Search found 190 matches

by Peppersauce
Wed Oct 23, 2024 11:31 pm
Forum: Addons
Topic: [1.7.6] Pepper Pack v0.1.16: Roll it Over
Replies: 102
Views: 72233

Re: [1.7.6] Pepper Pack v0.1.16: Roll it Over

New version! Changelog: - Removed Active Combat Techniques from Bards, they have a lot of trees already and it didn't make much sense on them - Fixed a bug that made Bunnymorphs' Cuteness talent not work + tweaked so it can be triggered by ranged attacks - Tweaked Mentor NPCs stat gains and talents/...
by Peppersauce
Wed Oct 23, 2024 7:15 pm
Forum: Addons
Topic: [1.7.6] Pepper Pack v0.1.16: Roll it Over
Replies: 102
Views: 72233

Re: [1.7.6] Pepper Pack v0.1.15: Roll with the Changes

Thanks for the report and for the input, it's slightly worse than what you described but not too far off, it's likely I moved that whole thing from somewhere else in the code and forgot to change all the variables, as target was straight up the wrong variable to use there :lol: So yeah, that means B...
by Peppersauce
Tue Oct 22, 2024 10:56 am
Forum: Addons
Topic: [1.7.6] Pepper Pack v0.1.16: Roll it Over
Replies: 102
Views: 72233

Re: [1.7.6] Pepper Pack v0.1.15: Roll with the Changes

Thank you! Your latest does allow me to use PlenumTip. :D Nice :D Nice, can confirm that now it doesn't hinder other addons. (How do you actually fix it though?) It's kind of strange... and slightly embarassing, basically I found out if someone puts any file from the main game's "mod folder&qu...
by Peppersauce
Mon Oct 21, 2024 3:18 am
Forum: Addons
Topic: [1.7.6] Pepper Pack v0.1.16: Roll it Over
Replies: 102
Views: 72233

Re: [1.7.6] Pepper Pack v0.1.15: Roll with the Changes

I went through some more digging and after fixing a bunch of object related stuff PlenumTooltip started working even without changing add-on weight. Anyway, I found the root cause of all the loading wonkiness and now the pack should play nice with the add-ons it was breaking :D Changelog: - Fixed Pe...
by Peppersauce
Sun Oct 20, 2024 4:17 pm
Forum: Addons
Topic: [1.7.6] Pepper Pack v0.1.16: Roll it Over
Replies: 102
Views: 72233

Re: [1.7.6] Pepper Pack v0.1.14: Way of the World

So turns out there are quite a bit more not loaded with pepper pack enabled.... Had my timed effect definition not loaded for some reason. So I peeked at the addon files and noticed something in your hooks/load.lua: local Class = require "engine.class" You assigned Class (with capital &qu...
by Peppersauce
Sat Oct 19, 2024 4:05 pm
Forum: Addons
Topic: [1.7.6] Pepper Pack v0.1.16: Roll it Over
Replies: 102
Views: 72233

Re: [1.7.6] Pepper Pack v0.1.14: Way of the World

Adding icons wasn't enough to fix the issue you described, maybe there's something off in the mod's load order when it comes to classes, things have changed a lot since 1.5.*. :roll: Either way, I'm pushing a new release for a bunch of fixes/improvements I made these last few days. Changelog: - Worl...
by Peppersauce
Sat Oct 19, 2024 10:44 am
Forum: Addons
Topic: [1.7.6] Pepper Pack v0.1.16: Roll it Over
Replies: 102
Views: 72233

Re: [1.7.6] Pepper Pack v0.1.13: Hello, Hello

Hi, it's me again. I've now removed the following mods to be able to use your mod basically normally. Deleted Mod: tome-midnight、tome-halforcs、tome-voidscholar_class、tome-qlass-pack. Thank you for checking out the mod together with so many different mods at the same time, I'm honestly surprised you...
by Peppersauce
Wed Oct 16, 2024 12:34 am
Forum: Addons
Topic: [1.7.6] Pepper Pack v0.1.16: Roll it Over
Replies: 102
Views: 72233

