Search found 5 matches
- Fri Jul 07, 2023 5:08 am
- Forum: Modules
- Topic: Porting ToME2 to the T4 engine
- Replies: 681
- Views: 12508821
Re: Porting ToME2 to the T4 engine
Yeah, sorry, the UI is kind of bare-bones. A minimap toggle should be simple enough; I can probably have that ready for the next release. Did you just want an on/off toggle, or did you also want the zoomed-minimap-dialog mode like the main module? Just the ability to turn it on and off would be gre...
- Thu Jul 06, 2023 11:27 pm
- Forum: Modules
- Topic: Porting ToME2 to the T4 engine
- Replies: 681
- Views: 12508821
Re: Porting ToME2 to the T4 engine
Trying to figure out how to toggle the minimap. <TAB> doesn't work, and there doesn't even appear to be a keybind option for it.
- Fri Jan 03, 2014 1:50 am
- Forum: Ideas
- Topic: Multiplayer (LAN)
- Replies: 9
- Views: 12861
Re: Multiplayer (LAN)
I play TomeNET, and it's not that it's nightmarishly hard to implement. It just doesn't operate on the same turn-based premise that other roguelikes do. Technically, it's still turn-based, but those turns happen whether you're actually doing anything or not, so it has more in common with a "rea...
- Fri Jun 22, 2012 10:54 pm
- Forum: Bugs Archive
- Topic: [b40] character stuck
- Replies: 10
- Views: 4170
Re: [b40] character stuck
So I just had this happen again, this time going into Trollmire. This time, I was running it in character mode, and I noticed something odd. My character was duplicated on the screen. As long as I don't try to move off the exit, I can leave just fine. Whenever I come back, a duplicate of myself at l...
- Fri Jun 22, 2012 3:52 pm
- Forum: Bugs Archive
- Topic: [b40] character stuck
- Replies: 10
- Views: 4170
Re: [b40] character stuck
...Do not try to move into the dungeon, as you will just be stuck again. Instead exit the dungeon, and never return to it, as the bug will still get you every time in that particular dungeon... So I guess if this happens to you on the world map, you're just screwed eh? (Which is exactly what happen...