Zomnibus and issue goes away
- Sat Oct 31, 2020 1:12 am
- Forum: Bugs Archive
- Topic: Screen flashes black. Game Locks. Upon equipping an Ego Cap.
- Replies: 6
- Views: 976
Re: Screen flashes black. Game Locks. Upon equipping an Ego
This is what caused the problem for me as well. Thanks for figuring it out!!
- Fri Oct 30, 2020 7:04 pm
- Forum: Bugs Archive
- Topic: [1.7.0] Crash upon equipping Raindream
- Replies: 3
- Views: 684
[1.7.0] Crash upon equipping Raindream
Repeatable. Game blinks back and forth from a black screen to the play screen. Had to kill the process. Is this a problem with Zomnibus, and if so is there a way to fix in-game? [Actor:move] 3285 Gregor move from 39 29 to 40 28 [Identify] Raindream true [LOG] -------------------------------- [LOG] G...
- Tue Aug 20, 2013 8:58 pm
- Forum: General Discussion
- Topic: Launching problems
- Replies: 10
- Views: 2658
Re: Launching problems
Had the exact same thing happen to me. Downloaded the new ToME 1.0.4, deleted my previous directory and when I ran the launcher and clicked play, nothing happened. My solve was to delete all the subdirectories and files that I had just downloaded and unzipped (other than the launcher file) and rerun...
- Thu Jul 05, 2012 10:05 pm
- Forum: General Discussion
- Topic: How is Physical Power calculated and displayed?
- Replies: 7
- Views: 4215
Re: How is Physical Power calculated and displayed?
I can update some of this. Yes, it seems that your STR (at least up till 20) translates directly to P.Power. Empty handed, I have a 20 P.Power. With a bow and 3 points in Bow Mastery (+39 to Physical Power) it now reports 29 P.Power on the tooltip. With a sling and one point in Sling Mastery (+13 to...
- Thu Jul 05, 2012 5:26 pm
- Forum: General Discussion
- Topic: How is Physical Power calculated and displayed?
- Replies: 7
- Views: 4215
Re: How is Physical Power calculated and displayed?
Ahh. I see. Actually, I'm terrible at code, so I don't. :-) It looks like the second section is the diminishing returns by Tier section. I'll have to level up my guy when I get home to see if I gain power with another point in bow. I guess I can also hold a sling to check. So does Weapon Mastery rea...
- Thu Jul 05, 2012 6:19 am
- Forum: General Discussion
- Topic: How is Physical Power calculated and displayed?
- Replies: 7
- Views: 4215
How is Physical Power calculated and displayed?
Maybe this should be in the dumb questions thread, but... The only place I find my Physical Power listed is on my tooltip. I can't find it in the character sheet. Is this intentional? My tooltip currently lists my P.Power at 20, but my archer has Bow Mastery that should be adding 39, as well as Comb...