Re: [1.7.6] Pepper Pack v0.1.13: Hello, Hello

Thank you for the log, at a first glance the issue seems to lie in the qlass-pack mod, but both that addon and mine superload Actor and Combat functions, my superloads shouldn't cause compatibility issues in theory but you know how theory is :roll: For now the safe thing to do is to disable qlass-pa...
by Peppersauce
Tue Oct 15, 2024 3:59 pm
Forum: Addons
Topic: [1.7.6] Pepper Pack v0.1.16: Roll it Over
Replies: 102
Views: 72233

Re: [1.7.6] Pepper Pack v0.1.12: Hello

Updated the mod since I wanted to run it on 1.7.6, just a bunch of quick fixes so the code is 1.7.6-friendly. Barely tested, bugs may abound, please report them :D Screenshot_20241015_173140.jpg Changelog: - Both Bunnymorph races now available in both Maj'Eyal and Embers campaigns (fixed in v0.1.13)...
by Peppersauce
Wed Nov 01, 2017 2:02 pm
Forum: Addons
Topic: [1.7.6] Pepper Pack v0.1.16: Roll it Over
Replies: 102
Views: 72233

Re: [1.5.5] Pepper Pack v0.1.11: Undone

New version! Nothing spectacular, just some minor bug fixes so this addon will NEVER EVER ERROR OUT AGAIN (I hope :( ) Changelog: - The code for trainers has been fixed for real this time (I'M SERIOUS) - Streetwise now gives bonuses to both attack and mind speed when healed - Fixed a bug in Song of ...
by Peppersauce
Wed Nov 01, 2017 9:04 am
Forum: Bugs Archive
Topic: [1.5.5] Amnesia weapon has empty wielded field
Replies: 2
Views: 1181

Re: [1.5.5] Amnesia weapon has empty wielded field

Oh! That's it! It's not a bug, it's a feature! :lol:
by Peppersauce
Tue Oct 31, 2017 8:05 am
Forum: Bugs Archive
Topic: [1.5.5] Amnesia weapon has empty wielded field
Replies: 2
Views: 1181

[1.5.5] Amnesia weapon has empty wielded field

As the title says, I picked up a weapon with the amnesia ego, it has the "when wielded/worn:" field but nothing written below it.
by Peppersauce
Tue Apr 11, 2017 5:04 pm
Forum: Addons
Topic: [v1.0.0-1.1.0+] ZOmnibus Addon Pack/ZOmnibus Lite
Replies: 518
Views: 2133349

Re: [v1.0.0-1.1.0+] ZOmnibus Addon Pack

Don't worry about that Zizzo, it's a problem on my end. :wink:
by Peppersauce
Tue Apr 11, 2017 4:48 pm
Forum: Addons
Topic: [1.7.6] Pepper Pack v0.1.16: Roll it Over
Replies: 102
Views: 72233

Re: [1.5.2] Pepper Pack v0.1.10: Changes

*sigh* I hoped it'd be some error in ZOmnibus but that addon actually doesn't touch that part of the code (as far as I've checked, at least) and I swear I did literally everything I could to stop this damn thing from happening. I tested it multiple times and it stopped happening on my end. This is f...
by Peppersauce
Wed Apr 05, 2017 1:02 pm
Forum: Addons
Topic: [1.7.6] Pepper Pack v0.1.16: Roll it Over
Replies: 102
Views: 72233

[1.5.2] Pepper Pack v0.1.10: Changes

Or "the version to fix all that 1.5 has broken", enjoy! Changelog: - Removed the bad Combat.lua superload, this addon is now super-compatible with any and all well-coded addons (theoretically, at least) - Reverted Bunnymorphs back to being Cornac based, it fixes "stuff" but expec...