Search found 190 matches
- Wed Oct 23, 2024 11:31 pm
- Forum: Addons
- Topic: [1.7.6] Pepper Pack v0.1.16: Roll it Over
- Replies: 102
- Views: 72233
Re: [1.7.6] Pepper Pack v0.1.16: Roll it Over
New version! Changelog: - Removed Active Combat Techniques from Bards, they have a lot of trees already and it didn't make much sense on them - Fixed a bug that made Bunnymorphs' Cuteness talent not work + tweaked so it can be triggered by ranged attacks - Tweaked Mentor NPCs stat gains and talents/...
- Wed Oct 23, 2024 7:15 pm
- Forum: Addons
- Topic: [1.7.6] Pepper Pack v0.1.16: Roll it Over
- Replies: 102
- Views: 72233
Re: [1.7.6] Pepper Pack v0.1.15: Roll with the Changes
Thanks for the report and for the input, it's slightly worse than what you described but not too far off, it's likely I moved that whole thing from somewhere else in the code and forgot to change all the variables, as target was straight up the wrong variable to use there :lol: So yeah, that means B...
- Tue Oct 22, 2024 10:56 am
- Forum: Addons
- Topic: [1.7.6] Pepper Pack v0.1.16: Roll it Over
- Replies: 102
- Views: 72233
Re: [1.7.6] Pepper Pack v0.1.15: Roll with the Changes
Thank you! Your latest does allow me to use PlenumTip. :D Nice :D Nice, can confirm that now it doesn't hinder other addons. (How do you actually fix it though?) It's kind of strange... and slightly embarassing, basically I found out if someone puts any file from the main game's "mod folder&qu...
- Mon Oct 21, 2024 3:18 am
- Forum: Addons
- Topic: [1.7.6] Pepper Pack v0.1.16: Roll it Over
- Replies: 102
- Views: 72233
Re: [1.7.6] Pepper Pack v0.1.15: Roll with the Changes
I went through some more digging and after fixing a bunch of object related stuff PlenumTooltip started working even without changing add-on weight. Anyway, I found the root cause of all the loading wonkiness and now the pack should play nice with the add-ons it was breaking :D Changelog: - Fixed Pe...
- Sun Oct 20, 2024 4:17 pm
- Forum: Addons
- Topic: [1.7.6] Pepper Pack v0.1.16: Roll it Over
- Replies: 102
- Views: 72233
Re: [1.7.6] Pepper Pack v0.1.14: Way of the World
So turns out there are quite a bit more not loaded with pepper pack enabled.... Had my timed effect definition not loaded for some reason. So I peeked at the addon files and noticed something in your hooks/load.lua: local Class = require "engine.class" You assigned Class (with capital &qu...
- Sat Oct 19, 2024 4:05 pm
- Forum: Addons
- Topic: [1.7.6] Pepper Pack v0.1.16: Roll it Over
- Replies: 102
- Views: 72233
Re: [1.7.6] Pepper Pack v0.1.14: Way of the World
Adding icons wasn't enough to fix the issue you described, maybe there's something off in the mod's load order when it comes to classes, things have changed a lot since 1.5.*. :roll: Either way, I'm pushing a new release for a bunch of fixes/improvements I made these last few days. Changelog: - Worl...
- Sat Oct 19, 2024 10:44 am
- Forum: Addons
- Topic: [1.7.6] Pepper Pack v0.1.16: Roll it Over
- Replies: 102
- Views: 72233
Re: [1.7.6] Pepper Pack v0.1.13: Hello, Hello
Hi, it's me again. I've now removed the following mods to be able to use your mod basically normally. Deleted Mod: tome-midnight、tome-halforcs、tome-voidscholar_class、tome-qlass-pack. Thank you for checking out the mod together with so many different mods at the same time, I'm honestly surprised you...
- Wed Oct 16, 2024 12:34 am
- Forum: Addons
- Topic: [1.7.6] Pepper Pack v0.1.16: Roll it Over
- Replies: 102
- Views: 72233
Re: [1.7.6] Pepper Pack v0.1.13: Hello, Hello
Thank you for the log, at a first glance the issue seems to lie in the qlass-pack mod, but both that addon and mine superload Actor and Combat functions, my superloads shouldn't cause compatibility issues in theory but you know how theory is :roll: For now the safe thing to do is to disable qlass-pa...
- Tue Oct 15, 2024 3:59 pm
- Forum: Addons
- Topic: [1.7.6] Pepper Pack v0.1.16: Roll it Over
- Replies: 102
- Views: 72233
Re: [1.7.6] Pepper Pack v0.1.12: Hello
Updated the mod since I wanted to run it on 1.7.6, just a bunch of quick fixes so the code is 1.7.6-friendly. Barely tested, bugs may abound, please report them :D Screenshot_20241015_173140.jpg Changelog: - Both Bunnymorph races now available in both Maj'Eyal and Embers campaigns (fixed in v0.1.13)...
- Wed Nov 01, 2017 2:02 pm
- Forum: Addons
- Topic: [1.7.6] Pepper Pack v0.1.16: Roll it Over
- Replies: 102
- Views: 72233
Re: [1.5.5] Pepper Pack v0.1.11: Undone
New version! Nothing spectacular, just some minor bug fixes so this addon will NEVER EVER ERROR OUT AGAIN (I hope :( ) Changelog: - The code for trainers has been fixed for real this time (I'M SERIOUS) - Streetwise now gives bonuses to both attack and mind speed when healed - Fixed a bug in Song of ...
- Wed Nov 01, 2017 9:04 am
- Forum: Bugs Archive
- Topic: [1.5.5] Amnesia weapon has empty wielded field
- Replies: 2
- Views: 1181
Re: [1.5.5] Amnesia weapon has empty wielded field
Oh! That's it! It's not a bug, it's a feature! 

- Tue Oct 31, 2017 8:05 am
- Forum: Bugs Archive
- Topic: [1.5.5] Amnesia weapon has empty wielded field
- Replies: 2
- Views: 1181
[1.5.5] Amnesia weapon has empty wielded field
As the title says, I picked up a weapon with the amnesia ego, it has the "when wielded/worn:" field but nothing written below it.
- Tue Apr 11, 2017 5:04 pm
- Forum: Addons
- Topic: [v1.0.0-1.1.0+] ZOmnibus Addon Pack/ZOmnibus Lite
- Replies: 518
- Views: 2133349
Re: [v1.0.0-1.1.0+] ZOmnibus Addon Pack
Don't worry about that Zizzo, it's a problem on my end. 

- Tue Apr 11, 2017 4:48 pm
- Forum: Addons
- Topic: [1.7.6] Pepper Pack v0.1.16: Roll it Over
- Replies: 102
- Views: 72233
Re: [1.5.2] Pepper Pack v0.1.10: Changes
*sigh* I hoped it'd be some error in ZOmnibus but that addon actually doesn't touch that part of the code (as far as I've checked, at least) and I swear I did literally everything I could to stop this damn thing from happening. I tested it multiple times and it stopped happening on my end. This is f...
- Wed Apr 05, 2017 1:02 pm
- Forum: Addons
- Topic: [1.7.6] Pepper Pack v0.1.16: Roll it Over
- Replies: 102
- Views: 72233
[1.5.2] Pepper Pack v0.1.10: Changes
Or "the version to fix all that 1.5 has broken", enjoy! Changelog: - Removed the bad Combat.lua superload, this addon is now super-compatible with any and all well-coded addons (theoretically, at least) - Reverted Bunnymorphs back to being Cornac based, it fixes "stuff" but expec...